| //===-- PlatformiOSSimulator.cpp -----------------------------------*- C++ |
| //-*-===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "PlatformiOSSimulator.h" |
| |
| // C Includes |
| // C++ Includes |
| // Other libraries and framework includes |
| // Project includes |
| #include "lldb/Breakpoint/BreakpointLocation.h" |
| #include "lldb/Core/Module.h" |
| #include "lldb/Core/ModuleList.h" |
| #include "lldb/Core/ModuleSpec.h" |
| #include "lldb/Core/PluginManager.h" |
| #include "lldb/Host/Host.h" |
| #include "lldb/Host/HostInfo.h" |
| #include "lldb/Target/Process.h" |
| #include "lldb/Target/Target.h" |
| #include "lldb/Utility/ArchSpec.h" |
| #include "lldb/Utility/FileSpec.h" |
| #include "lldb/Utility/Log.h" |
| #include "lldb/Utility/Status.h" |
| #include "lldb/Utility/StreamString.h" |
| |
| #include "llvm/Support/FileSystem.h" |
| |
| using namespace lldb; |
| using namespace lldb_private; |
| |
| //------------------------------------------------------------------ |
| // Static Variables |
| //------------------------------------------------------------------ |
| static uint32_t g_initialize_count = 0; |
| |
| //------------------------------------------------------------------ |
| // Static Functions |
| //------------------------------------------------------------------ |
| void PlatformiOSSimulator::Initialize() { |
| PlatformAppleSimulator::Initialize(); |
| |
| if (g_initialize_count++ == 0) { |
| PluginManager::RegisterPlugin(PlatformiOSSimulator::GetPluginNameStatic(), |
| PlatformiOSSimulator::GetDescriptionStatic(), |
| PlatformiOSSimulator::CreateInstance); |
| } |
| } |
| |
| void PlatformiOSSimulator::Terminate() { |
| if (g_initialize_count > 0) { |
| if (--g_initialize_count == 0) { |
| PluginManager::UnregisterPlugin(PlatformiOSSimulator::CreateInstance); |
| } |
| } |
| |
| PlatformAppleSimulator::Terminate(); |
| } |
| |
| PlatformSP PlatformiOSSimulator::CreateInstance(bool force, |
| const ArchSpec *arch) { |
| Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PLATFORM)); |
| if (log) { |
| const char *arch_name; |
| if (arch && arch->GetArchitectureName()) |
| arch_name = arch->GetArchitectureName(); |
| else |
| arch_name = "<null>"; |
| |
| const char *triple_cstr = |
| arch ? arch->GetTriple().getTriple().c_str() : "<null>"; |
| |
| log->Printf("PlatformiOSSimulator::%s(force=%s, arch={%s,%s})", |
| __FUNCTION__, force ? "true" : "false", arch_name, triple_cstr); |
| } |
| |
| bool create = force; |
| if (create == false && arch && arch->IsValid()) { |
| switch (arch->GetMachine()) { |
| case llvm::Triple::x86_64: |
| case llvm::Triple::x86: { |
| const llvm::Triple &triple = arch->GetTriple(); |
| switch (triple.getVendor()) { |
| case llvm::Triple::Apple: |
| create = true; |
| break; |
| |
| #if defined(__APPLE__) |
| // Only accept "unknown" for the vendor if the host is Apple and it |
| // "unknown" wasn't specified (it was just returned because it was NOT |
| // specified) |
| case llvm::Triple::UnknownArch: |
| create = !arch->TripleVendorWasSpecified(); |
| break; |
| #endif |
| default: |
| break; |
| } |
| |
| if (create) { |
| switch (triple.getOS()) { |
| case llvm::Triple::Darwin: // Deprecated, but still support Darwin for |
| // historical reasons |
| case llvm::Triple::MacOSX: |
| case llvm::Triple::IOS: // IOS is not used for simulator triples, but |
| // accept it just in case |
| break; |
| |
| #if defined(__APPLE__) |
| // Only accept "unknown" for the OS if the host is Apple and it |
| // "unknown" wasn't specified (it was just returned because it was NOT |
