blob: 69f4e4e557649fb76413770649bc3586aa4fe9b5 [file] [log] [blame]
/*#pragma settings NoInline*/
uniform half2 ah, bh;
uniform float2 af, bf;
void main() {
sk_FragColor.x = cross(ah, bh);
sk_FragColor.y = half(cross(af, bf));
}