blob: ee9e320de5ae17b1bb570ed86eac7e599197eb5d [file] [log] [blame]
// Copyright 2016 The Cobalt Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// TODO: I believe this code will have to be linked into all DLLs on
// Windows. I think Starboard can do this through GYP when the time comes.
#include <new>
#include "starboard/memory.h"
void* operator new(size_t size) {
return SbMemoryAllocate(size);
}
void operator delete(void* pointer) noexcept {
SbMemoryDeallocate(pointer);
}
void* operator new(size_t size, const std::nothrow_t& nothrow_tag) {
return SbMemoryAllocate(size);
}
void operator delete(void* pointer, const std::nothrow_t& nothrow_tag) {
SbMemoryDeallocate(pointer);
}
void* operator new[](size_t size) {
return SbMemoryAllocate(size);
}
void operator delete[](void* pointer) noexcept {
SbMemoryDeallocate(pointer);
}