blob: 36a5afad4c624c27da79fff1cc0a9ecc698fd2ea [file] [log] [blame]
// RUN: %clang_cc1 -triple armv7-apple-darwin9 -emit-llvm -o - %s -Wno-return-type-c-linkage -std=c++03 | FileCheck %s -check-prefixes=CHECK
// This isn't really testing anything ARM-specific; it's just a convenient
// 32-bit platform.
#define SWIFTCALL __attribute__((swiftcall))
#define OUT __attribute__((swift_indirect_result))
#define ERROR __attribute__((swift_error_result))
#define CONTEXT __attribute__((swift_context))
/*****************************************************************************/
/********************************** LOWERING *********************************/
/*****************************************************************************/
#define TEST(TYPE) \
extern "C" SWIFTCALL TYPE return_##TYPE(void) { \
TYPE result = {}; \
return result; \
} \
extern "C" SWIFTCALL void take_##TYPE(TYPE v) { \
} \
extern "C" void test_##TYPE() { \
take_##TYPE(return_##TYPE()); \
}
/*****************************************************************************/
/*********************************** STRUCTS *********************************/
/*****************************************************************************/
typedef struct {
} struct_empty;
TEST(struct_empty);
// CHECK-LABEL: define {{.*}} @return_struct_empty()
// CHECK: ret void
// CHECK-LABEL: define {{.*}} @take_struct_empty()
// CHECK: ret void
// This is only properly testable in C++ because it relies on empty structs
// actually taking up space in a structure without requiring any extra data
// to be passed.
typedef struct {
int x;
struct_empty padding[2];
char c1;
float f0;
float f1;
} struct_1;
TEST(struct_1);
// CHECK-LABEL: define {{.*}} @return_struct_1()
// CHECK: [[RET:%.*]] = alloca [[REC:%.*]], align 4
// CHECK: @llvm.memset
// CHECK: [[CAST_TMP:%.*]] = bitcast [[REC]]* [[RET]] to [[AGG:{ i32, \[2 x i8\], i8, \[1 x i8\], float, float }]]*
// CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 0
// CHECK: [[FIRST:%.*]] = load i32, i32* [[T0]], align 4
// CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 2
// CHECK: [[SECOND:%.*]] = load i8, i8* [[T0]], align 2
// CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 4
// CHECK: [[THIRD:%.*]] = load float, float* [[T0]], align 4
// CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 5
// CHECK: [[FOURTH:%.*]] = load float, float* [[T0]], align 4
// CHECK: [[T0:%.*]] = insertvalue [[UAGG:{ i32, i8, float, float }]] undef, i32 [[FIRST]], 0
// CHECK: [[T1:%.*]] = insertvalue [[UAGG]] [[T0]], i8 [[SECOND]], 1
// CHECK: [[T2:%.*]] = insertvalue [[UAGG]] [[T1]], float [[THIRD]], 2
// CHECK: [[T3:%.*]] = insertvalue [[UAGG]] [[T2]], float [[FOURTH]], 3
// CHECK: ret [[UAGG]] [[T3]]
// CHECK-LABEL: define {{.*}} @take_struct_1(i32, i8, float, float)
// CHECK: [[V:%.*]] = alloca [[REC]], align 4
// CHECK: [[CAST_TMP:%.*]] = bitcast [[REC]]* [[V]] to [[AGG]]*
// CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 0
// CHECK: store i32 %0, i32* [[T0]], align 4
// CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 2
// CHECK: store i8 %1, i8* [[T0]], align 2
// CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 4
// CHECK: store float %2, float* [[T0]], align 4
// CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 5
// CHECK: store float %3, float* [[T0]], align 4
// CHECK: ret void
// CHECK-LABEL: define void @test_struct_1()
// CHECK: [[TMP:%.*]] = alloca [[REC]], align 4
// CHECK: [[CALL:%.*]] = call [[SWIFTCC:swiftcc]] [[UAGG]] @return_struct_1()
// CHECK: [[CAST_TMP:%.*]] = bitcast [[REC]]* [[TMP]] to [[AGG]]*
// CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 0
// CHECK: [[T1:%.*]] = extractvalue [[UAGG]] [[CALL]], 0
// CHECK: store i32 [[T1]], i32* [[T0]], align 4
// CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 2
// CHECK: [[T1:%.*]] = extractvalue [[UAGG]] [[CALL]], 1
// CHECK: store i8 [[T1]], i8* [[T0]], align 2
// CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 4
// CHECK: [[T1:%.*]] = extractvalue [[UAGG]] [[CALL]], 2
// CHECK: store float [[T1]], float* [[T0]], align 4
// CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 5
// CHECK: [[T1:%.*]] = extractvalue [[UAGG]] [[CALL]], 3
// CHECK: store float [[T1]], float* [[T0]], align 4
// CHECK: [[CAST_TMP:%.*]] = bitcast [[REC]]* [[TMP]] to [[AGG]]*
// CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 0
// CHECK: [[FIRST:%.*]] = load i32, i32* [[T0]], align 4
// CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 2
// CHECK: [[SECOND:%.*]] = load i8, i8* [[T0]], align 2
// CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 4
// CHECK: [[THIRD:%.*]] = load float, float* [[T0]], align 4
// CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 5
// CHECK: [[FOURTH:%.*]] = load float, float* [[T0]], align 4
// CHECK: call [[SWIFTCC]] void @take_struct_1(i32 [[FIRST]], i8 [[SECOND]], float [[THIRD]], float [[FOURTH]])
// CHECK: ret void
struct struct_indirect_1 {
int x;
~struct_indirect_1();
};
TEST(struct_indirect_1)
// CHECK-LABEL: define {{.*}} void @return_struct_indirect_1({{.*}} noalias sret
// Should not be byval.
// CHECK-LABEL: define {{.*}} void @take_struct_indirect_1({{.*}}*{{( %.*)?}})
// Do a simple standalone test here of a function definition to ensure that
// we don't have problems due to failure to eagerly synthesize a copy
// constructor declaration.
class struct_trivial {
int x;
};
// CHECK-LABEL define void @test_struct_trivial(i32{{( %.*)?}})
extern "C" SWIFTCALL
void test_struct_trivial(struct_trivial triv) {}