blob: 226d103a96793e05f25846df76cc019987db88a8 [file] [log] [blame]
#version 400
out vec4 sk_FragColor;
void main() {
float minAbsHackVar0;
float minAbsHackVar1;
float x = -5.0;
sk_FragColor.x = ((minAbsHackVar0 = abs(x)) < (minAbsHackVar1 = 6.0) ? minAbsHackVar0 : minAbsHackVar1);
}