| /* |
| * Copyright 2010 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| |
| #include "src/gpu/GrGpu.h" |
| |
| #include "include/gpu/GrBackendSemaphore.h" |
| #include "include/gpu/GrBackendSurface.h" |
| #include "include/gpu/GrContext.h" |
| #include "src/core/SkMathPriv.h" |
| #include "src/core/SkMipMap.h" |
| #include "src/gpu/GrAuditTrail.h" |
| #include "src/gpu/GrCaps.h" |
| #include "src/gpu/GrContextPriv.h" |
| #include "src/gpu/GrDataUtils.h" |
| #include "src/gpu/GrGpuResourcePriv.h" |
| #include "src/gpu/GrMesh.h" |
| #include "src/gpu/GrNativeRect.h" |
| #include "src/gpu/GrPathRendering.h" |
| #include "src/gpu/GrPipeline.h" |
| #include "src/gpu/GrRenderTargetPriv.h" |
| #include "src/gpu/GrResourceCache.h" |
| #include "src/gpu/GrResourceProvider.h" |
| #include "src/gpu/GrSemaphore.h" |
| #include "src/gpu/GrStencilAttachment.h" |
| #include "src/gpu/GrStencilSettings.h" |
| #include "src/gpu/GrSurfacePriv.h" |
| #include "src/gpu/GrTexturePriv.h" |
| #include "src/gpu/GrTextureProxyPriv.h" |
| #include "src/gpu/GrTracing.h" |
| #include "src/utils/SkJSONWriter.h" |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| GrGpu::GrGpu(GrContext* context) : fResetBits(kAll_GrBackendState), fContext(context) {} |
| |
| GrGpu::~GrGpu() {} |
| |
| void GrGpu::disconnect(DisconnectType) {} |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| bool GrGpu::IsACopyNeededForRepeatWrapMode(const GrCaps* caps, GrTextureProxy* texProxy, |
| int width, int height, |
| GrSamplerState::Filter filter, |
| GrTextureProducer::CopyParams* copyParams, |
| SkScalar scaleAdjust[2]) { |
| if (!caps->npotTextureTileSupport() && |
| (!SkIsPow2(width) || !SkIsPow2(height))) { |
| SkASSERT(scaleAdjust); |
| copyParams->fWidth = GrNextPow2(width); |
| copyParams->fHeight = GrNextPow2(height); |
| SkASSERT(scaleAdjust); |
| scaleAdjust[0] = ((SkScalar)copyParams->fWidth) / width; |
| scaleAdjust[1] = ((SkScalar)copyParams->fHeight) / height; |
| switch (filter) { |
| case GrSamplerState::Filter::kNearest: |
| copyParams->fFilter = GrSamplerState::Filter::kNearest; |
| break; |
| case GrSamplerState::Filter::kBilerp: |
| case GrSamplerState::Filter::kMipMap: |
| // We are only ever scaling up so no reason to ever indicate kMipMap. |
| copyParams->fFilter = GrSamplerState::Filter::kBilerp; |
| break; |
| } |
| return true; |
| } |
| |
| if (texProxy) { |
| // If the texture format itself doesn't support repeat wrap mode or mipmapping (and |
| // those capabilities are required) force a copy. |
| if (texProxy->hasRestrictedSampling()) { |
| copyParams->fFilter = GrSamplerState::Filter::kNearest; |
| copyParams->fWidth = texProxy->width(); |
| copyParams->fHeight = texProxy->height(); |
| return true; |
| } |
| } |
| |
| return false; |
| } |
| |
| bool GrGpu::IsACopyNeededForMips(const GrCaps* caps, const GrTextureProxy* texProxy, |
| GrSamplerState::Filter filter, |
| GrTextureProducer::CopyParams* copyParams) { |
| SkASSERT(texProxy); |
| bool willNeedMips = GrSamplerState::Filter::kMipMap == filter && caps->mipMapSupport(); |
| // If the texture format itself doesn't support mipmapping (and those capabilities are required) |
| // force a copy. |
| if (willNeedMips && texProxy->mipMapped() == GrMipMapped::kNo) { |
| copyParams->fFilter = GrSamplerState::Filter::kNearest; |
| copyParams->fWidth = texProxy->width(); |
