|  | // Copyright 2020 the V8 project authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #include "src/snapshot/snapshot-utils.h" | 
|  |  | 
|  | #include "src/sanitizer/msan.h" | 
|  | #include "third_party/zlib/zlib.h" | 
|  |  | 
|  | namespace v8 { | 
|  | namespace internal { | 
|  |  | 
|  | uint32_t Checksum(Vector<const byte> payload) { | 
|  | #ifdef MEMORY_SANITIZER | 
|  | // Computing the checksum includes padding bytes for objects like strings. | 
|  | // Mark every object as initialized in the code serializer. | 
|  | MSAN_MEMORY_IS_INITIALIZED(payload.begin(), payload.length()); | 
|  | #endif  // MEMORY_SANITIZER | 
|  | // Priming the adler32 call so it can see what CPU features are available. | 
|  | adler32(0, nullptr, 0); | 
|  | return static_cast<uint32_t>(adler32(0, payload.begin(), payload.length())); | 
|  | } | 
|  |  | 
|  | }  // namespace internal | 
|  | }  // namespace v8 |