| // Copyright 2017 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "media/base/win/d3d11_mocks.h" |
| |
| namespace media { |
| |
| D3D11Texture2DMock::D3D11Texture2DMock() = default; |
| D3D11Texture2DMock::~D3D11Texture2DMock() = default; |
| |
| D3D11MultithreadMock::D3D11MultithreadMock() = default; |
| D3D11MultithreadMock::~D3D11MultithreadMock() = default; |
| |
| D3D11BufferMock::D3D11BufferMock() = default; |
| D3D11BufferMock::~D3D11BufferMock() = default; |
| |
| D3D11DeviceMock::D3D11DeviceMock() = default; |
| D3D11DeviceMock::~D3D11DeviceMock() = default; |
| |
| DXGIFactoryMock::DXGIFactoryMock() = default; |
| DXGIFactoryMock::~DXGIFactoryMock() = default; |
| |
| DXGIDeviceMock::DXGIDeviceMock() = default; |
| DXGIDeviceMock::~DXGIDeviceMock() = default; |
| |
| DXGIOutputMock::DXGIOutputMock() = default; |
| DXGIOutputMock::~DXGIOutputMock() = default; |
| |
| DXGIOutput6Mock::DXGIOutput6Mock() = default; |
| DXGIOutput6Mock::~DXGIOutput6Mock() = default; |
| |
| DXGIAdapterMock::DXGIAdapterMock() = default; |
| DXGIAdapterMock::~DXGIAdapterMock() = default; |
| |
| D3D11VideoDeviceMock::D3D11VideoDeviceMock() = default; |
| D3D11VideoDeviceMock::~D3D11VideoDeviceMock() = default; |
| |
| D3D11VideoContextMock::D3D11VideoContextMock() = default; |
| D3D11VideoContextMock::~D3D11VideoContextMock() = default; |
| |
| D3D11VideoDecoderMock::D3D11VideoDecoderMock() = default; |
| D3D11VideoDecoderMock::~D3D11VideoDecoderMock() = default; |
| |
| D3D11VideoProcessorMock::D3D11VideoProcessorMock() = default; |
| D3D11VideoProcessorMock::~D3D11VideoProcessorMock() = default; |
| |
| D3D11VideoProcessorEnumeratorMock::D3D11VideoProcessorEnumeratorMock() = |
| default; |
| D3D11VideoProcessorEnumeratorMock::~D3D11VideoProcessorEnumeratorMock() = |
| default; |
| |
| D3D11DeviceContextMock::D3D11DeviceContextMock() = default; |
| D3D11DeviceContextMock::~D3D11DeviceContextMock() = default; |
| |
| D3D11FenceMock::D3D11FenceMock() = default; |
| D3D11FenceMock::~D3D11FenceMock() = default; |
| |
| } // namespace media |