| copyParams->fHeight = texProxy->height(); |
| return true; |
| } |
| |
| return false; |
| } |
| |
| static bool validate_texel_levels(int w, int h, GrColorType texelColorType, |
| const GrMipLevel* texels, int mipLevelCount, const GrCaps* caps) { |
| SkASSERT(mipLevelCount > 0); |
| bool hasBasePixels = texels[0].fPixels; |
| int levelsWithPixelsCnt = 0; |
| auto bpp = GrColorTypeBytesPerPixel(texelColorType); |
| for (int currentMipLevel = 0; currentMipLevel < mipLevelCount; ++currentMipLevel) { |
| if (texels[currentMipLevel].fPixels) { |
| const size_t minRowBytes = w * bpp; |
| if (caps->writePixelsRowBytesSupport()) { |
| if (texels[currentMipLevel].fRowBytes < minRowBytes) { |
| return false; |
| } |
| if (texels[currentMipLevel].fRowBytes % bpp) { |
| return false; |
| } |
| } else { |
| if (texels[currentMipLevel].fRowBytes != minRowBytes) { |
| return false; |
| } |
| } |
| ++levelsWithPixelsCnt; |
| } |
| if (w == 1 && h == 1) { |
| if (currentMipLevel != mipLevelCount - 1) { |
| return false; |
| } |
| } else { |
| w = std::max(w / 2, 1); |
| h = std::max(h / 2, 1); |
| } |
| } |
| // Either just a base layer or a full stack is required. |
| if (mipLevelCount != 1 && (w != 1 || h != 1)) { |
| return false; |
| } |
| // Can specify just the base, all levels, or no levels. |
| if (!hasBasePixels) { |
| return levelsWithPixelsCnt == 0; |
| } |
| return levelsWithPixelsCnt == 1 || levelsWithPixelsCnt == mipLevelCount; |
| } |
| |
| sk_sp<GrTexture> GrGpu::createTextureCommon(const GrSurfaceDesc& desc, |
| const GrBackendFormat& format, |
| GrRenderable renderable, |
| int renderTargetSampleCnt, |
| SkBudgeted budgeted, |
| GrProtected isProtected, |
| int mipLevelCount, |
| uint32_t levelClearMask) { |
| if (this->caps()->isFormatCompressed(format)) { |
| // Call GrGpu::createCompressedTexture. |
| return nullptr; |
| } |
| |
| GrMipMapped mipMapped = mipLevelCount > 1 ? GrMipMapped::kYes : GrMipMapped::kNo; |
| if (!this->caps()->validateSurfaceParams({desc.fWidth, desc.fHeight}, format, desc.fConfig, |
| renderable, renderTargetSampleCnt, mipMapped)) { |
| return nullptr; |
| } |
| |
| if (renderable == GrRenderable::kYes) { |
| renderTargetSampleCnt = |
| this->caps()->getRenderTargetSampleCount(renderTargetSampleCnt, format); |
| } |
| // Attempt to catch un- or wrongly initialized sample counts. |
| SkASSERT(renderTargetSampleCnt > 0 && renderTargetSampleCnt <= 64); |
| this->handleDirtyContext(); |
| auto tex = this->onCreateTexture(desc, |
| format, |
| renderable, |
| renderTargetSampleCnt, |
| budgeted, |
| isProtected, |
| mipLevelCount, |
| levelClearMask); |
| if (tex) { |
| SkASSERT(tex->backendFormat() == format); |
| SkASSERT(GrRenderable::kNo == renderable || tex->asRenderTarget()); |
| if (!this->caps()->reuseScratchTextures() && renderable == GrRenderable::kNo) { |
| tex->resourcePriv().removeScratchKey(); |
| } |
| fStats.incTextureCreates(); |
| if (renderTargetSampleCnt > 1 && !this->caps()->msaaResolvesAutomatically()) { |
| SkASSERT(GrRenderable::kYes == renderable); |
| tex->asRenderTarget()->setRequiresManualMSAAResolve(); |
| } |
| } |
| return tex; |
| } |
| |
| sk_sp<GrTexture> GrGpu::createTexture(const GrSurfaceDesc& desc, |
| const GrBackendFormat& format, |
| GrRenderable renderable, |
| int renderTargetSampleCnt, |
| GrMipMapped mipMapped, |
