| // Copyright 2006-2008 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #if V8_TARGET_ARCH_IA32 |
| |
| #include "src/execution/ia32/frame-constants-ia32.h" |
| |
| #include "src/codegen/assembler.h" |
| #include "src/codegen/ia32/assembler-ia32-inl.h" |
| #include "src/execution/frame-constants.h" |
| #include "src/execution/frames.h" |
| |
| namespace v8 { |
| namespace internal { |
| |
| Register JavaScriptFrame::fp_register() { return ebp; } |
| Register JavaScriptFrame::context_register() { return esi; } |
| Register JavaScriptFrame::constant_pool_pointer_register() { UNREACHABLE(); } |
| |
| int InterpreterFrameConstants::RegisterStackSlotCount(int register_count) { |
| return register_count; |
| } |
| |
| int BuiltinContinuationFrameConstants::PaddingSlotCount(int register_count) { |
| USE(register_count); |
| return 0; |
| } |
| |
| } // namespace internal |
| } // namespace v8 |
| |
| #endif // V8_TARGET_ARCH_IA32 |