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// Copyright (c) 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NET_THIRD_PARTY_QUIC_QUARTC_QUARTC_STREAM_H_
#define NET_THIRD_PARTY_QUIC_QUARTC_QUARTC_STREAM_H_
#include "net/third_party/quic/core/quic_session.h"
#include "net/third_party/quic/core/quic_stream.h"
#include "net/third_party/quic/platform/api/quic_export.h"
#include "net/third_party/quic/platform/api/quic_mem_slice_span.h"
namespace quic {
// Sends and receives data with a particular QUIC stream ID, reliably and
// in-order. To send/receive data out of order, use separate streams. To
// send/receive unreliably, close a stream after reliability is no longer
// needed.
class QUIC_EXPORT_PRIVATE QuartcStream : public QuicStream {
public:
QuartcStream(QuicStreamId id, QuicSession* session);
~QuartcStream() override;
// QuicStream overrides.
void OnDataAvailable() override;
void OnClose() override;
void OnStreamDataConsumed(size_t bytes_consumed) override;
void OnDataBuffered(
QuicStreamOffset offset,
QuicByteCount data_length,
const QuicReferenceCountedPointer<QuicAckListenerInterface>& ack_listener)
override;
void OnStreamFrameRetransmitted(QuicStreamOffset offset,
QuicByteCount data_length,
bool fin_retransmitted) override;
void OnStreamFrameLost(QuicStreamOffset offset,
QuicByteCount data_length,
bool fin_lost) override;
void OnCanWrite() override;
// QuartcStream interface methods.
// Whether the stream should be cancelled instead of retransmitted on loss.
// If set to true, the stream will reset itself instead of retransmitting lost
// stream frames. Defaults to false.
bool cancel_on_loss();
void set_cancel_on_loss(bool cancel_on_loss);
// If true, stream data will only be delivered after the FIN bit arrives and
// all data has been received.
bool deliver_on_complete();
void set_deliver_on_complete(bool deliver_on_complete);
QuicByteCount BytesPendingRetransmission();
// Marks this stream as finished writing. Asynchronously sends a FIN and
// closes the write-side. It is not necessary to call FinishWriting() if the
// last call to Write() sends a FIN.
void FinishWriting();
// Implemented by the user of the QuartcStream to receive incoming
// data and be notified of state changes.
class Delegate {
public:
virtual ~Delegate() {}
// Called when the stream receives data. Called with |size| == 0 after all
// stream data has been delivered (once the stream receives a FIN bit).
// Note that the same packet may include both data and a FIN bit, causing
// this method to be called twice.
virtual void OnReceived(QuartcStream* stream,
const char* data,
size_t size) = 0;
// Called when the stream is closed, either locally or by the remote
// endpoint. Streams close when (a) fin bits are both sent and received,
// (b) Close() is called, or (c) the stream is reset.
// TODO(zhihuang) Creates a map from the integer error_code to WebRTC native
// error code.
virtual void OnClose(QuartcStream* stream) = 0;
// Called when the contents of the stream's buffer changes.
virtual void OnBufferChanged(QuartcStream* stream) = 0;
};
// The |delegate| is not owned by QuartcStream.
void SetDelegate(Delegate* delegate);
private:
Delegate* delegate_ = nullptr;
// Whether the stream should cancel itself instead of retransmitting frames.
bool cancel_on_loss_ = false;
// Whether stream data should only be delivered after all data is received.
bool deliver_on_complete_ = true;
};
} // namespace quic
#endif // NET_THIRD_PARTY_QUIC_QUARTC_QUARTC_STREAM_H_