| // Copyright (c) 2017 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "media/video/half_float_maker.h" |
| #include "third_party/libyuv/include/libyuv.h" |
| |
| namespace media { |
| |
| HalfFloatMaker::~HalfFloatMaker() = default; |
| |
| // By OR-ing with 0x3800, 10-bit numbers become half-floats in the |
| // range [0.5..1) and 9-bit numbers get the range [0.5..0.75). |
| // |
| // Half-floats are evaluated as: |
| // float value = pow(2.0, exponent - 25) * (0x400 + fraction); |
| // |
| // In our case the exponent is 14 (since we or with 0x3800) and |
| // pow(2.0, 14-25) * 0x400 evaluates to 0.5 (our offset) and |
| // pow(2.0, 14-25) * fraction is [0..0.49951171875] for 10-bit and |
| // [0..0.24951171875] for 9-bit. |
| // |
| // https://en.wikipedia.org/wiki/Half-precision_floating-point_format |
| class HalfFloatMaker_xor : public HalfFloatMaker { |
| public: |
| explicit HalfFloatMaker_xor(int bits_per_channel) |
| : bits_per_channel_(bits_per_channel) {} |
| float Offset() const override { return 0.5; } |
| float Multiplier() const override { |
| int max_input_value = (1 << bits_per_channel_) - 1; |
| // 2 << 11 = 2048 would be 1.0 with our exponent. |
| return 2048.0 / max_input_value; |
| } |
| void MakeHalfFloats(const uint16_t* src, size_t num, uint16_t* dst) override { |
| // Micro-benchmarking indicates that the compiler does |
| // a good enough job of optimizing this loop that trying |
| // to manually operate on one uint64 at a time is not |
| // actually helpful. |
| // Note to future optimizers: Benchmark your optimizations! |
| for (size_t i = 0; i < num; i++) |
| dst[i] = src[i] | 0x3800; |
| } |
| |
| private: |
| int bits_per_channel_; |
| }; |
| |
| // Convert plane of 16 bit shorts to half floats using libyuv. |
| class HalfFloatMaker_libyuv : public HalfFloatMaker { |
| public: |
| explicit HalfFloatMaker_libyuv(int bits_per_channel) { |
| int max_value = (1 << bits_per_channel) - 1; |
| // For less than 15 bits, we can give libyuv a multiplier of |
| // 1.0, which is faster on some platforms. If bits is 16 or larger, |
| // a multiplier of 1.0 would cause overflows. However, a multiplier |
| // of 1/max_value would cause subnormal floats, which perform |
| // very poorly on some platforms. |
| if (bits_per_channel <= 15) { |
| libyuv_multiplier_ = 1.0f; |
| } else { |
| // This multiplier makes sure that we avoid subnormal values. |
| libyuv_multiplier_ = 1.0f / 4096.0f; |
| } |
| resource_multiplier_ = 1.0f / libyuv_multiplier_ / max_value; |
| } |
| float Offset() const override { return 0.0f; } |
| float Multiplier() const override { return resource_multiplier_; } |
| void MakeHalfFloats(const uint16_t* src, size_t num, uint16_t* dst) override { |
| // Source and dest stride can be zero since we're only copying |
| // one row at a time. |
| int stride = 0; |
| int rows = 1; |
| libyuv::HalfFloatPlane(src, stride, dst, stride, libyuv_multiplier_, num, |
| rows); |
| } |
| |
| private: |
| float libyuv_multiplier_; |
| float resource_multiplier_; |
| }; |
| |
| std::unique_ptr<HalfFloatMaker> HalfFloatMaker::NewHalfFloatMaker( |
| int bits_per_channel) { |
| if (bits_per_channel < 11) { |
| return std::unique_ptr<HalfFloatMaker>( |
| new HalfFloatMaker_xor(bits_per_channel)); |
| } else { |
| return std::unique_ptr<HalfFloatMaker>( |
| new HalfFloatMaker_libyuv(bits_per_channel)); |
| } |
| } |
| |
| } // namespace media |