| /* |
| * Copyright 2020 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SkottieShapeLayer_DEFINED |
| #define SkottieShapeLayer_DEFINED |
| |
| #include "include/private/SkNoncopyable.h" |
| #include "modules/skottie/src/animator/Animator.h" |
| #include "modules/sksg/include/SkSGMerge.h" |
| |
| #include <vector> |
| |
| namespace skjson { |
| |
| class ObjectValue; |
| |
| } // namespace skjson |
| |
| namespace sksg { |
| |
| class GeometryNode; |
| class PaintNode; |
| class RenderNode; |
| |
| } // namespace sksg |
| |
| namespace skottie { |
| namespace internal { |
| |
| class AnimationBuilder; |
| |
| // TODO/TRANSITIONAL: not much state here yet, but will eventually hold ShapeLayer-related stuff. |
| class ShapeBuilder final : SkNoncopyable { |
| public: |
| static sk_sp<sksg::Merge> MergeGeometry(std::vector<sk_sp<sksg::GeometryNode>>&&, |
| sksg::Merge::Mode); |
| |
| static sk_sp<sksg::GeometryNode> AttachPathGeometry(const skjson::ObjectValue&, |
| const AnimationBuilder*); |
| static sk_sp<sksg::GeometryNode> AttachRRectGeometry(const skjson::ObjectValue&, |
| const AnimationBuilder*); |
| static sk_sp<sksg::GeometryNode> AttachEllipseGeometry(const skjson::ObjectValue&, |
| const AnimationBuilder*); |
| static sk_sp<sksg::GeometryNode> AttachPolystarGeometry(const skjson::ObjectValue&, |
| const AnimationBuilder*); |
| |
| static sk_sp<sksg::PaintNode> AttachColorFill(const skjson::ObjectValue&, |
| const AnimationBuilder*); |
| static sk_sp<sksg::PaintNode> AttachColorStroke(const skjson::ObjectValue&, |
| const AnimationBuilder*); |
| static sk_sp<sksg::PaintNode> AttachGradientFill(const skjson::ObjectValue&, |
| const AnimationBuilder*); |
| static sk_sp<sksg::PaintNode> AttachGradientStroke(const skjson::ObjectValue&, |
| const AnimationBuilder*); |
| |
| static std::vector<sk_sp<sksg::GeometryNode>> AttachMergeGeometryEffect( |
| const skjson::ObjectValue&, const AnimationBuilder*, |
| std::vector<sk_sp<sksg::GeometryNode>>&&); |
| static std::vector<sk_sp<sksg::GeometryNode>> AttachTrimGeometryEffect( |
| const skjson::ObjectValue&, |
| const AnimationBuilder*, |
| std::vector<sk_sp<sksg::GeometryNode>>&&); |
| static std::vector<sk_sp<sksg::GeometryNode>> AttachRoundGeometryEffect( |
| const skjson::ObjectValue&, const AnimationBuilder*, |
| std::vector<sk_sp<sksg::GeometryNode>>&&); |
| static std::vector<sk_sp<sksg::GeometryNode>> AttachOffsetGeometryEffect( |
| const skjson::ObjectValue&, const AnimationBuilder*, |
| std::vector<sk_sp<sksg::GeometryNode>>&&); |
| static std::vector<sk_sp<sksg::GeometryNode>> AttachPuckerBloatGeometryEffect( |
| const skjson::ObjectValue&, const AnimationBuilder*, |
| std::vector<sk_sp<sksg::GeometryNode>>&&); |
| static std::vector<sk_sp<sksg::GeometryNode>> AdjustStrokeGeometry( |
| const skjson::ObjectValue&, const AnimationBuilder*, |
| std::vector<sk_sp<sksg::GeometryNode>>&&); |
| |
| static std::vector<sk_sp<sksg::RenderNode>> AttachRepeaterDrawEffect( |
| const skjson::ObjectValue&, |
| const AnimationBuilder*, |
| std::vector<sk_sp<sksg::RenderNode>>&&); |
| |
| private: |
| static sk_sp<sksg::PaintNode> AttachFill(const skjson::ObjectValue&, |
| const AnimationBuilder*, |
| sk_sp<sksg::PaintNode>, |
| sk_sp<AnimatablePropertyContainer> = nullptr); |
| static sk_sp<sksg::PaintNode> AttachStroke(const skjson::ObjectValue&, |
| const AnimationBuilder*, |
| sk_sp<sksg::PaintNode>, |
| sk_sp<AnimatablePropertyContainer> = nullptr); |
| }; |
| |
| } // namespace internal |
| } // namespace skottie |
| |
| #endif // SkottieShapeLayer_DEFINED |