| SkBudgeted budgeted, |
| GrProtected isProtected) { |
| int mipLevelCount = 1; |
| if (mipMapped == GrMipMapped::kYes) { |
| mipLevelCount = 32 - SkCLZ(static_cast<uint32_t>(SkTMax(desc.fWidth, desc.fHeight))); |
| } |
| uint32_t levelClearMask = |
| this->caps()->shouldInitializeTextures() ? (1 << mipLevelCount) - 1 : 0; |
| auto tex = this->createTextureCommon(desc, format, renderable, renderTargetSampleCnt, budgeted, |
| isProtected, mipLevelCount, levelClearMask); |
| if (tex && mipMapped == GrMipMapped::kYes && levelClearMask) { |
| tex->texturePriv().markMipMapsClean(); |
| } |
| return tex; |
| } |
| |
| sk_sp<GrTexture> GrGpu::createTexture(const GrSurfaceDesc& desc, |
| const GrBackendFormat& format, |
| GrRenderable renderable, |
| int renderTargetSampleCnt, |
| SkBudgeted budgeted, |
| GrProtected isProtected, |
| GrColorType textureColorType, |
| GrColorType srcColorType, |
| const GrMipLevel texels[], |
| int texelLevelCount) { |
| TRACE_EVENT0("skia.gpu", TRACE_FUNC); |
| if (texelLevelCount) { |
| if (!validate_texel_levels(desc.fWidth, desc.fHeight, srcColorType, texels, texelLevelCount, |
| this->caps())) { |
| return nullptr; |
| } |
| } |
| |
| int mipLevelCount = SkTMax(1, texelLevelCount); |
| uint32_t levelClearMask = 0; |
| if (this->caps()->shouldInitializeTextures()) { |
| if (texelLevelCount) { |
| for (int i = 0; i < mipLevelCount; ++i) { |
| if (!texels->fPixels) { |
| levelClearMask |= static_cast<uint32_t>(1 << i); |
| } |
| } |
| } else { |
| levelClearMask = static_cast<uint32_t>((1 << mipLevelCount) - 1); |
| } |
| } |
| |
| auto tex = this->createTextureCommon(desc, format, renderable, renderTargetSampleCnt, budgeted, |
| isProtected, texelLevelCount, levelClearMask); |
| if (tex) { |
| bool markMipLevelsClean = false; |
| // Currently if level 0 does not have pixels then no other level may, as enforced by |
| // validate_texel_levels. |
| if (texelLevelCount && texels[0].fPixels) { |
| if (!this->writePixels(tex.get(), 0, 0, desc.fWidth, desc.fHeight, textureColorType, |
| srcColorType, texels, texelLevelCount)) { |
| return nullptr; |
| } |
| // Currently if level[1] of mip map has pixel data then so must all other levels. |
| // as enforced by validate_texel_levels. |
| markMipLevelsClean = (texelLevelCount > 1 && !levelClearMask && texels[1].fPixels); |
| fStats.incTextureUploads(); |
| } else if (levelClearMask && mipLevelCount > 1) { |
| markMipLevelsClean = true; |
| } |
| if (markMipLevelsClean) { |
| tex->texturePriv().markMipMapsClean(); |
| } |
| } |
| return tex; |
| } |
| |
| sk_sp<GrTexture> GrGpu::createCompressedTexture(int width, int height, |
| const GrBackendFormat& format, |
| SkImage::CompressionType compressionType, |
| SkBudgeted budgeted, const void* data, |
| size_t dataSize) { |
| // If we ever add a new CompressionType, we should add a check here to make sure the |
| // GrBackendFormat and CompressionType are compatible with eachother. |
| SkASSERT(compressionType == SkImage::kETC1_CompressionType); |
| |
| this->handleDirtyContext(); |
| if (width < 1 || width > this->caps()->maxTextureSize() || |
| height < 1 || height > this->caps()->maxTextureSize()) { |
| return nullptr; |
| } |
| // Note if we relax the requirement that data must be provided then we must check |
| // caps()->shouldInitializeTextures() here. |
| if (!data) { |
