| /* |
| * Copyright (c) 2015 The WebM project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #include <math.h> |
| #include <stdlib.h> |
| |
| #include "./vpx_config.h" |
| #include "./vpx_dsp_rtcd.h" |
| |
| #include "vpx/vpx_integer.h" |
| #include "vpx_dsp/postproc.h" |
| #include "vpx_ports/mem.h" |
| |
| void vpx_plane_add_noise_c(uint8_t *start, const int8_t *noise, int blackclamp, |
| int whiteclamp, int width, int height, int pitch) { |
| int i, j; |
| int bothclamp = blackclamp + whiteclamp; |
| for (i = 0; i < height; ++i) { |
| uint8_t *pos = start + i * pitch; |
| const int8_t *ref = (const int8_t *)(noise + (rand() & 0xff)); // NOLINT |
| |
| for (j = 0; j < width; ++j) { |
| int v = pos[j]; |
| |
| v = clamp(v - blackclamp, 0, 255); |
| v = clamp(v + bothclamp, 0, 255); |
| v = clamp(v - whiteclamp, 0, 255); |
| |
| pos[j] = v + ref[j]; |
| } |
| } |
| } |
| |
| static double gaussian(double sigma, double mu, double x) { |
| return 1 / (sigma * sqrt(2.0 * 3.14159265)) * |
| (exp(-(x - mu) * (x - mu) / (2 * sigma * sigma))); |
| } |
| |
| int vpx_setup_noise(double sigma, int8_t *noise, int size) { |
| int8_t char_dist[256]; |
| int next = 0, i, j; |
| |
| // set up a 256 entry lookup that matches gaussian distribution |
| for (i = -32; i < 32; ++i) { |
| const int a_i = (int)(0.5 + 256 * gaussian(sigma, 0, i)); |
| if (a_i) { |
| for (j = 0; j < a_i; ++j) { |
| if (next + j >= 256) goto set_noise; |
| char_dist[next + j] = (int8_t)i; |
| } |
| next = next + j; |
| } |
| } |
| |
| // Rounding error - might mean we have less than 256. |
| for (; next < 256; ++next) { |
| char_dist[next] = 0; |
| } |
| |
| set_noise: |
| for (i = 0; i < size; ++i) { |
| noise[i] = char_dist[rand() & 0xff]; // NOLINT |
| } |
| |
| // Returns the highest non 0 value used in distribution. |
| return -char_dist[0]; |
| } |