| /* | 
 |  * Copyright 2013 Google Inc. | 
 |  * | 
 |  * Use of this source code is governed by a BSD-style license that can be | 
 |  * found in the LICENSE file. | 
 |  */ | 
 |  | 
 | #ifndef SkOnce_DEFINED | 
 | #define SkOnce_DEFINED | 
 |  | 
 | #include <atomic> | 
 | #include <utility> | 
 |  | 
 | // SkOnce provides call-once guarantees for Skia, much like std::once_flag/std::call_once(). | 
 | // | 
 | // There should be no particularly error-prone gotcha use cases when using SkOnce. | 
 | // It works correctly as a class member, a local, a global, a function-scoped static, whatever. | 
 |  | 
 | class SkOnce { | 
 | public: | 
 |     constexpr SkOnce() = default; | 
 |  | 
 |     template <typename Fn, typename... Args> | 
 |     void operator()(Fn&& fn, Args&&... args) { | 
 |         auto state = fState.load(std::memory_order_acquire); | 
 |  | 
 |         if (state == Done) { | 
 |             return; | 
 |         } | 
 |  | 
 |         // If it looks like no one has started calling fn(), try to claim that job. | 
 |         if (state == NotStarted && fState.compare_exchange_strong(state, Claimed, | 
 |                                                                   std::memory_order_relaxed, | 
 |                                                                   std::memory_order_relaxed)) { | 
 |             // Great!  We'll run fn() then notify the other threads by releasing Done into fState. | 
 |             fn(std::forward<Args>(args)...); | 
 |             return fState.store(Done, std::memory_order_release); | 
 |         } | 
 |  | 
 |         // Some other thread is calling fn(). | 
 |         // We'll just spin here acquiring until it releases Done into fState. | 
 |         while (fState.load(std::memory_order_acquire) != Done) { /*spin*/ } | 
 |     } | 
 |  | 
 | private: | 
 |     enum State : uint8_t { NotStarted, Claimed, Done}; | 
 |     std::atomic<uint8_t> fState{NotStarted}; | 
 | }; | 
 |  | 
 | #endif  // SkOnce_DEFINED |