blob: efd0d711d4a033c3d66cd740d26eba645fe498df [file] [log] [blame]
// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MEDIA_GPU_WINDOWS_D3D11_VIDEO_DECODER_CLIENT_H_
#define MEDIA_GPU_WINDOWS_D3D11_VIDEO_DECODER_CLIENT_H_
#include "base/callback.h"
#include "media/base/video_color_space.h"
#include "media/gpu/windows/d3d11_com_defs.h"
namespace media {
class CodecPicture;
class D3D11PictureBuffer;
// Acts as a parent class for the D3D11VideoDecoder to expose
// required methods to D3D11VideoAccelerators.
class D3D11VideoDecoderClient {
public:
using SetAcceleratorDecoderCB =
base::RepeatingCallback<void(ComD3D11VideoDecoder)>;
virtual D3D11PictureBuffer* GetPicture() = 0;
virtual void UpdateTimestamp(D3D11PictureBuffer* picture_buffer) = 0;
virtual bool OutputResult(const CodecPicture* picture,
D3D11PictureBuffer* picture_buffer) = 0;
// Called by the accelerator to provide a callback that can be used to give
// the accelerator a D3D11VideoDecoder object. Must be called during
// construction of the accelerator.
virtual void SetDecoderCB(const SetAcceleratorDecoderCB&) = 0;
protected:
virtual ~D3D11VideoDecoderClient() = default;
};
} // namespace media
#endif // MEDIA_GPU_WINDOWS_D3D11_VIDEO_DECODER_CLIENT_H_