| /* |
| * Copyright (c) 2015 The WebM project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #include "./vpx_dsp_rtcd.h" |
| #include "vpx_dsp/mips/inv_txfm_msa.h" |
| |
| void vpx_iwht4x4_16_add_msa(const int16_t *input, uint8_t *dst, |
| int32_t dst_stride) { |
| v8i16 in0, in1, in2, in3; |
| v4i32 in0_r, in1_r, in2_r, in3_r, in4_r; |
| |
| /* load vector elements of 4x4 block */ |
| LD4x4_SH(input, in0, in2, in3, in1); |
| TRANSPOSE4x4_SH_SH(in0, in2, in3, in1, in0, in2, in3, in1); |
| UNPCK_R_SH_SW(in0, in0_r); |
| UNPCK_R_SH_SW(in2, in2_r); |
| UNPCK_R_SH_SW(in3, in3_r); |
| UNPCK_R_SH_SW(in1, in1_r); |
| SRA_4V(in0_r, in1_r, in2_r, in3_r, UNIT_QUANT_SHIFT); |
| |
| in0_r += in2_r; |
| in3_r -= in1_r; |
| in4_r = (in0_r - in3_r) >> 1; |
| in1_r = in4_r - in1_r; |
| in2_r = in4_r - in2_r; |
| in0_r -= in1_r; |
| in3_r += in2_r; |
| |
| TRANSPOSE4x4_SW_SW(in0_r, in1_r, in2_r, in3_r, in0_r, in1_r, in2_r, in3_r); |
| |
| in0_r += in1_r; |
| in2_r -= in3_r; |
| in4_r = (in0_r - in2_r) >> 1; |
| in3_r = in4_r - in3_r; |
| in1_r = in4_r - in1_r; |
| in0_r -= in3_r; |
| in2_r += in1_r; |
| |
| PCKEV_H4_SH(in0_r, in0_r, in1_r, in1_r, in2_r, in2_r, in3_r, in3_r, in0, in1, |
| in2, in3); |
| ADDBLK_ST4x4_UB(in0, in3, in1, in2, dst, dst_stride); |
| } |
| |
| void vpx_iwht4x4_1_add_msa(const int16_t *input, uint8_t *dst, |
| int32_t dst_stride) { |
| int16_t a1, e1; |
| v8i16 in1, in0 = { 0 }; |
| |
| a1 = input[0] >> UNIT_QUANT_SHIFT; |
| e1 = a1 >> 1; |
| a1 -= e1; |
| |
| in0 = __msa_insert_h(in0, 0, a1); |
| in0 = __msa_insert_h(in0, 1, e1); |
| in0 = __msa_insert_h(in0, 2, e1); |
| in0 = __msa_insert_h(in0, 3, e1); |
| |
| in1 = in0 >> 1; |
| in0 -= in1; |
| |
| ADDBLK_ST4x4_UB(in0, in1, in1, in1, dst, dst_stride); |
| } |
| |
| void vpx_idct4x4_16_add_msa(const int16_t *input, uint8_t *dst, |
| int32_t dst_stride) { |
| v8i16 in0, in1, in2, in3; |
| |
| /* load vector elements of 4x4 block */ |
| LD4x4_SH(input, in0, in1, in2, in3); |
| /* rows */ |
| TRANSPOSE4x4_SH_SH(in0, in1, in2, in3, in0, in1, in2, in3); |
| VP9_IDCT4x4(in0, in1, in2, in3, in0, in1, in2, in3); |
| /* columns */ |
| TRANSPOSE4x4_SH_SH(in0, in1, in2, in3, in0, in1, in2, in3); |
| VP9_IDCT4x4(in0, in1, in2, in3, in0, in1, in2, in3); |
| /* rounding (add 2^3, divide by 2^4) */ |
| SRARI_H4_SH(in0, in1, in2, in3, 4); |
| ADDBLK_ST4x4_UB(in0, in1, in2, in3, dst, dst_stride); |
| } |
| |
| void vpx_idct4x4_1_add_msa(const int16_t *input, uint8_t *dst, |
| int32_t dst_stride) { |
| int16_t out; |
| v8i16 vec; |
| |
| out = ROUND_POWER_OF_TWO((input[0] * cospi_16_64), DCT_CONST_BITS); |
| out = ROUND_POWER_OF_TWO((out * cospi_16_64), DCT_CONST_BITS); |
| out = ROUND_POWER_OF_TWO(out, 4); |
| vec = __msa_fill_h(out); |
| |
| ADDBLK_ST4x4_UB(vec, vec, vec, vec, dst, dst_stride); |
| } |