| // Copyright 2021 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef MEDIA_CDM_SUPPORTED_AUDIO_CODECS_H_ |
| #define MEDIA_CDM_SUPPORTED_AUDIO_CODECS_H_ |
| |
| #include <vector> |
| |
| #include "media/base/audio_codecs.h" |
| #include "media/base/media_export.h" |
| |
| namespace media { |
| |
| // Returns a set of audio codecs that are supported for decoding by the |
| // browser after a CDM has decrypted the stream. This will be used by |
| // CDMs that only support decryption of audio content. |
| // Note that this should only be used on desktop CDMs. On other platforms |
| // (e.g. Android) we should query the system for (encrypted) audio codec |
| // support. |
| MEDIA_EXPORT const std::vector<AudioCodec> GetCdmSupportedAudioCodecs(); |
| |
| } // namespace media |
| |
| #endif // MEDIA_CDM_SUPPORTED_AUDIO_CODECS_H_ |