| // Copyright 2017 The Cobalt Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef STARBOARD_SHARED_WIN32_MEDIA_TRANSFORM_H_ |
| #define STARBOARD_SHARED_WIN32_MEDIA_TRANSFORM_H_ |
| |
| #include <mfapi.h> |
| #include <mferror.h> |
| #include <mfidl.h> |
| #include <wrl\client.h> |
| |
| #include <vector> |
| |
| #include "starboard/media.h" |
| #include "starboard/shared/starboard/thread_checker.h" |
| |
| namespace starboard { |
| namespace shared { |
| namespace win32 { |
| |
| // Wrapper class for IMFTransform with the following functionalities: |
| // 1. State management: |
| // It supports a one way life cycle from "kCanAcceptInput/kCanProvideOutput" |
| // to "kDraining" then to "kDrained". |
| // 2. Manages states like input/output types, various attributes, and sample |
| // protection, etc. |
| // 3. Send message to the underlying transform. |
| // This simplifies the implementation of higher level decoder mechanism that |
| // may deal with two IMFTransforms: one decoder and one decryptor. |
| class MediaTransform { |
| public: |
| enum { kStreamId = 0 }; |
| explicit MediaTransform(CLSID clsid); |
| explicit MediaTransform( |
| const Microsoft::WRL::ComPtr<IMFTransform>& transform); |
| |
| // By default, the input throttle is disabled, and inputs can be written to |
| // the transform until rejected; i.e. the transform is kept full of inputs. |
| // However, some transforms may never report that they are full, so enabling |
| // the input throttle will allow inputs only when the transform reports that |
| // it needs more input. |
| void EnableInputThrottle(bool enable) { throttle_inputs_ = enable; } |
| |
| bool TryWrite(const Microsoft::WRL::ComPtr<IMFSample>& input); |
| Microsoft::WRL::ComPtr<IMFSample> TryRead( |
| Microsoft::WRL::ComPtr<IMFMediaType>* new_type); |
| void Drain(); |
| bool draining() const; |
| bool drained() const; |
| // Once the transform is drained, this function can be called to allow the |
| // transform to accept new input as a newly created transform. This allows |
| // the reuse of existing transform without re-negotiating all types and |
| // attributes. |
| void ResetFromDrained(); |
| |
| bool HasValidTransform() const; |
| |
| Microsoft::WRL::ComPtr<IMFMediaType> GetCurrentInputType(); |
| void SetInputType(const Microsoft::WRL::ComPtr<IMFMediaType>& type); |
| std::vector<Microsoft::WRL::ComPtr<IMFMediaType>> GetAvailableInputTypes(); |
| |
| Microsoft::WRL::ComPtr<IMFMediaType> GetCurrentOutputType(); |
| void SetOutputType(const Microsoft::WRL::ComPtr<IMFMediaType>& type); |
| std::vector<Microsoft::WRL::ComPtr<IMFMediaType>> GetAvailableOutputTypes(); |
| void SetOutputTypeBySubType(GUID subtype); |
| |
| Microsoft::WRL::ComPtr<IMFAttributes> GetAttributes(); |
| Microsoft::WRL::ComPtr<IMFAttributes> GetOutputStreamAttributes(); |
| |
| Microsoft::WRL::ComPtr<IMFSampleProtection> GetSampleProtection(); |
| void GetStreamCount(DWORD* input_streamcount, DWORD* output_stream_count); |
| |
| HRESULT SendMessage(MFT_MESSAGE_TYPE msg, ULONG_PTR data = 0); |
| |
| // Reset the media transform to its original state. |
| void Reset(); |
| |
| private: |
| enum State { kCanAcceptInput, kCanProvideOutput, kDraining, kDrained }; |
| |
| void PrepareOutputDataBuffer(MFT_OUTPUT_DATA_BUFFER* output_data_buffer); |
| HRESULT ProcessOutput(Microsoft::WRL::ComPtr<IMFSample>* sample); |
| |
| Microsoft::WRL::ComPtr<IMFTransform> transform_; |
| |
| ::starboard::shared::starboard::ThreadChecker thread_checker_; |
| State state_; |
| bool stream_begun_; |
| bool discontinuity_; |
| bool throttle_inputs_; |
| }; |
| |
| } // namespace win32 |
| } // namespace shared |
| } // namespace starboard |
| |
| #endif // STARBOARD_SHARED_WIN32_MEDIA_TRANSFORM_H_ |