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/*
* Copyright 2014 Google Inc. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef COBALT_RENDER_TREE_RECT_NODE_H_
#define COBALT_RENDER_TREE_RECT_NODE_H_
#include "base/compiler_specific.h"
#include "base/memory/scoped_ptr.h"
#include "cobalt/base/type_id.h"
#include "cobalt/math/rect_f.h"
#include "cobalt/render_tree/border.h"
#include "cobalt/render_tree/brush.h"
#include "cobalt/render_tree/movable.h"
#include "cobalt/render_tree/node.h"
#include "cobalt/render_tree/rounded_corners.h"
namespace cobalt {
namespace render_tree {
// A filled rectangle with a border and rounded corners.
class RectNode : public Node {
public:
class Builder {
public:
DECLARE_AS_MOVABLE(Builder);
explicit Builder(const math::RectF& rect);
Builder(const math::RectF& rect, scoped_ptr<Border> border);
Builder(const math::RectF& rect, scoped_ptr<Border> border,
scoped_ptr<RoundedCorners> rounded_corners);
Builder(const math::RectF& rect, scoped_ptr<Brush> background_brush);
Builder(const math::RectF& rect,
scoped_ptr<RoundedCorners> rounded_corners);
Builder(const math::RectF& rect, scoped_ptr<Brush> background_brush,
scoped_ptr<Border> border);
Builder(const math::RectF& rect, scoped_ptr<Brush> background_brush,
scoped_ptr<RoundedCorners> rounded_corners);
Builder(const math::RectF& rect, scoped_ptr<Brush> background_brush,
scoped_ptr<Border> border,
scoped_ptr<RoundedCorners> rounded_corners);
explicit Builder(const Builder& other);
explicit Builder(Moved moved);
// The destination rectangle (size includes border).
math::RectF rect;
// A solid or gradient brush to fill the rectangle with.
// This can be null if a background brush is not specified.
scoped_ptr<Brush> background_brush;
// A border arounds a RectNode.
scoped_ptr<Border> border;
// Defines the radii of an ellipse that defines the shape of the corner of
// the outer border edge.
scoped_ptr<RoundedCorners> rounded_corners;
};
RectNode(const math::RectF& rect, scoped_ptr<Border> border)
: data_(rect, border.Pass()) {
DCheckData(data_);
}
RectNode(const math::RectF& rect, scoped_ptr<Border> border,
scoped_ptr<RoundedCorners> rounded_corners)
: data_(rect, border.Pass(), rounded_corners.Pass()) {
DCheckData(data_);
}
RectNode(const math::RectF& rect, scoped_ptr<Brush> background_brush)
: data_(rect, background_brush.Pass()) {
DCheckData(data_);
}
RectNode(const math::RectF& rect, scoped_ptr<Brush> background_brush,
scoped_ptr<Border> border)
: data_(rect, background_brush.Pass(), border.Pass()) {
DCheckData(data_);
}
RectNode(const math::RectF& rect, scoped_ptr<Brush> background_brush,
scoped_ptr<RoundedCorners> rounded_corners)
: data_(rect, background_brush.Pass(), rounded_corners.Pass()) {
DCheckData(data_);
}
RectNode(const math::RectF& rect, scoped_ptr<Brush> background_brush,
scoped_ptr<Border> border,
scoped_ptr<RoundedCorners> rounded_corners)
: data_(rect, background_brush.Pass(), border.Pass(),
rounded_corners.Pass()) {
DCheckData(data_);
}
explicit RectNode(const Builder& builder) : data_(builder) {
DCheckData(data_);
}
explicit RectNode(Builder::Moved builder) : data_(builder) {
DCheckData(data_);
}
void Accept(NodeVisitor* visitor) OVERRIDE;
math::RectF GetBounds() const OVERRIDE;
base::TypeId GetTypeId() const OVERRIDE {
return base::GetTypeId<RectNode>();
}
const Builder& data() const { return data_; }
private:
void DCheckData(const Builder& data) {
DCHECK(data.background_brush || data.border || data.rounded_corners);
}
const Builder data_;
};
} // namespace render_tree
} // namespace cobalt
#endif // COBALT_RENDER_TREE_RECT_NODE_H_