| // specified) |
| case llvm::Triple::UnknownOS: |
| create = !arch->TripleOSWasSpecified(); |
| break; |
| #endif |
| default: |
| create = false; |
| break; |
| } |
| } |
| } break; |
| default: |
| break; |
| } |
| } |
| if (create) { |
| if (log) |
| log->Printf("PlatformiOSSimulator::%s() creating platform", __FUNCTION__); |
| |
| return PlatformSP(new PlatformiOSSimulator()); |
| } |
| |
| if (log) |
| log->Printf("PlatformiOSSimulator::%s() aborting creation of platform", |
| __FUNCTION__); |
| |
| return PlatformSP(); |
| } |
| |
| lldb_private::ConstString PlatformiOSSimulator::GetPluginNameStatic() { |
| static ConstString g_name("ios-simulator"); |
| return g_name; |
| } |
| |
| const char *PlatformiOSSimulator::GetDescriptionStatic() { |
| return "iOS simulator platform plug-in."; |
| } |
| |
| //------------------------------------------------------------------ |
| /// Default Constructor |
| //------------------------------------------------------------------ |
| PlatformiOSSimulator::PlatformiOSSimulator() |
| : PlatformAppleSimulator(), m_sdk_dir_mutex(), m_sdk_directory(), |
| m_build_update() {} |
| |
| //------------------------------------------------------------------ |
| /// Destructor. |
| /// |
| /// The destructor is virtual since this class is designed to be |
| /// inherited from by the plug-in instance. |
| //------------------------------------------------------------------ |
| PlatformiOSSimulator::~PlatformiOSSimulator() {} |
| |
| void PlatformiOSSimulator::GetStatus(Stream &strm) { |
| Platform::GetStatus(strm); |
| const char *sdk_directory = GetSDKDirectoryAsCString(); |
| if (sdk_directory) |
| strm.Printf(" SDK Path: \"%s\"\n", sdk_directory); |
| else |
| strm.PutCString(" SDK Path: error: unable to locate SDK\n"); |
| PlatformAppleSimulator::GetStatus(strm); |
| } |
| |
| Status PlatformiOSSimulator::ResolveExecutable( |
| const ModuleSpec &module_spec, lldb::ModuleSP &exe_module_sp, |
| const FileSpecList *module_search_paths_ptr) { |
| Status error; |
| // Nothing special to do here, just use the actual file and architecture |
| |
| ModuleSpec resolved_module_spec(module_spec); |
| |
| // If we have "ls" as the exe_file, resolve the executable loation based on |
| // the current path variables |
| // TODO: resolve bare executables in the Platform SDK |
| // if (!resolved_exe_file.Exists()) |
| // resolved_exe_file.ResolveExecutableLocation (); |
| |
| // Resolve any executable within a bundle on MacOSX |
| // TODO: verify that this handles shallow bundles, if not then implement one |
| // ourselves |
| Host::ResolveExecutableInBundle(resolved_module_spec.GetFileSpec()); |
| |
| if (resolved_module_spec.GetFileSpec().Exists()) { |
| if (resolved_module_spec.GetArchitecture().IsValid()) { |
| error = ModuleList::GetSharedModule(resolved_module_spec, exe_module_sp, |
| NULL, NULL, NULL); |
| |
| if (exe_module_sp && exe_module_sp->GetObjectFile()) |
| return error; |
| exe_module_sp.reset(); |
| } |
| // No valid architecture was specified or the exact ARM slice wasn't found |
| // so ask the platform for the architectures that we should be using (in |
| // the correct order) and see if we can find a match that way |
| StreamString arch_names; |
| ArchSpec platform_arch; |
| for (uint32_t idx = 0; GetSupportedArchitectureAtIndex( |
| idx, resolved_module_spec.GetArchitecture()); |
| ++idx) { |
| // Only match x86 with x86 and x86_64 with x86_64... |
| if (!module_spec.GetArchitecture().IsValid() || |
| module_spec.GetArchitecture().GetCore() == |
| resolved_module_spec.GetArchitecture().GetCore()) { |
