| // Copyright 2018 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "base/win/scoped_handle_verifier.h" |
| |
| #include <stddef.h> |
| #include <windows.h> |
| |
| #include <unordered_map> |
| |
| #include "base/debug/alias.h" |
| #include "base/debug/stack_trace.h" |
| #include "base/synchronization/lock_impl.h" |
| #include "base/win/base_win_buildflags.h" |
| #include "base/win/current_module.h" |
| |
| extern "C" { |
| __declspec(dllexport) void* GetHandleVerifier(); |
| |
| void* GetHandleVerifier() { |
| return base::win::internal::ScopedHandleVerifier::Get(); |
| } |
| } // extern C |
| |
| namespace { |
| |
| base::win::internal::ScopedHandleVerifier* g_active_verifier = NULL; |
| typedef void* (*GetHandleVerifierFn)(); |
| typedef std::unordered_map<HANDLE, |
| base::win::internal::ScopedHandleVerifierInfo, |
| base::win::internal::HandleHash> |
| HandleMap; |
| typedef base::internal::LockImpl NativeLock; |
| |
| NativeLock* GetLock() { |
| static auto* native_lock = new NativeLock(); |
| return native_lock; |
| } |
| |
| // Simple automatic locking using a native critical section so it supports |
| // recursive locking. |
| class AutoNativeLock { |
| public: |
| explicit AutoNativeLock(NativeLock& lock) : lock_(lock) { lock_.Lock(); } |
| |
| ~AutoNativeLock() { lock_.Unlock(); } |
| |
| private: |
| NativeLock& lock_; |
| DISALLOW_COPY_AND_ASSIGN(AutoNativeLock); |
| }; |
| |
| } // namespace |
| |
| namespace base { |
| namespace win { |
| namespace internal { |
| |
| ScopedHandleVerifier::ScopedHandleVerifier(bool enabled) |
| : enabled_(enabled), lock_(GetLock()) {} |
| |
| // static |
| ScopedHandleVerifier* ScopedHandleVerifier::Get() { |
| if (!g_active_verifier) |
| ScopedHandleVerifier::InstallVerifier(); |
| |
| return g_active_verifier; |
| } |
| |
| bool CloseHandleWrapper(HANDLE handle) { |
| if (!::CloseHandle(handle)) |
| CHECK(false); // CloseHandle failed. |
| return true; |
| } |
| |
| // Assigns the g_active_verifier global within the GetLock() lock. |
| // If |existing_verifier| is non-null then |enabled| is ignored. |
| void ThreadSafeAssignOrCreateScopedHandleVerifier( |
| ScopedHandleVerifier* existing_verifier, |
| bool enabled) { |
| AutoNativeLock lock(*GetLock()); |
| // Another thread in this module might be trying to assign the global |
| // verifier, so check that within the lock here. |
| if (g_active_verifier) |
| return; |
| g_active_verifier = |
| existing_verifier ? existing_verifier : new ScopedHandleVerifier(enabled); |
| } |
| |
| // static |
| void ScopedHandleVerifier::InstallVerifier() { |
| #if BUILDFLAG(SINGLE_MODULE_MODE_HANDLE_VERIFIER) |
| // Component build has one Active Verifier per module. |
| ThreadSafeAssignOrCreateScopedHandleVerifier(nullptr, true); |
| #else |
| // If you are reading this, wondering why your process seems deadlocked, take |
| // a look at your DllMain code and remove things that should not be done |
| // there, like doing whatever gave you that nice windows handle you are trying |
| // to store in a ScopedHandle. |
| HMODULE main_module = ::GetModuleHandle(NULL); |
| GetHandleVerifierFn get_handle_verifier = |
| reinterpret_cast<GetHandleVerifierFn>( |
| ::GetProcAddress(main_module, "GetHandleVerifier")); |
| |
| // This should only happen if running in a DLL is linked with base but the |
| // hosting EXE is not. In this case, create an ScopedHandleVerifier for the |
