| /* |
| * Copyright 2014 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrGpuResource_DEFINED |
| #define GrGpuResource_DEFINED |
| |
| #include "include/private/GrResourceKey.h" |
| #include "include/private/GrTypesPriv.h" |
| #include "include/private/SkNoncopyable.h" |
| |
| class GrContext; |
| class GrGpu; |
| class GrResourceCache; |
| class SkTraceMemoryDump; |
| |
| /** |
| * Base class for GrGpuResource. Provides the hooks for resources to interact with the cache. |
| * Separated out as a base class to isolate the ref-cnting behavior and provide friendship without |
| * exposing all of GrGpuResource. |
| * |
| * PRIOR to the last ref being removed DERIVED::notifyRefCntWillBeZero() will be called |
| * (static poly morphism using CRTP). It is legal for additional ref's to be added |
| * during this time. AFTER the ref count reaches zero DERIVED::notifyRefCntIsZero() will be |
| * called. |
| */ |
| template <typename DERIVED> class GrIORef : public SkNoncopyable { |
| public: |
| bool unique() const { return fRefCnt == 1; } |
| |
| void ref() const { |
| // Only the cache should be able to add the first ref to a resource. |
| SkASSERT(this->getRefCnt() > 0); |
| // No barrier required. |
| (void)fRefCnt.fetch_add(+1, std::memory_order_relaxed); |
| } |
| |
| void unref() const { |
| SkASSERT(this->getRefCnt() > 0); |
| if (1 == fRefCnt.fetch_add(-1, std::memory_order_acq_rel)) { |
| // At this point we better be the only thread accessing this resource. |
| // Trick out the notifyRefCntWillBeZero() call by adding back one more ref. |
| fRefCnt.fetch_add(+1, std::memory_order_relaxed); |
| static_cast<const DERIVED*>(this)->notifyRefCntWillBeZero(); |
| // notifyRefCntWillBeZero() could have done anything, including re-refing this and |
| // passing on to another thread. Take away the ref-count we re-added above and see |
| // if we're back to zero. |
| // TODO: Consider making it so that refs can't be added and merge |
| // notifyRefCntWillBeZero()/willRemoveLastRef() with notifyRefCntIsZero(). |
| if (1 == fRefCnt.fetch_add(-1, std::memory_order_acq_rel)) { |
| static_cast<const DERIVED*>(this)->notifyRefCntIsZero(); |
| } |
| } |
| } |
| |
| #if GR_TEST_UTILS |
| int32_t testingOnly_getRefCnt() const { return this->getRefCnt(); } |
| #endif |
| |
| protected: |
| friend class GrResourceCache; // for internalHasRef |
| |
| GrIORef() : fRefCnt(1) {} |
| |
| bool internalHasRef() const { return SkToBool(this->getRefCnt()); } |
| |
| // Privileged method that allows going from ref count = 0 to ref count = 1. |
| void addInitialRef() const { |
| SkASSERT(fRefCnt >= 0); |
| // No barrier required. |
| (void)fRefCnt.fetch_add(+1, std::memory_order_relaxed); |
| } |
| |
| private: |
| int32_t getRefCnt() const { return fRefCnt.load(std::memory_order_relaxed); } |
| |
| mutable std::atomic<int32_t> fRefCnt; |
| |
| typedef SkNoncopyable INHERITED; |
| }; |
| |
| /** |
| * Base class for objects that can be kept in the GrResourceCache. |
| */ |
| class SK_API GrGpuResource : public GrIORef<GrGpuResource> { |
| public: |
| /** |
| * Tests whether a object has been abandoned or released. All objects will |
| * be in this state after their creating GrContext is destroyed or has |
| * contextLost called. It's up to the client to test wasDestroyed() before |
| * attempting to use an object if it holds refs on objects across |
| * ~GrContext, freeResources with the force flag, or contextLost. |
| * |
| * @return true if the object has been released or abandoned, |
| * false otherwise. |
| */ |
| bool wasDestroyed() const { return nullptr == fGpu; } |
| |
| /** |
| * Retrieves the context that owns the object. Note that it is possible for |
| * this to return NULL. When objects have been release()ed or abandon()ed |