| return nullptr; |
| } |
| if (!this->caps()->isFormatTexturable(format)) { |
| return nullptr; |
| } |
| if (dataSize < GrCompressedDataSize(compressionType, width, height)) { |
| return nullptr; |
| } |
| return this->onCreateCompressedTexture(width, height, format, compressionType, budgeted, data); |
| } |
| |
| sk_sp<GrTexture> GrGpu::wrapBackendTexture(const GrBackendTexture& backendTex, |
| GrColorType colorType, |
| GrWrapOwnership ownership, GrWrapCacheable cacheable, |
| GrIOType ioType) { |
| SkASSERT(ioType != kWrite_GrIOType); |
| this->handleDirtyContext(); |
| |
| const GrCaps* caps = this->caps(); |
| SkASSERT(caps); |
| |
| if (!caps->isFormatTexturable(backendTex.getBackendFormat())) { |
| return nullptr; |
| } |
| if (backendTex.width() > caps->maxTextureSize() || |
| backendTex.height() > caps->maxTextureSize()) { |
| return nullptr; |
| } |
| |
| return this->onWrapBackendTexture(backendTex, colorType, ownership, cacheable, ioType); |
| } |
| |
| sk_sp<GrTexture> GrGpu::wrapRenderableBackendTexture(const GrBackendTexture& backendTex, |
| int sampleCnt, GrColorType colorType, |
| GrWrapOwnership ownership, |
| GrWrapCacheable cacheable) { |
| this->handleDirtyContext(); |
| if (sampleCnt < 1) { |
| return nullptr; |
| } |
| |
| const GrCaps* caps = this->caps(); |
| |
| if (!caps->isFormatTexturable(backendTex.getBackendFormat()) || |
| !caps->isFormatRenderable(backendTex.getBackendFormat(), sampleCnt)) { |
| return nullptr; |
| } |
| |
| if (backendTex.width() > caps->maxRenderTargetSize() || |
| backendTex.height() > caps->maxRenderTargetSize()) { |
| return nullptr; |
| } |
| sk_sp<GrTexture> tex = this->onWrapRenderableBackendTexture(backendTex, sampleCnt, colorType, |
| ownership, cacheable); |
| SkASSERT(!tex || tex->asRenderTarget()); |
| if (tex && sampleCnt > 1 && !caps->msaaResolvesAutomatically()) { |
| tex->asRenderTarget()->setRequiresManualMSAAResolve(); |
| } |
| return tex; |
| } |
| |
| sk_sp<GrRenderTarget> GrGpu::wrapBackendRenderTarget(const GrBackendRenderTarget& backendRT, |
| GrColorType colorType) { |
| this->handleDirtyContext(); |
| |
| const GrCaps* caps = this->caps(); |
| |
| if (!caps->isFormatRenderable(backendRT.getBackendFormat(), backendRT.sampleCnt())) { |
| return nullptr; |
| } |
| |
| return this->onWrapBackendRenderTarget(backendRT, colorType); |
| } |
| |
| sk_sp<GrRenderTarget> GrGpu::wrapBackendTextureAsRenderTarget(const GrBackendTexture& backendTex, |
| int sampleCnt, |
| GrColorType colorType) { |
| this->handleDirtyContext(); |
| |
| const GrCaps* caps = this->caps(); |
| |
| int maxSize = caps->maxTextureSize(); |
| if (backendTex.width() > maxSize || backendTex.height() > maxSize) { |
| return nullptr; |
| } |
| |
| if (!caps->isFormatRenderable(backendTex.getBackendFormat(), sampleCnt)) { |
| return nullptr; |
| } |
| |
| auto rt = this->onWrapBackendTextureAsRenderTarget(backendTex, sampleCnt, colorType); |
| if (rt && sampleCnt > 1 && !this->caps()->msaaResolvesAutomatically()) { |
| rt->setRequiresManualMSAAResolve(); |
| } |
| return rt; |
| } |
| |
| sk_sp<GrRenderTarget> GrGpu::wrapVulkanSecondaryCBAsRenderTarget(const SkImageInfo& imageInfo, |
| const GrVkDrawableInfo& vkInfo) { |
| return this->onWrapVulkanSecondaryCBAsRenderTarget(imageInfo, vkInfo); |
| } |
| |
