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// Copyright 2019 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_DIAGNOSTICS_UNWINDING_INFO_WIN64_H_
#define V8_DIAGNOSTICS_UNWINDING_INFO_WIN64_H_
#include "include/v8.h"
#include "include/v8config.h"
#include "src/common/globals.h"
#if defined(V8_OS_WIN64)
#include "src/base/win32-headers.h"
namespace v8 {
namespace internal {
namespace win64_unwindinfo {
#define CRASH_HANDLER_FUNCTION_NAME CrashForExceptionInNonABICompliantCodeRange
#define CRASH_HANDLER_FUNCTION_NAME_STRING \
"CrashForExceptionInNonABICompliantCodeRange"
static const int kOSPageSize = 4096;
/**
* Returns true if V8 is configured to emit unwinding data for embedded in the
* pdata/xdata sections of the executable. Currently, this happens when V8 is
* built with "v8_win64_unwinding_info = true".
*/
bool CanEmitUnwindInfoForBuiltins();
/**
* Returns true if V8 if we can register unwinding data for the whole code range
* of an isolate or Wasm module. The first page of the code range is reserved
* and writable, to be used to store unwind data, as documented in:
* https://docs.microsoft.com/en-us/cpp/build/exception-handling-x64.
* In jitless mode V8 does not allocate any executable memory itself so the only
* non-abi-compliant code range is in the embedded blob.
*/
bool CanRegisterUnwindInfoForNonABICompliantCodeRange();
/**
* Registers a custom exception handler for exceptions in V8-generated code.
*/
void SetUnhandledExceptionCallback(
v8::UnhandledExceptionCallback unhandled_exception_callback);
void RegisterNonABICompliantCodeRange(void* start, size_t size_in_bytes);
void UnregisterNonABICompliantCodeRange(void* start);
/**
* Default count of RUNTIME_FUNCTION needed. For Windows X64, 1 RUNTIME_FUNCTION
* covers 4GB range which is sufficient to cover the whole code range of an
* isolate or Wasm module. For Windows ARM64, 1 RUNTIME_FUNCTION covers
* kMaxFunctionLength bytes so multiple RUNTIME_FUNCTION structs could be needed
* to cover the whole code range of an isolate or Wasm module. The extra
* RUNTIME_FUNCTIONs are assumed following the first one in the reserved page.
*/
static const uint32_t kDefaultRuntimeFunctionCount = 1;
#if defined(V8_OS_WIN_X64)
static const int kPushRbpInstructionLength = 1;
static const int kMovRbpRspInstructionLength = 3;
static const int kRbpPrefixCodes = 2;
static const int kRbpPrefixLength =
kPushRbpInstructionLength + kMovRbpRspInstructionLength;
/**
* Returns a vector of bytes that contains the Win X64 unwind data used for all
* V8 builtin functions.
*/
std::vector<uint8_t> GetUnwindInfoForBuiltinFunctions();
class BuiltinUnwindInfo {
public:
BuiltinUnwindInfo() : is_leaf_function_(true) {}
explicit BuiltinUnwindInfo(const std::vector<int>& fp_offsets)
: is_leaf_function_(false), fp_offsets_(fp_offsets) {}
bool is_leaf_function() const { return is_leaf_function_; }
const std::vector<int>& fp_offsets() const { return fp_offsets_; }
private:
bool is_leaf_function_;
std::vector<int> fp_offsets_;
};
class XdataEncoder {
public:
explicit XdataEncoder(const Assembler& assembler)
: assembler_(assembler), current_frame_code_offset_(-1) {}
void onPushRbp();
void onMovRbpRsp();
BuiltinUnwindInfo unwinding_info() const {
return BuiltinUnwindInfo(fp_offsets_);
}
private:
const Assembler& assembler_;
std::vector<int> fp_offsets_;
int current_frame_code_offset_;
};
#elif defined(V8_OS_WIN_ARM64)
/**
* Base on below doc, unwind record has 18 bits (unsigned) to encode function
* length, besides 2 LSB which are always 0.
* https://docs.microsoft.com/en-us/cpp/build/arm64-exception-handling#xdata-records
*/
static const int kMaxFunctionLength = ((1 << 18) - 1) << 2;
struct FrameOffsets {
FrameOffsets();
bool IsDefault() const;
int fp_to_saved_caller_fp;
int fp_to_caller_sp;
};
/**
* Returns a vector of bytes that contains the Win ARM64 unwind data used for
* all V8 builtin functions.
*
* func_len: length in bytes of current function/region to unwind.
* fp_adjustment: offset of the saved caller's fp based on fp in current frame.
* this is necessary to encode unwind data for Windows stack
* unwinder to find correct caller's fp.
*/
std::vector<uint8_t> GetUnwindInfoForBuiltinFunction(
uint32_t func_len, FrameOffsets fp_adjustment);
class BuiltinUnwindInfo {
public:
BuiltinUnwindInfo() : is_leaf_function_(true) {}
explicit BuiltinUnwindInfo(const std::vector<int>& fp_offsets,
const std::vector<FrameOffsets>& fp_adjustments)
: is_leaf_function_(false),
fp_offsets_(fp_offsets),
fp_adjustments_(fp_adjustments) {}
const std::vector<FrameOffsets>& fp_adjustments() const {
return fp_adjustments_;
}
bool is_leaf_function() const { return is_leaf_function_; }
const std::vector<int>& fp_offsets() const { return fp_offsets_; }
private:
bool is_leaf_function_;
std::vector<int> fp_offsets_;
std::vector<FrameOffsets> fp_adjustments_;
};
class XdataEncoder {
public:
explicit XdataEncoder(const Assembler& assembler)
: assembler_(assembler), current_frame_code_offset_(-1) {}
void onSaveFpLr();
void onFramePointerAdjustment(int fp_to_saved_caller_fp, int fp_to_caller_sp);
BuiltinUnwindInfo unwinding_info() const {
return BuiltinUnwindInfo(fp_offsets_, fp_adjustments_);
}
private:
const Assembler& assembler_;
std::vector<int> fp_offsets_;
int current_frame_code_offset_;
FrameOffsets current_frame_adjustment_;
std::vector<FrameOffsets> fp_adjustments_;
};
#endif
} // namespace win64_unwindinfo
} // namespace internal
} // namespace v8
#endif // V8_OS_WIN64
#endif // V8_DIAGNOSTICS_UNWINDING_INFO_WIN64_H_