| * they no longer have an owning context. Destroying a GrContext |
| * automatically releases all its resources. |
| */ |
| const GrContext* getContext() const; |
| GrContext* getContext(); |
| |
| /** |
| * Retrieves the amount of GPU memory used by this resource in bytes. It is |
| * approximate since we aren't aware of additional padding or copies made |
| * by the driver. |
| * |
| * @return the amount of GPU memory used in bytes |
| */ |
| size_t gpuMemorySize() const { |
| if (kInvalidGpuMemorySize == fGpuMemorySize) { |
| fGpuMemorySize = this->onGpuMemorySize(); |
| SkASSERT(kInvalidGpuMemorySize != fGpuMemorySize); |
| } |
| return fGpuMemorySize; |
| } |
| |
| class UniqueID { |
| public: |
| UniqueID() = default; |
| |
| explicit UniqueID(uint32_t id) : fID(id) {} |
| |
| uint32_t asUInt() const { return fID; } |
| |
| bool operator==(const UniqueID& other) const { return fID == other.fID; } |
| bool operator!=(const UniqueID& other) const { return !(*this == other); } |
| |
| void makeInvalid() { fID = SK_InvalidUniqueID; } |
| bool isInvalid() const { return fID == SK_InvalidUniqueID; } |
| |
| protected: |
| uint32_t fID = SK_InvalidUniqueID; |
| }; |
| |
| /** |
| * Gets an id that is unique for this GrGpuResource object. It is static in that it does |
| * not change when the content of the GrGpuResource object changes. This will never return |
| * 0. |
| */ |
| UniqueID uniqueID() const { return fUniqueID; } |
| |
| /** Returns the current unique key for the resource. It will be invalid if the resource has no |
| associated unique key. */ |
| const GrUniqueKey& getUniqueKey() const { return fUniqueKey; } |
| |
| /** |
| * Internal-only helper class used for manipulations of the resource by the cache. |
| */ |
| class CacheAccess; |
| inline CacheAccess cacheAccess(); |
| inline const CacheAccess cacheAccess() const; |
| |
| /** |
| * Internal-only helper class used for manipulations of the resource by GrSurfaceProxy. |
| */ |
| class ProxyAccess; |
| inline ProxyAccess proxyAccess(); |
| |
| /** |
| * Internal-only helper class used for manipulations of the resource by internal code. |
| */ |
| class ResourcePriv; |
| inline ResourcePriv resourcePriv(); |
| inline const ResourcePriv resourcePriv() const; |
| |
| /** |
| * Dumps memory usage information for this GrGpuResource to traceMemoryDump. |
| * Typically, subclasses should not need to override this, and should only |
| * need to override setMemoryBacking. |
| **/ |
| virtual void dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const; |
| |
| /** |
| * Describes the type of gpu resource that is represented by the implementing |
| * class (e.g. texture, buffer object, stencil). This data is used for diagnostic |
| * purposes by dumpMemoryStatistics(). |
| * |
| * The value returned is expected to be long lived and will not be copied by the caller. |
| */ |
| virtual const char* getResourceType() const = 0; |
| |
| static uint32_t CreateUniqueID(); |
| |
| protected: |
| // This must be called by every non-wrapped GrGpuObject. It should be called once the object is |
| // fully initialized (i.e. only from the constructors of the final class). |
| void registerWithCache(SkBudgeted); |
| |
| // This must be called by every GrGpuObject that references any wrapped backend objects. It |
| // should be called once the object is fully initialized (i.e. only from the constructors of the |
| // final class). |
| void registerWithCacheWrapped(GrWrapCacheable); |
| |
| GrGpuResource(GrGpu*); |
| virtual ~GrGpuResource(); |
| |
| GrGpu* getGpu() const { return fGpu; } |
| |
| /** Overridden to free GPU resources in the backend API. */ |
| virtual void onRelease() { } |
| /** Overridden to abandon any internal handles, ptrs, etc to backend API resources. |