| sk_sp<GrRenderTarget> GrGpu::onWrapVulkanSecondaryCBAsRenderTarget(const SkImageInfo& imageInfo, |
| const GrVkDrawableInfo& vkInfo) { |
| // This is only supported on Vulkan so we default to returning nullptr here |
| return nullptr; |
| } |
| |
| sk_sp<GrGpuBuffer> GrGpu::createBuffer(size_t size, GrGpuBufferType intendedType, |
| GrAccessPattern accessPattern, const void* data) { |
| TRACE_EVENT0("skia.gpu", TRACE_FUNC); |
| this->handleDirtyContext(); |
| sk_sp<GrGpuBuffer> buffer = this->onCreateBuffer(size, intendedType, accessPattern, data); |
| if (!this->caps()->reuseScratchBuffers()) { |
| buffer->resourcePriv().removeScratchKey(); |
| } |
| return buffer; |
| } |
| |
| bool GrGpu::copySurface(GrSurface* dst, GrSurface* src, const SkIRect& srcRect, |
| const SkIPoint& dstPoint) { |
| TRACE_EVENT0("skia.gpu", TRACE_FUNC); |
| SkASSERT(dst && src); |
| |
| if (dst->readOnly()) { |
| return false; |
| } |
| |
| this->handleDirtyContext(); |
| |
| return this->onCopySurface(dst, src, srcRect, dstPoint); |
| } |
| |
| bool GrGpu::readPixels(GrSurface* surface, int left, int top, int width, int height, |
| GrColorType surfaceColorType, GrColorType dstColorType, void* buffer, |
| size_t rowBytes) { |
| TRACE_EVENT0("skia.gpu", TRACE_FUNC); |
| SkASSERT(surface); |
| SkASSERT(this->caps()->isFormatTexturable(surface->backendFormat())); |
| |
| auto subRect = SkIRect::MakeXYWH(left, top, width, height); |
| auto bounds = SkIRect::MakeWH(surface->width(), surface->height()); |
| if (!bounds.contains(subRect)) { |
| return false; |
| } |
| |
| size_t minRowBytes = SkToSizeT(GrColorTypeBytesPerPixel(dstColorType) * width); |
| if (!this->caps()->readPixelsRowBytesSupport()) { |
| if (rowBytes != minRowBytes) { |
| return false; |
| } |
| } else { |
| if (rowBytes < minRowBytes) { |
| return false; |
| } |
| if (rowBytes % GrColorTypeBytesPerPixel(dstColorType)) { |
| return false; |
| } |
| } |
| |
| if (this->caps()->isFormatCompressed(surface->backendFormat())) { |
| return false; |
| } |
| |
| this->handleDirtyContext(); |
| |
| return this->onReadPixels(surface, left, top, width, height, surfaceColorType, dstColorType, |
| buffer, rowBytes); |
| } |
| |
| bool GrGpu::writePixels(GrSurface* surface, int left, int top, int width, int height, |
| GrColorType surfaceColorType, GrColorType srcColorType, |
| const GrMipLevel texels[], int mipLevelCount, bool prepForTexSampling) { |
| TRACE_EVENT0("skia.gpu", TRACE_FUNC); |
| SkASSERT(surface); |
| SkASSERT(this->caps()->isFormatTexturableAndUploadable(surfaceColorType, |
| surface->backendFormat())); |
| |
| if (surface->readOnly()) { |
| return false; |
| } |
| |
| if (mipLevelCount == 0) { |
| return false; |
| } else if (mipLevelCount == 1) { |
| // We require that if we are not mipped, then the write region is contained in the surface |
| auto subRect = SkIRect::MakeXYWH(left, top, width, height); |
| auto bounds = SkIRect::MakeWH(surface->width(), surface->height()); |
| if (!bounds.contains(subRect)) { |
| return false; |
| } |
| } else if (0 != left || 0 != top || width != surface->width() || height != surface->height()) { |
| // We require that if the texels are mipped, than the write region is the entire surface |
| return false; |
| } |
| |
| if (!validate_texel_levels(width, height, srcColorType, texels, mipLevelCount, this->caps())) { |
| return false; |
| } |
| |
| this->handleDirtyContext(); |