| // current |
| // module but leave it disabled. |
| if (!get_handle_verifier) { |
| ThreadSafeAssignOrCreateScopedHandleVerifier(nullptr, false); |
| return; |
| } |
| |
| // Check if in the main module. |
| if (get_handle_verifier == GetHandleVerifier) { |
| ThreadSafeAssignOrCreateScopedHandleVerifier(nullptr, true); |
| return; |
| } |
| |
| ScopedHandleVerifier* main_module_verifier = |
| reinterpret_cast<ScopedHandleVerifier*>(get_handle_verifier()); |
| |
| // Main module should always on-demand create a verifier. |
| DCHECK(main_module_verifier); |
| |
| ThreadSafeAssignOrCreateScopedHandleVerifier(main_module_verifier, false); |
| #endif |
| } |
| |
| bool ScopedHandleVerifier::CloseHandle(HANDLE handle) { |
| if (!enabled_) |
| return CloseHandleWrapper(handle); |
| |
| closing_.Set(true); |
| CloseHandleWrapper(handle); |
| closing_.Set(false); |
| |
| return true; |
| } |
| |
| // static |
| NativeLock* ScopedHandleVerifier::GetLock() { |
| return ::GetLock(); |
| } |
| |
| void ScopedHandleVerifier::StartTracking(HANDLE handle, |
| const void* owner, |
| const void* pc1, |
| const void* pc2) { |
| if (!enabled_) |
| return; |
| |
| // Grab the thread id before the lock. |
| DWORD thread_id = GetCurrentThreadId(); |
| |
| AutoNativeLock lock(*lock_); |
| |
| ScopedHandleVerifierInfo handle_info = {owner, pc1, pc2, |
| base::debug::StackTrace(), thread_id}; |
| std::pair<HANDLE, ScopedHandleVerifierInfo> item(handle, handle_info); |
| std::pair<HandleMap::iterator, bool> result = map_.insert(item); |
| if (!result.second) { |
| ScopedHandleVerifierInfo other = result.first->second; |
| base::debug::Alias(&other); |
| auto creation_stack = creation_stack_; |
| base::debug::Alias(&creation_stack); |
| CHECK(false); // Attempt to start tracking already tracked handle. |
| } |
| } |
| |
| void ScopedHandleVerifier::StopTracking(HANDLE handle, |
| const void* owner, |
| const void* pc1, |
| const void* pc2) { |
| if (!enabled_) |
| return; |
| |
| AutoNativeLock lock(*lock_); |
| HandleMap::iterator i = map_.find(handle); |
| if (i == map_.end()) { |
| auto creation_stack = creation_stack_; |
| base::debug::Alias(&creation_stack); |
| CHECK(false); // Attempting to close an untracked handle. |
| } |
| |
| ScopedHandleVerifierInfo other = i->second; |
| if (other.owner != owner) { |
| base::debug::Alias(&other); |
| auto creation_stack = creation_stack_; |
| base::debug::Alias(&creation_stack); |
| CHECK(false); // Attempting to close a handle not owned by opener. |
| } |
| |
| map_.erase(i); |
| } |
| |
| void ScopedHandleVerifier::Disable() { |
| enabled_ = false; |
| } |
| |
| void ScopedHandleVerifier::OnHandleBeingClosed(HANDLE handle) { |
| if (!enabled_) |
| return; |
| |
| if (closing_.Get()) |
| return; |
| |
| AutoNativeLock lock(*lock_); |
| HandleMap::iterator i = map_.find(handle); |
| if (i == map_.end()) |
| return; |
| |
| ScopedHandleVerifierInfo other = i->second; |
| base::debug::Alias(&other); |
| auto creation_stack = creation_stack_; |
| base::debug::Alias(&creation_stack); |
| CHECK(false); // CloseHandle called on tracked handle. |
| } |
| |
| HMODULE ScopedHandleVerifier::GetModule() const { |
| return CURRENT_MODULE(); |
| } |
| |
| HMODULE GetHandleVerifierModuleForTesting() { |
| return g_active_verifier->GetModule(); |
| } |
| |
| } // namespace internal |
| } // namespace win |
| } // namespace base |