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/*
* Copyright 2016 Google Inc. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef COBALT_SCRIPT_MOZJS_MOZJS_ENGINE_H_
#define COBALT_SCRIPT_MOZJS_MOZJS_ENGINE_H_
#include <vector>
#include "base/threading/thread_checker.h"
#include "cobalt/script/javascript_engine.h"
#include "third_party/mozjs/js/src/jsapi.h"
namespace cobalt {
namespace script {
namespace mozjs {
class MozjsEngine : public JavaScriptEngine {
public:
MozjsEngine();
~MozjsEngine() OVERRIDE;
scoped_refptr<GlobalEnvironment> CreateGlobalEnvironment() OVERRIDE;
void CollectGarbage() OVERRIDE;
void ReportExtraMemoryCost(size_t bytes) OVERRIDE;
private:
static JSBool ContextCallback(JSContext* context, unsigned context_op);
static void GCCallback(JSRuntime* runtime, JSGCStatus status);
static void FinalizeCallback(JSFreeOp* free_op, JSFinalizeStatus status,
JSBool is_compartment);
base::ThreadChecker thread_checker_;
// Top-level object that represents the Javascript engine. Typically there is
// one per process, but it's allowed to have multiple.
JSRuntime* runtime_;
// A list of all contexts created for this JSRuntime.
typedef std::vector<JSContext*> ContextVector;
ContextVector contexts_;
};
} // namespace mozjs
} // namespace script
} // namespace cobalt
#endif // COBALT_SCRIPT_MOZJS_MOZJS_ENGINE_H_