| // |
| // Copyright 2018 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // ImmutableStringBuilder.h: Stringstream-like utility for building pool allocated strings where the |
| // maximum length is known in advance. |
| // |
| |
| #ifndef COMPILER_TRANSLATOR_IMMUTABLESTRINGBUILDER_H_ |
| #define COMPILER_TRANSLATOR_IMMUTABLESTRINGBUILDER_H_ |
| |
| #include "compiler/translator/ImmutableString.h" |
| |
| namespace sh |
| { |
| |
| class ImmutableStringBuilder |
| { |
| public: |
| ImmutableStringBuilder(size_t maxLength) |
| : mPos(0u), mMaxLength(maxLength), mData(AllocateEmptyPoolCharArray(maxLength)) |
| {} |
| |
| ImmutableStringBuilder &operator<<(const ImmutableString &str); |
| |
| ImmutableStringBuilder &operator<<(const char *str); |
| |
| ImmutableStringBuilder &operator<<(const char &c); |
| |
| // This invalidates the ImmutableStringBuilder, so it should only be called once. |
| operator ImmutableString(); |
| |
| void appendDecimal(const uint32_t &i); |
| |
| template <typename T> |
| void appendHex(T number) |
| { |
| ASSERT(mData != nullptr); |
| ASSERT(mPos + sizeof(T) * 2u <= mMaxLength); |
| int index = static_cast<int>(sizeof(T)) * 2 - 1; |
| // Loop through leading zeroes. |
| while (((number >> (index * 4)) & 0xfu) == 0 && index > 0) |
| { |
| --index; |
| } |
| // Write the rest of the hex digits. |
| while (index >= 0) |
| { |
| char digit = static_cast<char>((number >> (index * 4)) & 0xfu); |
| char digitChar = (digit < 10) ? (digit + '0') : (digit + ('a' - 10)); |
| mData[mPos++] = digitChar; |
| --index; |
| } |
| } |
| |
| template <typename T> |
| static constexpr size_t GetHexCharCount() |
| { |
| return sizeof(T) * 2; |
| } |
| |
| private: |
| inline static char *AllocateEmptyPoolCharArray(size_t strLength) |
| { |
| size_t requiredSize = strLength + 1u; |
| return static_cast<char *>(GetGlobalPoolAllocator()->allocate(requiredSize)); |
| } |
| |
| size_t mPos; |
| size_t mMaxLength; |
| char *mData; |
| }; |
| |
| // GLSL ES 3.00.6 section 3.9: the maximum length of an identifier is 1024 characters. |
| constexpr unsigned int kESSLMaxIdentifierLength = 1024u; |
| |
| } // namespace sh |
| |
| #endif // COMPILER_TRANSLATOR_IMMUTABLESTRINGBUILDER_H_ |