| /* |
| * Copyright 2015 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "include/core/SkTraceMemoryDump.h" |
| #include "include/gpu/GrContext.h" |
| #include "src/gpu/GrContextPriv.h" |
| #include "src/gpu/GrTexturePriv.h" |
| #include "src/gpu/gl/GrGLGpu.h" |
| #include "src/gpu/gl/GrGLTextureRenderTarget.h" |
| |
| GrGLTextureRenderTarget::GrGLTextureRenderTarget(GrGLGpu* gpu, |
| SkBudgeted budgeted, |
| int sampleCount, |
| const GrGLTexture::Desc& texDesc, |
| const GrGLRenderTarget::IDs& rtIDs, |
| GrMipMapsStatus mipMapsStatus) |
| : GrSurface(gpu, texDesc.fSize, texDesc.fConfig, GrProtected::kNo) |
| , GrGLTexture(gpu, texDesc, nullptr, mipMapsStatus) |
| , GrGLRenderTarget(gpu, texDesc.fSize, texDesc.fFormat, texDesc.fConfig, sampleCount, |
| rtIDs) { |
| this->registerWithCache(budgeted); |
| } |
| |
| GrGLTextureRenderTarget::GrGLTextureRenderTarget(GrGLGpu* gpu, |
| int sampleCount, |
| const GrGLTexture::Desc& texDesc, |
| sk_sp<GrGLTextureParameters> parameters, |
| const GrGLRenderTarget::IDs& rtIDs, |
| GrWrapCacheable cacheable, |
| GrMipMapsStatus mipMapsStatus) |
| : GrSurface(gpu, texDesc.fSize, texDesc.fConfig, GrProtected::kNo) |
| , GrGLTexture(gpu, texDesc, std::move(parameters), mipMapsStatus) |
| , GrGLRenderTarget(gpu, texDesc.fSize, texDesc.fFormat, texDesc.fConfig, sampleCount, |
| rtIDs) { |
| this->registerWithCacheWrapped(cacheable); |
| } |
| |
| void GrGLTextureRenderTarget::dumpMemoryStatistics( |
| SkTraceMemoryDump* traceMemoryDump) const { |
| #ifndef SK_BUILD_FOR_ANDROID_FRAMEWORK |
| // Delegate to the base classes |
| GrGLRenderTarget::dumpMemoryStatistics(traceMemoryDump); |
| GrGLTexture::dumpMemoryStatistics(traceMemoryDump); |
| #else |
| SkString resourceName = this->getResourceName(); |
| resourceName.append("/texture_renderbuffer"); |
| this->dumpMemoryStatisticsPriv(traceMemoryDump, resourceName, "RenderTarget", |
| this->gpuMemorySize()); |
| #endif |
| } |
| |
| bool GrGLTextureRenderTarget::canAttemptStencilAttachment() const { |
| // The RT FBO of GrGLTextureRenderTarget is never created from a |
| // wrapped FBO, so we only care about the flag. |
| return !this->getGpu()->getContext()->priv().caps()->avoidStencilBuffers(); |
| } |
| |
| sk_sp<GrGLTextureRenderTarget> GrGLTextureRenderTarget::MakeWrapped( |
| GrGLGpu* gpu, |
| int sampleCount, |
| const GrGLTexture::Desc& texDesc, |
| sk_sp<GrGLTextureParameters> parameters, |
| const GrGLRenderTarget::IDs& rtIDs, |
| GrWrapCacheable cacheable, |
| GrMipMapsStatus mipMapsStatus) { |
| return sk_sp<GrGLTextureRenderTarget>(new GrGLTextureRenderTarget( |
| gpu, sampleCount, texDesc, std::move(parameters), rtIDs, cacheable, mipMapsStatus)); |
| } |
| |
| size_t GrGLTextureRenderTarget::onGpuMemorySize() const { |
| const GrCaps& caps = *this->getGpu()->caps(); |
| return GrSurface::ComputeSize(caps, this->backendFormat(), this->width(), this->height(), |
| this->numSamplesOwnedPerPixel(), this->texturePriv().mipMapped()); |
| } |