blob: 65d51dc64be1bd26ae922cb8675a20f88727714f [file] [log] [blame]
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct Uniforms {
half4 testInputs;
half4 colorGreen;
half4 colorRed;
};
struct Inputs {
};
struct Outputs {
half4 sk_FragColor [[color(0)]];
};
fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
Outputs _out;
(void)_out;
half4 valueIsNaN = 0.0h / _uniforms.testInputs.yyyy;
half4 valueIsNumber = 1.0h / _uniforms.testInputs;
_out.sk_FragColor = ((((((isnan(float(valueIsNaN.x)) && all(isnan(float2(valueIsNaN.xy)))) && all(isnan(float3(valueIsNaN.xyz)))) && all(isnan(float4(valueIsNaN)))) && !isnan(float(valueIsNumber.x))) && !any(isnan(float2(valueIsNumber.xy)))) && !any(isnan(float3(valueIsNumber.xyz)))) && !any(isnan(float4(valueIsNumber))) ? _uniforms.colorGreen : _uniforms.colorRed;
return _out;
}