blob: a5f0dfd170d149a554b1fd3e766446f5f57bbd7c [file] [log] [blame]
out vec4 sk_FragColor;
uniform vec4 colorGreen;
uniform vec4 colorRed;
vec4 main() {
bool _0_result = bool(colorGreen.y);
if (_0_result) return colorGreen; else return colorRed;
}