| // shim for using process in browser |
| var process = module.exports = {}; |
| |
| // cached from whatever global is present so that test runners that stub it |
| // don't break things. But we need to wrap it in a try catch in case it is |
| // wrapped in strict mode code which doesn't define any globals. It's inside a |
| // function because try/catches deoptimize in certain engines. |
| |
| var cachedSetTimeout; |
| var cachedClearTimeout; |
| |
| function defaultSetTimout() { |
| throw new Error('setTimeout has not been defined'); |
| } |
| function defaultClearTimeout () { |
| throw new Error('clearTimeout has not been defined'); |
| } |
| (function () { |
| try { |
| if (typeof setTimeout === 'function') { |
| cachedSetTimeout = setTimeout; |
| } else { |
| cachedSetTimeout = defaultSetTimout; |
| } |
| } catch (e) { |
| cachedSetTimeout = defaultSetTimout; |
| } |
| try { |
| if (typeof clearTimeout === 'function') { |
| cachedClearTimeout = clearTimeout; |
| } else { |
| cachedClearTimeout = defaultClearTimeout; |
| } |
| } catch (e) { |
| cachedClearTimeout = defaultClearTimeout; |
| } |
| } ()) |
| function runTimeout(fun) { |
| if (cachedSetTimeout === setTimeout) { |
| //normal enviroments in sane situations |
| return setTimeout(fun, 0); |
| } |
| // if setTimeout wasn't available but was latter defined |
| if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) { |
| cachedSetTimeout = setTimeout; |
| return setTimeout(fun, 0); |
| } |
| try { |
| // when when somebody has screwed with setTimeout but no I.E. maddness |
| return cachedSetTimeout(fun, 0); |
| } catch(e){ |
| try { |
| // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally |
| return cachedSetTimeout.call(null, fun, 0); |
| } catch(e){ |
| // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error |
| return cachedSetTimeout.call(this, fun, 0); |
| } |
| } |
| |
| |
| } |
| function runClearTimeout(marker) { |
| if (cachedClearTimeout === clearTimeout) { |
| //normal enviroments in sane situations |
| return clearTimeout(marker); |
| } |
| // if clearTimeout wasn't available but was latter defined |
| if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) { |
| cachedClearTimeout = clearTimeout; |
| return clearTimeout(marker); |
| } |
| try { |
| // when when somebody has screwed with setTimeout but no I.E. maddness |
| return cachedClearTimeout(marker); |
| } catch (e){ |
| try { |
| // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally |
| return cachedClearTimeout.call(null, marker); |
| } catch (e){ |
| // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error. |
| // Some versions of I.E. have different rules for clearTimeout vs setTimeout |
| return cachedClearTimeout.call(this, marker); |
| } |
| } |
| |
| |
| |
| } |
| var queue = []; |
| var draining = false; |
| var currentQueue; |
| var queueIndex = -1; |
| |
| function cleanUpNextTick() { |
| if (!draining || !currentQueue) { |
| return; |
| } |
| draining = false; |
| if (currentQueue.length) { |
| queue = currentQueue.concat(queue); |
| } else { |
| queueIndex = -1; |
| } |
| if (queue.length) { |
| drainQueue(); |
| } |
| } |
| |
| function drainQueue() { |
| if (draining) { |
| return; |
| } |
| var timeout = runTimeout(cleanUpNextTick); |
| draining = true; |
| |
| var len = queue.length; |
| while(len) { |
| currentQueue = queue; |
| queue = []; |
| while (++queueIndex < len) { |
| if (currentQueue) { |
| currentQueue[queueIndex].run(); |
| } |
| } |
| queueIndex = -1; |
| len = queue.length; |
| } |
| currentQueue = null; |
| draining = false; |
| runClearTimeout(timeout); |
| } |
| |
| process.nextTick = function (fun) { |
| var args = new Array(arguments.length - 1); |
| if (arguments.length > 1) { |
| for (var i = 1; i < arguments.length; i++) { |
| args[i - 1] = arguments[i]; |
| } |
| } |
| queue.push(new Item(fun, args)); |
| if (queue.length === 1 && !draining) { |
| runTimeout(drainQueue); |
| } |
| }; |
| |
| // v8 likes predictible objects |
| function Item(fun, array) { |
| this.fun = fun; |
| this.array = array; |
| } |
| Item.prototype.run = function () { |
| this.fun.apply(null, this.array); |
| }; |
| process.title = 'browser'; |
| process.browser = true; |
| process.env = {}; |
| process.argv = []; |
| process.version = ''; // empty string to avoid regexp issues |
| process.versions = {}; |
| |
| function noop() {} |
| |
| process.on = noop; |
| process.addListener = noop; |
| process.once = noop; |
| process.off = noop; |
| process.removeListener = noop; |
| process.removeAllListeners = noop; |
| process.emit = noop; |
| process.prependListener = noop; |
| process.prependOnceListener = noop; |
| |
| process.listeners = function (name) { return [] } |
| |
| process.binding = function (name) { |
| throw new Error('process.binding is not supported'); |
| }; |
| |
| process.cwd = function () { return '/' }; |
| process.chdir = function (dir) { |
| throw new Error('process.chdir is not supported'); |
| }; |
| process.umask = function() { return 0; }; |