| error = ModuleList::GetSharedModule(resolved_module_spec, exe_module_sp, |
| NULL, NULL, NULL); |
| // Did we find an executable using one of the |
| if (error.Success()) { |
| if (exe_module_sp && exe_module_sp->GetObjectFile()) |
| break; |
| else |
| error.SetErrorToGenericError(); |
| } |
| |
| if (idx > 0) |
| arch_names.PutCString(", "); |
| arch_names.PutCString(platform_arch.GetArchitectureName()); |
| } |
| } |
| |
| if (error.Fail() || !exe_module_sp) { |
| if (resolved_module_spec.GetFileSpec().Readable()) { |
| error.SetErrorStringWithFormat( |
| "'%s' doesn't contain any '%s' platform architectures: %s", |
| resolved_module_spec.GetFileSpec().GetPath().c_str(), |
| GetPluginName().GetCString(), arch_names.GetString().str().c_str()); |
| } else { |
| error.SetErrorStringWithFormat( |
| "'%s' is not readable", |
| resolved_module_spec.GetFileSpec().GetPath().c_str()); |
| } |
| } |
| } else { |
| error.SetErrorStringWithFormat("'%s' does not exist", |
| module_spec.GetFileSpec().GetPath().c_str()); |
| } |
| |
| return error; |
| } |
| |
| static FileSpec::EnumerateDirectoryResult |
| EnumerateDirectoryCallback(void *baton, llvm::sys::fs::file_type ft, |
| const FileSpec &file_spec) { |
| if (ft == llvm::sys::fs::file_type::directory_file) { |
| const char *filename = file_spec.GetFilename().GetCString(); |
| if (filename && |
| strncmp(filename, "iPhoneSimulator", strlen("iPhoneSimulator")) == 0) { |
| ::snprintf((char *)baton, PATH_MAX, "%s", filename); |
| return FileSpec::eEnumerateDirectoryResultQuit; |
| } |
| } |
| return FileSpec::eEnumerateDirectoryResultNext; |
| } |
| |
| const char *PlatformiOSSimulator::GetSDKDirectoryAsCString() { |
| std::lock_guard<std::mutex> guard(m_sdk_dir_mutex); |
| if (m_sdk_directory.empty()) { |
| const char *developer_dir = GetDeveloperDirectory(); |
| if (developer_dir) { |
| char sdks_directory[PATH_MAX]; |
| char sdk_dirname[PATH_MAX]; |
| sdk_dirname[0] = '\0'; |
| snprintf(sdks_directory, sizeof(sdks_directory), |
| "%s/Platforms/iPhoneSimulator.platform/Developer/SDKs", |
| developer_dir); |
| FileSpec simulator_sdk_spec; |
| bool find_directories = true; |
| bool find_files = false; |
| bool find_other = false; |
| FileSpec::EnumerateDirectory(sdks_directory, find_directories, find_files, |
| find_other, EnumerateDirectoryCallback, |
| sdk_dirname); |
| |
| if (sdk_dirname[0]) { |
| m_sdk_directory = sdks_directory; |
| m_sdk_directory.append(1, '/'); |
| m_sdk_directory.append(sdk_dirname); |
| return m_sdk_directory.c_str(); |
| } |
| } |
| // Assign a single NULL character so we know we tried to find the device |
| // support directory and we don't keep trying to find it over and over. |
| m_sdk_directory.assign(1, '\0'); |
| } |
| |
| // We should have put a single NULL character into m_sdk_directory or it |
| // should have a valid path if the code gets here |
| assert(m_sdk_directory.empty() == false); |
| if (m_sdk_directory[0]) |
| return m_sdk_directory.c_str(); |
| return NULL; |
| } |
| |
| Status PlatformiOSSimulator::GetSymbolFile(const FileSpec &platform_file, |
| const UUID *uuid_ptr, |
| FileSpec &local_file) { |
| Status error; |
| char platform_file_path[PATH_MAX]; |
| if (platform_file.GetPath(platform_file_path, sizeof(platform_file_path))) { |
| char resolved_path[PATH_MAX]; |
| |
| const char *sdk_dir = GetSDKDirectoryAsCString(); |
| if (sdk_dir) { |
| ::snprintf(resolved_path, sizeof(resolved_path), "%s/%s", sdk_dir, |
| platform_file_path); |
| |
| // First try in the SDK and see if the file is in there |
