blob: b689c7e714d33ff90cb465b64defa392a9b904ae [file] [log] [blame]
#version 400
out vec4 sk_FragColor;
uniform vec4 colorWhite;
uniform vec4 colorGreen;
uniform vec4 colorRed;
vec4 main() {
vec4 _0_MakeTempVar;
if (colorWhite.xy == colorWhite.zw) {
_0_MakeTempVar = colorGreen;
} else {
_0_MakeTempVar = colorRed;
}
return _0_MakeTempVar;
}