| if (this->onWritePixels(surface, left, top, width, height, surfaceColorType, srcColorType, |
| texels, mipLevelCount, prepForTexSampling)) { |
| SkIRect rect = SkIRect::MakeXYWH(left, top, width, height); |
| this->didWriteToSurface(surface, kTopLeft_GrSurfaceOrigin, &rect, mipLevelCount); |
| fStats.incTextureUploads(); |
| return true; |
| } |
| return false; |
| } |
| |
| bool GrGpu::transferPixelsTo(GrTexture* texture, int left, int top, int width, int height, |
| GrColorType textureColorType, GrColorType bufferColorType, |
| GrGpuBuffer* transferBuffer, size_t offset, size_t rowBytes) { |
| TRACE_EVENT0("skia.gpu", TRACE_FUNC); |
| SkASSERT(texture); |
| SkASSERT(transferBuffer); |
| SkASSERT(this->caps()->isFormatTexturableAndUploadable(textureColorType, |
| texture->backendFormat())); |
| |
| if (texture->readOnly()) { |
| return false; |
| } |
| |
| // We require that the write region is contained in the texture |
| SkIRect subRect = SkIRect::MakeXYWH(left, top, width, height); |
| SkIRect bounds = SkIRect::MakeWH(texture->width(), texture->height()); |
| if (!bounds.contains(subRect)) { |
| return false; |
| } |
| |
| size_t bpp = GrColorTypeBytesPerPixel(bufferColorType); |
| if (this->caps()->writePixelsRowBytesSupport()) { |
| if (rowBytes < SkToSizeT(bpp * width)) { |
| return false; |
| } |
| if (rowBytes % bpp) { |
| return false; |
| } |
| } else { |
| if (rowBytes != SkToSizeT(bpp * width)) { |
| return false; |
| } |
| } |
| |
| this->handleDirtyContext(); |
| if (this->onTransferPixelsTo(texture, left, top, width, height, textureColorType, |
| bufferColorType, transferBuffer, offset, rowBytes)) { |
| SkIRect rect = SkIRect::MakeXYWH(left, top, width, height); |
| this->didWriteToSurface(texture, kTopLeft_GrSurfaceOrigin, &rect); |
| fStats.incTransfersToTexture(); |
| |
| return true; |
| } |
| return false; |
| } |
| |
| bool GrGpu::transferPixelsFrom(GrSurface* surface, int left, int top, int width, int height, |
| GrColorType surfaceColorType, GrColorType bufferColorType, |
| GrGpuBuffer* transferBuffer, size_t offset) { |
| TRACE_EVENT0("skia.gpu", TRACE_FUNC); |
| SkASSERT(surface); |
| SkASSERT(transferBuffer); |
| SkASSERT(this->caps()->isFormatTexturable(surface->backendFormat())); |
| |
| #ifdef SK_DEBUG |
| auto supportedRead = this->caps()->supportedReadPixelsColorType( |
| surfaceColorType, surface->backendFormat(), bufferColorType); |
| SkASSERT(supportedRead.fOffsetAlignmentForTransferBuffer); |
| SkASSERT(offset % supportedRead.fOffsetAlignmentForTransferBuffer == 0); |
| #endif |
| |
| // We require that the write region is contained in the texture |
| SkIRect subRect = SkIRect::MakeXYWH(left, top, width, height); |
| SkIRect bounds = SkIRect::MakeWH(surface->width(), surface->height()); |
| if (!bounds.contains(subRect)) { |
| return false; |
| } |
| |
| this->handleDirtyContext(); |
| if (this->onTransferPixelsFrom(surface, left, top, width, height, surfaceColorType, |
| bufferColorType, transferBuffer, offset)) { |
| fStats.incTransfersFromSurface(); |
| return true; |
| } |
| return false; |
| } |
| |
| bool GrGpu::regenerateMipMapLevels(GrTexture* texture) { |
| TRACE_EVENT0("skia.gpu", TRACE_FUNC); |
| SkASSERT(texture); |
| SkASSERT(this->caps()->mipMapSupport()); |
| SkASSERT(texture->texturePriv().mipMapped() == GrMipMapped::kYes); |
