| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef NET_SOCKET_CLIENT_SOCKET_HANDLE_H_ |
| #define NET_SOCKET_CLIENT_SOCKET_HANDLE_H_ |
| |
| #include <string> |
| |
| #include "base/logging.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "base/time.h" |
| #include "net/base/completion_callback.h" |
| #include "net/base/load_states.h" |
| #include "net/base/net_errors.h" |
| #include "net/base/net_export.h" |
| #include "net/base/net_log.h" |
| #include "net/base/request_priority.h" |
| #include "net/http/http_response_info.h" |
| #include "net/socket/client_socket_pool.h" |
| #include "net/socket/stream_socket.h" |
| |
| namespace net { |
| |
| // A container for a StreamSocket. |
| // |
| // The handle's |group_name| uniquely identifies the origin and type of the |
| // connection. It is used by the ClientSocketPool to group similar connected |
| // client socket objects. |
| // |
| class NET_EXPORT ClientSocketHandle { |
| public: |
| enum SocketReuseType { |
| UNUSED = 0, // unused socket that just finished connecting |
| UNUSED_IDLE, // unused socket that has been idle for awhile |
| REUSED_IDLE, // previously used socket |
| NUM_TYPES, |
| }; |
| |
| ClientSocketHandle(); |
| ~ClientSocketHandle(); |
| |
| // Initializes a ClientSocketHandle object, which involves talking to the |
| // ClientSocketPool to obtain a connected socket, possibly reusing one. This |
| // method returns either OK or ERR_IO_PENDING. On ERR_IO_PENDING, |priority| |
| // is used to determine the placement in ClientSocketPool's wait list. |
| // |
| // If this method succeeds, then the socket member will be set to an existing |
| // connected socket if an existing connected socket was available to reuse, |
| // otherwise it will be set to a new connected socket. Consumers can then |
| // call is_reused() to see if the socket was reused. If not reusing an |
| // existing socket, ClientSocketPool may need to establish a new |
| // connection using |socket_params|. |
| // |
| // This method returns ERR_IO_PENDING if it cannot complete synchronously, in |
| // which case the consumer will be notified of completion via |callback|. |
| // |
| // If the pool was not able to reuse an existing socket, the new socket |
| // may report a recoverable error. In this case, the return value will |
| // indicate an error and the socket member will be set. If it is determined |
| // that the error is not recoverable, the Disconnect method should be used |
| // on the socket, so that it does not get reused. |
| // |
| // A non-recoverable error may set additional state in the ClientSocketHandle |
| // to allow the caller to determine what went wrong. |
| // |
| // Init may be called multiple times. |
| // |
| // Profiling information for the request is saved to |net_log| if non-NULL. |
| // |
| template <typename SocketParams, typename PoolType> |
| int Init(const std::string& group_name, |
| const scoped_refptr<SocketParams>& socket_params, |
| RequestPriority priority, |
| const CompletionCallback& callback, |
| PoolType* pool, |
| const BoundNetLog& net_log); |
| |
| // An initialized handle can be reset, which causes it to return to the |
| // un-initialized state. This releases the underlying socket, which in the |
| // case of a socket that still has an established connection, indicates that |
| // the socket may be kept alive for use by a subsequent ClientSocketHandle. |
| // |
| // NOTE: To prevent the socket from being kept alive, be sure to call its |
| // Disconnect method. This will result in the ClientSocketPool deleting the |
| // StreamSocket. |
| void Reset(); |
| |
| // Used after Init() is called, but before the ClientSocketPool has |
| // initialized the ClientSocketHandle. |
| LoadState GetLoadState() const; |
| |
| bool IsPoolStalled() const; |
| |
| void AddLayeredPool(LayeredPool* layered_pool); |
| |
| void RemoveLayeredPool(LayeredPool* layered_pool); |
| |
| // Returns true when Init() has completed successfully. |
| bool is_initialized() const { return is_initialized_; } |
| |
| // Returns the time tick when Init() was called. |
| base::TimeTicks init_time() const { return init_time_; } |
| |
| // Returns the time between Init() and when is_initialized() becomes true. |
