| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "media/audio/fake_audio_input_stream.h" |
| |
| #include "base/bind.h" |
| #include "base/lazy_instance.h" |
| #include "media/audio/audio_manager_base.h" |
| |
| using base::Time; |
| using base::TimeDelta; |
| |
| namespace media { |
| |
| namespace { |
| |
| // These values are based on experiments for local-to-local |
| // PeerConnection to demonstrate audio/video synchronization. |
| const int kBeepDurationMilliseconds = 20; |
| const int kBeepFrequency = 400; |
| |
| struct BeepContext { |
| BeepContext() : beep_once(false) {} |
| base::Lock beep_lock; |
| bool beep_once; |
| }; |
| |
| static base::LazyInstance<BeepContext> g_beep_context = |
| LAZY_INSTANCE_INITIALIZER; |
| |
| } // namespace |
| |
| AudioInputStream* FakeAudioInputStream::MakeFakeStream( |
| AudioManagerBase* manager, |
| const AudioParameters& params) { |
| return new FakeAudioInputStream(manager, params); |
| } |
| |
| FakeAudioInputStream::FakeAudioInputStream(AudioManagerBase* manager, |
| const AudioParameters& params) |
| : audio_manager_(manager), |
| callback_(NULL), |
| buffer_size_((params.channels() * params.bits_per_sample() * |
| params.frames_per_buffer()) / 8), |
| params_(params), |
| thread_("FakeAudioRecordingThread"), |
| callback_interval_(base::TimeDelta::FromMilliseconds( |
| (params.frames_per_buffer() * 1000) / params.sample_rate())), |
| beep_duration_in_buffers_( |
| kBeepDurationMilliseconds * params.sample_rate() / |
| params.frames_per_buffer() / 1000), |
| beep_generated_in_buffers_(0), |
| beep_period_in_frames_(params.sample_rate() / kBeepFrequency), |
| frames_elapsed_(0) { |
| } |
| |
| FakeAudioInputStream::~FakeAudioInputStream() {} |
| |
| bool FakeAudioInputStream::Open() { |
| buffer_.reset(new uint8[buffer_size_]); |
| memset(buffer_.get(), 0, buffer_size_); |
| return true; |
| } |
| |
| void FakeAudioInputStream::Start(AudioInputCallback* callback) { |
| DCHECK(!thread_.IsRunning()); |
| callback_ = callback; |
| last_callback_time_ = Time::Now(); |
| thread_.Start(); |
| thread_.message_loop()->PostDelayedTask( |
| FROM_HERE, |
| base::Bind(&FakeAudioInputStream::DoCallback, base::Unretained(this)), |
| callback_interval_); |
| } |
| |
| void FakeAudioInputStream::DoCallback() { |
| DCHECK(callback_); |
| |
| memset(buffer_.get(), 0, buffer_size_); |
| |
| bool should_beep = false; |
| { |
| BeepContext* beep_context = g_beep_context.Pointer(); |
| base::AutoLock auto_lock(beep_context->beep_lock); |
| should_beep = beep_context->beep_once; |
| beep_context->beep_once = false; |
| } |
| |
| // If this object was instructed to generate a beep or has started to |
| // generate a beep sound. |
| if (should_beep || beep_generated_in_buffers_) { |
| // Compute the number of frames to output high value. Then compute the |
| // number of bytes based on channels and bits per channel. |
| int high_frames = beep_period_in_frames_ / 2; |
| int high_bytes = high_frames * params_.bits_per_sample() * |
| params_.channels() / 8; |
| |
| // Separate high and low with the same number of bytes to generate a |
| // square wave. |
| int position = 0; |
| while (position + high_bytes <= buffer_size_) { |
| // Write high values first. |
| memset(buffer_.get() + position, 128, high_bytes); |
| |
| // Then leave low values in the buffer with |high_bytes|. |
| position += high_bytes * 2; |
| } |
| |
| ++beep_generated_in_buffers_; |
| if (beep_generated_in_buffers_ >= beep_duration_in_buffers_) |
| beep_generated_in_buffers_ = 0; |
| } |
| |
| callback_->OnData(this, buffer_.get(), buffer_size_, buffer_size_, 1.0); |
| frames_elapsed_ += params_.frames_per_buffer(); |
| |
| Time now = Time::Now(); |
| base::TimeDelta next_callback_time = |
| last_callback_time_ + callback_interval_ * 2 - now; |
| |
| // If we are falling behind, try to catch up as much as we can in the next |
| // callback. |
| if (next_callback_time < base::TimeDelta()) |
| next_callback_time = base::TimeDelta(); |
| |
| last_callback_time_ = now; |
| thread_.message_loop()->PostDelayedTask( |
| FROM_HERE, |
| base::Bind(&FakeAudioInputStream::DoCallback, base::Unretained(this)), |
| next_callback_time); |
| } |
| |
| void FakeAudioInputStream::Stop() { |
| thread_.Stop(); |
| } |
| |
| void FakeAudioInputStream::Close() { |
| if (callback_) { |
| callback_->OnClose(this); |
| callback_ = NULL; |
| } |
| audio_manager_->ReleaseInputStream(this); |
| } |
| |
| double FakeAudioInputStream::GetMaxVolume() { |
| return 1.0; |
| } |
| |
| void FakeAudioInputStream::SetVolume(double volume) { |
| } |
| |
| double FakeAudioInputStream::GetVolume() { |
| return 1.0; |
| } |
| |
| void FakeAudioInputStream::SetAutomaticGainControl(bool enabled) {} |
| |
| bool FakeAudioInputStream::GetAutomaticGainControl() { |
| return true; |
| } |
| |
| // static |
| void FakeAudioInputStream::BeepOnce() { |
| BeepContext* beep_context = g_beep_context.Pointer(); |
| base::AutoLock auto_lock(beep_context->beep_lock); |
| beep_context->beep_once = true; |
| } |
| |
| } // namespace media |