| if (!texture->texturePriv().mipMapsAreDirty()) { |
| // This can happen when the proxy expects mipmaps to be dirty, but they are not dirty on the |
| // actual target. This may be caused by things that the drawingManager could not predict, |
| // i.e., ops that don't draw anything, aborting a draw for exceptional circumstances, etc. |
| // NOTE: This goes away once we quit tracking mipmap state on the actual texture. |
| return true; |
| } |
| if (texture->readOnly()) { |
| return false; |
| } |
| if (this->onRegenerateMipMapLevels(texture)) { |
| texture->texturePriv().markMipMapsClean(); |
| return true; |
| } |
| return false; |
| } |
| |
| void GrGpu::resetTextureBindings() { |
| this->handleDirtyContext(); |
| this->onResetTextureBindings(); |
| } |
| |
| void GrGpu::resolveRenderTarget(GrRenderTarget* target, const SkIRect& resolveRect, |
| GrSurfaceOrigin origin, ForExternalIO forExternalIO) { |
| SkASSERT(target); |
| this->handleDirtyContext(); |
| this->onResolveRenderTarget(target, resolveRect, origin, forExternalIO); |
| } |
| |
| void GrGpu::didWriteToSurface(GrSurface* surface, GrSurfaceOrigin origin, const SkIRect* bounds, |
| uint32_t mipLevels) const { |
| SkASSERT(surface); |
| SkASSERT(!surface->readOnly()); |
| // Mark any MIP chain and resolve buffer as dirty if and only if there is a non-empty bounds. |
| if (nullptr == bounds || !bounds->isEmpty()) { |
| GrTexture* texture = surface->asTexture(); |
| if (texture && 1 == mipLevels) { |
| texture->texturePriv().markMipMapsDirty(); |
| } |
| } |
| } |
| |
| int GrGpu::findOrAssignSamplePatternKey(GrRenderTarget* renderTarget) { |
| SkASSERT(this->caps()->sampleLocationsSupport()); |
| SkASSERT(renderTarget->numSamples() > 1 || |
| (renderTarget->renderTargetPriv().getStencilAttachment() && |
| renderTarget->renderTargetPriv().getStencilAttachment()->numSamples() > 1)); |
| |
| SkSTArray<16, SkPoint> sampleLocations; |
| this->querySampleLocations(renderTarget, &sampleLocations); |
| return fSamplePatternDictionary.findOrAssignSamplePatternKey(sampleLocations); |
| } |
| |
| GrSemaphoresSubmitted GrGpu::finishFlush(GrSurfaceProxy* proxies[], |
| int n, |
| SkSurface::BackendSurfaceAccess access, |
| const GrFlushInfo& info, |
| const GrPrepareForExternalIORequests& externalRequests) { |
| TRACE_EVENT0("skia.gpu", TRACE_FUNC); |
| this->stats()->incNumFinishFlushes(); |
| GrResourceProvider* resourceProvider = fContext->priv().resourceProvider(); |
| |
| if (this->caps()->semaphoreSupport()) { |
| for (int i = 0; i < info.fNumSemaphores; ++i) { |
| sk_sp<GrSemaphore> semaphore; |
| if (info.fSignalSemaphores[i].isInitialized()) { |
| semaphore = resourceProvider->wrapBackendSemaphore( |
| info.fSignalSemaphores[i], |
| GrResourceProvider::SemaphoreWrapType::kWillSignal, |
| kBorrow_GrWrapOwnership); |
| } else { |
| semaphore = resourceProvider->makeSemaphore(false); |
| } |
| this->insertSemaphore(semaphore); |
| |
| if (!info.fSignalSemaphores[i].isInitialized()) { |
| info.fSignalSemaphores[i] = semaphore->backendSemaphore(); |
| } |
| } |
| } |
| this->onFinishFlush(proxies, n, access, info, externalRequests); |
| return this->caps()->semaphoreSupport() ? GrSemaphoresSubmitted::kYes |
| : GrSemaphoresSubmitted::kNo; |
| } |
| |
| #ifdef SK_ENABLE_DUMP_GPU |
| void GrGpu::dumpJSON(SkJSONWriter* writer) const { |
