| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef MEDIA_AUDIO_WIN_AUDIO_MANAGER_WIN_H_ |
| #define MEDIA_AUDIO_WIN_AUDIO_MANAGER_WIN_H_ |
| |
| #include <memory> |
| #include <string> |
| |
| #include "base/macros.h" |
| #include "media/audio/audio_manager_base.h" |
| |
| namespace media { |
| |
| class AudioDeviceListenerWin; |
| |
| // Windows implementation of the AudioManager singleton. This class is internal |
| // to the audio output and only internal users can call methods not exposed by |
| // the AudioManager class. |
| class MEDIA_EXPORT AudioManagerWin : public AudioManagerBase { |
| public: |
| AudioManagerWin(std::unique_ptr<AudioThread> audio_thread, |
| AudioLogFactory* audio_log_factory); |
| |
| AudioManagerWin(const AudioManagerWin&) = delete; |
| AudioManagerWin& operator=(const AudioManagerWin&) = delete; |
| |
| ~AudioManagerWin() override; |
| |
| // Implementation of AudioManager. |
| bool HasAudioOutputDevices() override; |
| bool HasAudioInputDevices() override; |
| void GetAudioInputDeviceNames(AudioDeviceNames* device_names) override; |
| void GetAudioOutputDeviceNames(AudioDeviceNames* device_names) override; |
| AudioParameters GetInputStreamParameters( |
| const std::string& device_id) override; |
| std::string GetAssociatedOutputDeviceID( |
| const std::string& input_device_id) override; |
| const char* GetName() override; |
| |
| // Implementation of AudioManagerBase. |
| AudioOutputStream* MakeLinearOutputStream( |
| const AudioParameters& params, |
| const LogCallback& log_callback) override; |
| AudioOutputStream* MakeLowLatencyOutputStream( |
| const AudioParameters& params, |
| const std::string& device_id, |
| const LogCallback& log_callback) override; |
| AudioInputStream* MakeLinearInputStream( |
| const AudioParameters& params, |
| const std::string& device_id, |
| const LogCallback& log_callback) override; |
| AudioInputStream* MakeLowLatencyInputStream( |
| const AudioParameters& params, |
| const std::string& device_id, |
| const LogCallback& log_callback) override; |
| std::string GetDefaultInputDeviceID() override; |
| std::string GetDefaultOutputDeviceID() override; |
| std::string GetCommunicationsInputDeviceID() override; |
| std::string GetCommunicationsOutputDeviceID() override; |
| |
| protected: |
| void ShutdownOnAudioThread() override; |
| AudioParameters GetPreferredOutputStreamParameters( |
| const std::string& output_device_id, |
| const AudioParameters& input_params) override; |
| |
| private: |
| // Allow unit test to modify the utilized enumeration API. |
| friend class AudioManagerTest; |
| |
| // Helper methods for performing expensive initialization tasks on the audio |
| // thread instead of on the UI thread which AudioManager is constructed on. |
| void InitializeOnAudioThread(); |
| |
| void GetAudioDeviceNamesImpl(bool input, AudioDeviceNames* device_names); |
| |
| // Listen for output device changes. |
| std::unique_ptr<AudioDeviceListenerWin> output_device_listener_; |
| }; |
| |
| } // namespace media |
| |
| #endif // MEDIA_AUDIO_WIN_AUDIO_MANAGER_WIN_H_ |