| local_file.SetFile(resolved_path, true, FileSpec::Style::native); |
| if (local_file.Exists()) |
| return error; |
| |
| // Else fall back to the actual path itself |
| local_file.SetFile(platform_file_path, true, FileSpec::Style::native); |
| if (local_file.Exists()) |
| return error; |
| } |
| error.SetErrorStringWithFormat( |
| "unable to locate a platform file for '%s' in platform '%s'", |
| platform_file_path, GetPluginName().GetCString()); |
| } else { |
| error.SetErrorString("invalid platform file argument"); |
| } |
| return error; |
| } |
| |
| Status PlatformiOSSimulator::GetSharedModule( |
| const ModuleSpec &module_spec, Process *process, ModuleSP &module_sp, |
| const FileSpecList *module_search_paths_ptr, ModuleSP *old_module_sp_ptr, |
| bool *did_create_ptr) { |
| // For iOS, the SDK files are all cached locally on the host system. So first |
| // we ask for the file in the cached SDK, then we attempt to get a shared |
| // module for the right architecture with the right UUID. |
| Status error; |
| ModuleSpec platform_module_spec(module_spec); |
| const FileSpec &platform_file = module_spec.GetFileSpec(); |
| error = GetSymbolFile(platform_file, module_spec.GetUUIDPtr(), |
| platform_module_spec.GetFileSpec()); |
| if (error.Success()) { |
| error = ResolveExecutable(platform_module_spec, module_sp, |
| module_search_paths_ptr); |
| } else { |
| const bool always_create = false; |
| error = ModuleList::GetSharedModule( |
| module_spec, module_sp, module_search_paths_ptr, old_module_sp_ptr, |
| did_create_ptr, always_create); |
| } |
| if (module_sp) |
| module_sp->SetPlatformFileSpec(platform_file); |
| |
| return error; |
| } |
| |
| uint32_t |
| PlatformiOSSimulator::FindProcesses(const ProcessInstanceInfoMatch &match_info, |
| ProcessInstanceInfoList &process_infos) { |
| ProcessInstanceInfoList all_osx_process_infos; |
| // First we get all OSX processes |
| const uint32_t n = Host::FindProcesses(match_info, all_osx_process_infos); |
| |
| // Now we filter them down to only the iOS triples |
| for (uint32_t i = 0; i < n; ++i) { |
| const ProcessInstanceInfo &proc_info = |
| all_osx_process_infos.GetProcessInfoAtIndex(i); |
| if (proc_info.GetArchitecture().GetTriple().getOS() == llvm::Triple::IOS) { |
| process_infos.Append(proc_info); |
| } |
| } |
| return process_infos.GetSize(); |
| } |
| |
| bool PlatformiOSSimulator::GetSupportedArchitectureAtIndex(uint32_t idx, |
| ArchSpec &arch) { |
| static const ArchSpec platform_arch( |
| HostInfo::GetArchitecture(HostInfo::eArchKindDefault)); |
| static const ArchSpec platform_arch64( |
| HostInfo::GetArchitecture(HostInfo::eArchKind64)); |
| |
| if (idx == 0) { |
| arch = platform_arch; |
| if (arch.IsValid()) { |
| arch.GetTriple().setOS(llvm::Triple::IOS); |
| return true; |
| } |
| } else { |
| if (platform_arch.IsExactMatch(platform_arch64)) { |
| // This macosx platform supports both 32 and 64 bit. |
| if (idx == 1) { |
| // 32/64: return "x86_64-apple-macosx" for architecture 1 |
| arch = platform_arch64; |
| return true; |
| } else if (idx == 2 || idx == 3) { |
| arch = HostInfo::GetArchitecture(HostInfo::eArchKind32); |
| if (arch.IsValid()) { |
| if (idx == 2) |
| arch.GetTriple().setOS(llvm::Triple::IOS); |
| // 32/64: return "i386-apple-ios" for architecture 2 32/64: return |
| // "i386-apple-macosx" for architecture 3 |
| return true; |
| } |
| } |
| } else if (idx == 1) { |
| // This macosx platform supports only 32 bit, so return the *-apple- |
| // macosx version |
| arch = platform_arch; |
| return true; |
| } |
| } |
| return false; |
| } |