blob: 67fc81d08456559f20de4f92b5e89bfdc9733f28 [file] [log] [blame]
uniform half4 colorRed, colorGreen;
bool test() {
bool ok = true;
ok = ok && (float3x2(2) == float3x2(float2(2.0, 0.0), float2(0.0, 2.0), float2(0.0)));
return ok;
}
half4 main(float2 coords) {
return test() ? colorGreen : colorRed;
}