| base::TimeDelta setup_time() const { return setup_time_; } |
| |
| // Used by ClientSocketPool to initialize the ClientSocketHandle. |
| void set_is_reused(bool is_reused) { is_reused_ = is_reused; } |
| void set_socket(StreamSocket* s) { socket_.reset(s); } |
| void set_idle_time(base::TimeDelta idle_time) { idle_time_ = idle_time; } |
| void set_pool_id(int id) { pool_id_ = id; } |
| void set_is_ssl_error(bool is_ssl_error) { is_ssl_error_ = is_ssl_error; } |
| void set_ssl_error_response_info(const HttpResponseInfo& ssl_error_state) { |
| ssl_error_response_info_ = ssl_error_state; |
| } |
| void set_pending_http_proxy_connection(ClientSocketHandle* connection) { |
| pending_http_proxy_connection_.reset(connection); |
| } |
| |
| // Only valid if there is no |socket_|. |
| bool is_ssl_error() const { |
| DCHECK(socket_.get() == NULL); |
| return is_ssl_error_; |
| } |
| // On an ERR_PROXY_AUTH_REQUESTED error, the |headers| and |auth_challenge| |
| // fields are filled in. On an ERR_SSL_CLIENT_AUTH_CERT_NEEDED error, |
| // the |cert_request_info| field is set. |
| const HttpResponseInfo& ssl_error_response_info() const { |
| return ssl_error_response_info_; |
| } |
| ClientSocketHandle* release_pending_http_proxy_connection() { |
| return pending_http_proxy_connection_.release(); |
| } |
| |
| // These may only be used if is_initialized() is true. |
| const std::string& group_name() const { return group_name_; } |
| int id() const { return pool_id_; } |
| StreamSocket* socket() { return socket_.get(); } |
| StreamSocket* release_socket() { return socket_.release(); } |
| bool is_reused() const { return is_reused_; } |
| base::TimeDelta idle_time() const { return idle_time_; } |
| SocketReuseType reuse_type() const { |
| if (is_reused()) { |
| return REUSED_IDLE; |
| } else if (idle_time() == base::TimeDelta()) { |
| return UNUSED; |
| } else { |
| return UNUSED_IDLE; |
| } |
| } |
| |
| private: |
| // Called on asynchronous completion of an Init() request. |
| void OnIOComplete(int result); |
| |
| // Called on completion (both asynchronous & synchronous) of an Init() |
| // request. |
| void HandleInitCompletion(int result); |
| |
| // Resets the state of the ClientSocketHandle. |cancel| indicates whether or |
| // not to try to cancel the request with the ClientSocketPool. Does not |
| // reset the supplemental error state. |
| void ResetInternal(bool cancel); |
| |
| // Resets the supplemental error state. |
| void ResetErrorState(); |
| |
| bool is_initialized_; |
| ClientSocketPool* pool_; |
| LayeredPool* layered_pool_; |
| scoped_ptr<StreamSocket> socket_; |
| std::string group_name_; |
| bool is_reused_; |
| CompletionCallback callback_; |
| CompletionCallback user_callback_; |
| base::TimeDelta idle_time_; |
| int pool_id_; // See ClientSocketPool::ReleaseSocket() for an explanation. |
| bool is_ssl_error_; |
| HttpResponseInfo ssl_error_response_info_; |
| scoped_ptr<ClientSocketHandle> pending_http_proxy_connection_; |
| base::TimeTicks init_time_; |
| base::TimeDelta setup_time_; |
| |
| NetLog::Source requesting_source_; |
| |
| DISALLOW_COPY_AND_ASSIGN(ClientSocketHandle); |
| }; |
| |
| // Template function implementation: |
| template <typename SocketParams, typename PoolType> |
| int ClientSocketHandle::Init(const std::string& group_name, |
| const scoped_refptr<SocketParams>& socket_params, |
| RequestPriority priority, |
| const CompletionCallback& callback, |
| PoolType* pool, |
| const BoundNetLog& net_log) { |
| requesting_source_ = net_log.source(); |
| |
| CHECK(!group_name.empty()); |
| // Note that this will result in a compile error if the SocketParams has not |
| // been registered for the PoolType via REGISTER_SOCKET_PARAMS_FOR_POOL |
| // (defined in client_socket_pool.h). |
| CheckIsValidSocketParamsForPool<PoolType, SocketParams>(); |
| ResetInternal(true); |
| ResetErrorState(); |
| pool_ = pool; |
| group_name_ = group_name; |
| init_time_ = base::TimeTicks::Now(); |
| int rv = pool_->RequestSocket( |
| group_name, &socket_params, priority, this, callback_, net_log); |
| if (rv == ERR_IO_PENDING) { |
| user_callback_ = callback; |
| } else { |
| HandleInitCompletion(rv); |
| } |
| return rv; |
| } |
| |
| } // namespace net |
| |
| #endif // NET_SOCKET_CLIENT_SOCKET_HANDLE_H_ |