blob: a97706f9371558385731560d484d710d4f2117a2 [file] [log] [blame]
out vec4 sk_FragColor;
uniform vec4 inputH4;
uniform vec4 expectedH4;
uniform vec4 colorGreen;
uniform vec4 colorRed;
vec4 main() {
bvec4 inputVal = bvec4(inputH4);
bvec4 expected = bvec4(expectedH4);
return ((((all(inputVal.xy) == expected.x && all(inputVal.xyz) == expected.y) && all(inputVal) == expected.z) && expected.x) && false == expected.y) && false == expected.z ? colorGreen : colorRed;
}