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cobalt
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08336faa599332e3e3bf29b7ad38ef023018b55e
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/
third_party
/
skia_next
/
third_party
/
skia
/
tests
/
sksl
/
runtime
/
GLSLTypeNames.stage
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uniform
float
f
;
uniform
int
i
;
uniform
bool
b
;
float4 main
(
float2 coords
)
{
float4 fv
=
float4
(
float2
(
f
),
f
,
f
);
;
;
;
return
half4
(
fv
);
}