| This may be called when the underlying 3D context is no longer valid and so no |
| backend API calls should be made. */ |
| virtual void onAbandon() { } |
| |
| /** |
| * Allows subclasses to add additional backing information to the SkTraceMemoryDump. |
| **/ |
| virtual void setMemoryBacking(SkTraceMemoryDump*, const SkString&) const {} |
| |
| /** |
| * Returns a string that uniquely identifies this resource. |
| */ |
| SkString getResourceName() const; |
| |
| /** |
| * A helper for subclasses that override dumpMemoryStatistics(). This method using a format |
| * consistent with the default implementation of dumpMemoryStatistics() but allows the caller |
| * to customize various inputs. |
| */ |
| void dumpMemoryStatisticsPriv(SkTraceMemoryDump* traceMemoryDump, const SkString& resourceName, |
| const char* type, size_t size) const; |
| |
| |
| private: |
| bool isPurgeable() const; |
| bool hasRef() const; |
| |
| /** |
| * Called by the registerWithCache if the resource is available to be used as scratch. |
| * Resource subclasses should override this if the instances should be recycled as scratch |
| * resources and populate the scratchKey with the key. |
| * By default resources are not recycled as scratch. |
| **/ |
| virtual void computeScratchKey(GrScratchKey*) const {} |
| |
| /** |
| * Removes references to objects in the underlying 3D API without freeing them. |
| * Called by CacheAccess. |
| */ |
| void abandon(); |
| |
| /** |
| * Frees the object in the underlying 3D API. Called by CacheAccess. |
| */ |
| void release(); |
| |
| virtual size_t onGpuMemorySize() const = 0; |
| |
| /** |
| * Called by GrIORef when a resource is about to lose its last ref |
| */ |
| virtual void willRemoveLastRef() {} |
| |
| // See comments in CacheAccess and ResourcePriv. |
| void setUniqueKey(const GrUniqueKey&); |
| void removeUniqueKey(); |
| void notifyRefCntWillBeZero() const; |
| void notifyRefCntIsZero() const; |
| void removeScratchKey(); |
| void makeBudgeted(); |
| void makeUnbudgeted(); |
| |
| #ifdef SK_DEBUG |
| friend class GrGpu; // for assert in GrGpu to access getGpu |
| #endif |
| |
| // An index into a heap when this resource is purgeable or an array when not. This is maintained |
| // by the cache. |
| int fCacheArrayIndex; |
| // This value reflects how recently this resource was accessed in the cache. This is maintained |
| // by the cache. |
| uint32_t fTimestamp; |
| GrStdSteadyClock::time_point fTimeWhenBecamePurgeable; |
| |
| static const size_t kInvalidGpuMemorySize = ~static_cast<size_t>(0); |
| GrScratchKey fScratchKey; |
| GrUniqueKey fUniqueKey; |
| |
| // This is not ref'ed but abandon() or release() will be called before the GrGpu object |
| // is destroyed. Those calls set will this to NULL. |
| GrGpu* fGpu; |
| mutable size_t fGpuMemorySize = kInvalidGpuMemorySize; |
| |
| GrBudgetedType fBudgetedType = GrBudgetedType::kUnbudgetedUncacheable; |
| bool fRefsWrappedObjects = false; |
| const UniqueID fUniqueID; |
| |
| typedef GrIORef<GrGpuResource> INHERITED; |
| friend class GrIORef<GrGpuResource>; // to access notifyRefCntWillBeZero and notifyRefCntIsZero. |
| }; |
| |
| class GrGpuResource::ProxyAccess { |
| private: |
| ProxyAccess(GrGpuResource* resource) : fResource(resource) {} |
| |
| /** Proxies are allowed to take a resource from no refs to one ref. */ |
| void ref(GrResourceCache* cache); |
| |
| // No taking addresses of this type. |
| const CacheAccess* operator&() const = delete; |
| CacheAccess* operator&() = delete; |
| |
| GrGpuResource* fResource; |
| |
| friend class GrGpuResource; |
| friend class GrSurfaceProxy; |
| }; |
| |
| inline GrGpuResource::ProxyAccess GrGpuResource::proxyAccess() { return ProxyAccess(this); } |
| |
| #endif |