blob: ecc4cb449c51003b77970ee67591e4c6ff172c06 [file] [log] [blame]
#version 100
precision mediump float;
precision mediump sampler2D;
uniform mediump vec4 uleftBorderColor_Stage1_c0_c0;
uniform mediump vec4 urightBorderColor_Stage1_c0_c0;
uniform highp vec4 uscale0_1_Stage1_c0_c0_c1_c0;
uniform highp vec4 uscale2_3_Stage1_c0_c0_c1_c0;
uniform highp vec4 uscale4_5_Stage1_c0_c0_c1_c0;
uniform highp vec4 uscale6_7_Stage1_c0_c0_c1_c0;
uniform highp vec4 ubias0_1_Stage1_c0_c0_c1_c0;
uniform highp vec4 ubias2_3_Stage1_c0_c0_c1_c0;
uniform highp vec4 ubias4_5_Stage1_c0_c0_c1_c0;
uniform highp vec4 ubias6_7_Stage1_c0_c0_c1_c0;
uniform mediump vec4 uthresholds1_7_Stage1_c0_c0_c1_c0;
uniform mediump vec4 uthresholds9_13_Stage1_c0_c0_c1_c0;
varying highp vec2 vTransformedCoords_0_Stage0;
varying mediump vec4 vcolor_Stage0;
mediump vec4 stage_Stage1_c0_c0_c0_c0(mediump vec4 _input) {
mediump vec4 _sample1099_c0_c0;
mediump float t = vTransformedCoords_0_Stage0.x + 9.999999747378752e-06;
_sample1099_c0_c0 = vec4(t, 1.0, 0.0, 0.0);
return _sample1099_c0_c0;
}
mediump vec4 stage_Stage1_c0_c0_c1_c0(mediump vec4 _input) {
mediump vec4 _sample1767_c0_c0;
mediump float t = _input.x;
highp vec4 scale, bias;
{
if (t < uthresholds1_7_Stage1_c0_c0_c1_c0.y) {
if (t < uthresholds1_7_Stage1_c0_c0_c1_c0.x) {
scale = uscale0_1_Stage1_c0_c0_c1_c0;
bias = ubias0_1_Stage1_c0_c0_c1_c0;
} else {
scale = uscale2_3_Stage1_c0_c0_c1_c0;
bias = ubias2_3_Stage1_c0_c0_c1_c0;
}
} else {
if (t < uthresholds1_7_Stage1_c0_c0_c1_c0.z) {
scale = uscale4_5_Stage1_c0_c0_c1_c0;
bias = ubias4_5_Stage1_c0_c0_c1_c0;
} else {
scale = uscale6_7_Stage1_c0_c0_c1_c0;
bias = ubias6_7_Stage1_c0_c0_c1_c0;
}
}
}
_sample1767_c0_c0 = t * scale + bias;
return _sample1767_c0_c0;
}
mediump vec4 stage_Stage1_c0_c0(mediump vec4 _input) {
mediump vec4 child;
mediump vec4 _sample1099_c0_c0;
_sample1099_c0_c0 = stage_Stage1_c0_c0_c0_c0(vec4(1.0));
mediump vec4 t = _sample1099_c0_c0;
if (t.x < 0.0) {
child = uleftBorderColor_Stage1_c0_c0;
} else if (t.x > 1.0) {
child = urightBorderColor_Stage1_c0_c0;
} else {
mediump vec4 _sample1767_c0_c0;
_sample1767_c0_c0 = stage_Stage1_c0_c0_c1_c0(t);
child = _sample1767_c0_c0;
}
return child;
}
void main() {
mediump vec4 outputColor_Stage0;
{
outputColor_Stage0 = vcolor_Stage0;
}
mediump vec4 output_Stage1;
{
mediump vec4 child;
child = stage_Stage1_c0_c0(vec4(1.0));
output_Stage1 = child * outputColor_Stage0.w;
}
{
gl_FragColor = output_Stage1;
}
}