| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef Sk4fGradientBase_DEFINED |
| #define Sk4fGradientBase_DEFINED |
| |
| #include "include/core/SkColor.h" |
| #include "include/private/SkNx.h" |
| #include "include/private/SkTArray.h" |
| #include "src/core/SkMatrixPriv.h" |
| #include "src/shaders/SkShaderBase.h" |
| #include "src/shaders/gradients/Sk4fGradientPriv.h" |
| #include "src/shaders/gradients/SkGradientShaderPriv.h" |
| |
| struct Sk4fGradientInterval { |
| Sk4fGradientInterval(const Sk4f& c0, SkScalar t0, |
| const Sk4f& c1, SkScalar t1); |
| |
| bool contains(SkScalar t) const { |
| // True if t is in [p0,p1]. Note: this helper assumes a |
| // natural/increasing interval - so it's not usable in Sk4fLinearGradient. |
| SkASSERT(fT0 < fT1); |
| return t >= fT0 && t <= fT1; |
| } |
| |
| // Color bias and color gradient, such that for a t in this interval |
| // |
| // C = fCb + t * fCg; |
| SkPMColor4f fCb, fCg; |
| SkScalar fT0, fT1; |
| }; |
| |
| class Sk4fGradientIntervalBuffer { |
| public: |
| void init(const SkGradientShaderBase&, SkColorSpace* dstCS, SkTileMode tileMode, |
| bool premulColors, SkScalar alpha, bool reverse); |
| |
| const Sk4fGradientInterval* find(SkScalar t) const; |
| const Sk4fGradientInterval* findNext(SkScalar t, const Sk4fGradientInterval* prev, |
| bool increasing) const; |
| |
| using BufferType = SkSTArray<8, Sk4fGradientInterval, true>; |
| |
| const BufferType* operator->() const { return &fIntervals; } |
| |
| private: |
| BufferType fIntervals; |
| }; |
| |
| class SkGradientShaderBase:: |
| GradientShaderBase4fContext : public Context { |
| public: |
| GradientShaderBase4fContext(const SkGradientShaderBase&, |
| const ContextRec&); |
| |
| uint32_t getFlags() const override { return fFlags; } |
| |
| bool isValid() const; |
| |
| protected: |
| Sk4fGradientIntervalBuffer fIntervals; |
| SkMatrix fDstToPos; |
| SkMatrixPriv::MapXYProc fDstToPosProc; |
| uint8_t fFlags; |
| bool fColorsArePremul; |
| bool fDither; |
| |
| private: |
| using INHERITED = Context; |
| |
| void addMirrorIntervals(const SkGradientShaderBase&, |
| const Sk4f& componentScale, bool reverse); |
| }; |
| |
| #endif // Sk4fGradientBase_DEFINED |