| // Copyright 2018 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| // PLEASE READ BEFORE CHANGING THIS FILE! |
| // |
| // This file implements the support code for the out of bounds trap handler. |
| // Nothing in here actually runs in the trap handler, but the code here |
| // manipulates data structures used by the trap handler so we still need to be |
| // careful. In order to minimize this risk, here are some rules to follow. |
| // |
| // 1. Avoid introducing new external dependencies. The files in src/trap-handler |
| // should be as self-contained as possible to make it easy to audit the code. |
| // |
| // 2. Any changes must be reviewed by someone from the crash reporting |
| // or security team. Se OWNERS for suggested reviewers. |
| // |
| // For more information, see https://goo.gl/yMeyUY. |
| // |
| // For the code that runs in the trap handler itself, see handler-inside.cc. |
| |
| #include <windows.h> |
| |
| #include "src/trap-handler/handler-inside-win.h" |
| #include "src/trap-handler/trap-handler.h" |
| |
| namespace v8 { |
| namespace internal { |
| namespace trap_handler { |
| |
| #if V8_TRAP_HANDLER_SUPPORTED |
| |
| namespace { |
| |
| // A handle to our registered exception handler, so that we can remove it |
| // again later. |
| void* g_registered_handler = nullptr; |
| |
| } // namespace |
| |
| bool RegisterDefaultTrapHandler() { |
| constexpr ULONG first = TRUE; |
| CHECK_NULL(g_registered_handler); |
| g_registered_handler = AddVectoredExceptionHandler(first, HandleWasmTrap); |
| |
| return nullptr != g_registered_handler; |
| } |
| |
| void RemoveTrapHandler() { |
| if (!g_registered_handler) return; |
| |
| RemoveVectoredExceptionHandler(g_registered_handler); |
| g_registered_handler = nullptr; |
| } |
| |
| #endif // V8_TRAP_HANDLER_SUPPORTED |
| |
| } // namespace trap_handler |
| } // namespace internal |
| } // namespace v8 |