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cobalt
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cobalt
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08336faa599332e3e3bf29b7ad38ef023018b55e
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third_party
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skia_next
/
third_party
/
skia
/
tests
/
sksl
/
inliner
/
DoWhileBodyMustBeInlinedIntoAScope.glsl
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out
vec4 sk_FragColor
;
uniform vec4 colorGreen
;
uniform vec4 colorRed
;
vec4 main
()
{
vec4 result
=
colorRed
;
do
{
vec4 _0_x
=
colorGreen
;
result
=
_0_x
;
}
while
(
result
!=
colorGreen
);
return
result
;
}