| // © 2016 and later: Unicode, Inc. and others. |
| // License & terms of use: http://www.unicode.org/copyright.html |
| /* |
| ********************************************************************** |
| * Copyright (C) 2013, International Business Machines |
| * Corporation and others. All Rights Reserved. |
| ********************************************************************** |
| * |
| * scriptset.h |
| * |
| * created on: 2013 Jan 7 |
| * created by: Andy Heninger |
| */ |
| |
| #ifndef __SCRIPTSET_H__ |
| #define __SCRIPTSET_H__ |
| |
| #include "unicode/utypes.h" |
| #include "unicode/uobject.h" |
| #include "unicode/uscript.h" |
| |
| #include "uelement.h" |
| |
| U_NAMESPACE_BEGIN |
| |
| //------------------------------------------------------------------------------- |
| // |
| // ScriptSet - A bit set representing a set of scripts. |
| // |
| // This class was originally used exclusively with script sets appearing |
| // as part of the spoof check whole script confusable binary data. Its |
| // use has since become more general, but the continued use to wrap |
| // prebuilt binary data does constrain the design. |
| // |
| //------------------------------------------------------------------------------- |
| class U_I18N_API ScriptSet: public UMemory { |
| public: |
| static constexpr int32_t SCRIPT_LIMIT = 224; // multiple of 32! |
| |
| ScriptSet(); |
| ScriptSet(const ScriptSet &other); |
| ~ScriptSet(); |
| |
| UBool operator == (const ScriptSet &other) const; |
| UBool operator != (const ScriptSet &other) const {return !(*this == other);} |
| ScriptSet & operator = (const ScriptSet &other); |
| |
| UBool test(UScriptCode script, UErrorCode &status) const; |
| ScriptSet &Union(const ScriptSet &other); |
| ScriptSet &set(UScriptCode script, UErrorCode &status); |
| ScriptSet &reset(UScriptCode script, UErrorCode &status); |
| ScriptSet &intersect(const ScriptSet &other); |
| ScriptSet &intersect(UScriptCode script, UErrorCode &status); |
| UBool intersects(const ScriptSet &other) const; // Sets contain at least one script in commmon. |
| UBool contains(const ScriptSet &other) const; // All set bits in other are also set in this. |
| |
| ScriptSet &setAll(); |
| ScriptSet &resetAll(); |
| int32_t countMembers() const; |
| int32_t hashCode() const; |
| int32_t nextSetBit(int32_t script) const; |
| |
| UBool isEmpty() const; |
| |
| UnicodeString &displayScripts(UnicodeString &dest) const; // append script names to dest string. |
| ScriptSet & parseScripts(const UnicodeString &scriptsString, UErrorCode &status); // Replaces ScriptSet contents. |
| |
| // Wraps around UScript::getScriptExtensions() and adds the corresponding scripts to this instance. |
| void setScriptExtensions(UChar32 codePoint, UErrorCode& status); |
| |
| private: |
| uint32_t bits[SCRIPT_LIMIT / 32]; |
| }; |
| |
| U_NAMESPACE_END |
| |
| U_CAPI UBool U_EXPORT2 |
| uhash_compareScriptSet(const UElement key1, const UElement key2); |
| |
| U_CAPI int32_t U_EXPORT2 |
| uhash_hashScriptSet(const UElement key); |
| |
| U_CAPI void U_EXPORT2 |
| uhash_deleteScriptSet(void *obj); |
| |
| #endif // __SCRIPTSET_H__ |