| writer->beginObject(); |
| |
| // TODO: Is there anything useful in the base class to dump here? |
| |
| this->onDumpJSON(writer); |
| |
| writer->endObject(); |
| } |
| #else |
| void GrGpu::dumpJSON(SkJSONWriter* writer) const { } |
| #endif |
| |
| #if GR_TEST_UTILS |
| |
| #if GR_GPU_STATS |
| void GrGpu::Stats::dump(SkString* out) { |
| out->appendf("Render Target Binds: %d\n", fRenderTargetBinds); |
| out->appendf("Shader Compilations: %d\n", fShaderCompilations); |
| out->appendf("Textures Created: %d\n", fTextureCreates); |
| out->appendf("Texture Uploads: %d\n", fTextureUploads); |
| out->appendf("Transfers to Texture: %d\n", fTransfersToTexture); |
| out->appendf("Transfers from Surface: %d\n", fTransfersFromSurface); |
| out->appendf("Stencil Buffer Creates: %d\n", fStencilAttachmentCreates); |
| out->appendf("Number of draws: %d\n", fNumDraws); |
| out->appendf("Number of Scratch Textures reused %d\n", fNumScratchTexturesReused); |
| } |
| |
| void GrGpu::Stats::dumpKeyValuePairs(SkTArray<SkString>* keys, SkTArray<double>* values) { |
| keys->push_back(SkString("render_target_binds")); values->push_back(fRenderTargetBinds); |
| keys->push_back(SkString("shader_compilations")); values->push_back(fShaderCompilations); |
| } |
| |
| #endif // GR_GPU_STATS |
| #endif // GR_TEST_UTILS |
| |
| |
| bool GrGpu::MipMapsAreCorrect(int baseWidth, int baseHeight, GrMipMapped mipMapped, |
| const SkPixmap srcData[], int numMipLevels) { |
| if (!srcData) { |
| return true; |
| } |
| |
| if (baseWidth != srcData[0].width() || baseHeight != srcData[0].height()) { |
| return false; |
| } |
| |
| if (mipMapped == GrMipMapped::kYes) { |
| if (numMipLevels != SkMipMap::ComputeLevelCount(baseWidth, baseHeight) + 1) { |
| return false; |
| } |
| |
| SkColorType colorType = srcData[0].colorType(); |
| |
| int currentWidth = baseWidth; |
| int currentHeight = baseHeight; |
| for (int i = 1; i < numMipLevels; ++i) { |
| currentWidth = SkTMax(1, currentWidth / 2); |
| currentHeight = SkTMax(1, currentHeight / 2); |
| |
| if (srcData[i].colorType() != colorType) { // all levels must have same colorType |
| return false; |
| } |
| |
| if (srcData[i].width() != currentWidth || srcData[i].height() != currentHeight) { |
| return false; |
| } |
| } |
| } else if (numMipLevels != 1) { |
| return false; |
| } |
| |
| return true; |
| } |
| |
| GrBackendTexture GrGpu::createBackendTexture(int w, int h, const GrBackendFormat& format, |
| GrMipMapped mipMapped, GrRenderable renderable, |
| const SkPixmap srcData[], int numMipLevels, |
| const SkColor4f* color, GrProtected isProtected) { |
| const GrCaps* caps = this->caps(); |
| |
| if (!format.isValid()) { |
| return {}; |
| } |
| |
| if (caps->isFormatCompressed(format)) { |
| // Compressed formats must go through the createCompressedBackendTexture API |
| return {}; |
| } |
| |
| if (w < 1 || w > caps->maxTextureSize() || h < 1 || h > caps->maxTextureSize()) { |
| return {}; |
| } |
| |
| // TODO: maybe just ignore the mipMapped parameter in this case |
| if (mipMapped == GrMipMapped::kYes && !this->caps()->mipMapSupport()) { |
| return {}; |
| } |
| |
| if (!MipMapsAreCorrect(w, h, mipMapped, srcData, numMipLevels)) { |
| return {}; |
| } |
| |
| return this->onCreateBackendTexture(w, h, format, mipMapped, renderable, |
| srcData, numMipLevels, color, isProtected); |
| } |