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/*
* Copyright 2015 Google Inc. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef MEDIA_SHELL_CACHED_DECODER_BUFFER_H_
#define MEDIA_SHELL_CACHED_DECODER_BUFFER_H_
#include "base/callback.h"
#include "base/logging.h"
#include "base/memory/ref_counted.h"
#include "media/base/decoder_buffer.h"
namespace media {
// This class can cache the content of |source_buffer| into main memory. So it
// is possible to store DecoderBuffer in memory space that cannot be accessed by
// the decoder and copy them over to main memory just before they are decoded.
class ShellCachedDecoderBuffer : public media::DecoderBuffer {
public:
// Callback to free memory passed in.
typedef base::Callback<void(void*)> FreeCB;
ShellCachedDecoderBuffer(
const scoped_refptr<media::DecoderBuffer>& source_buffer,
void* destination,
FreeCB free_cb);
~ShellCachedDecoderBuffer();
const media::DecryptConfig* GetDecryptConfig() const OVERRIDE {
return source_buffer_->GetDecryptConfig();
}
void SetDecryptConfig(scoped_ptr<media::DecryptConfig>) OVERRIDE {
NOTREACHED();
}
private:
scoped_refptr<media::DecoderBuffer> source_buffer_;
FreeCB free_cb_;
};
} // namespace media
#endif // MEDIA_SHELL_CACHED_DECODER_BUFFER_H_