| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "net/socket/websocket_transport_connect_sub_job.h" |
| |
| #include "base/logging.h" |
| #include "net/base/ip_endpoint.h" |
| #include "net/base/net_errors.h" |
| #include "net/log/net_log_with_source.h" |
| #include "net/socket/client_socket_factory.h" |
| #include "net/socket/websocket_endpoint_lock_manager.h" |
| |
| namespace net { |
| |
| WebSocketTransportConnectSubJob::WebSocketTransportConnectSubJob( |
| const AddressList& addresses, |
| WebSocketTransportConnectJob* parent_job, |
| SubJobType type, |
| WebSocketEndpointLockManager* websocket_endpoint_lock_manager) |
| : parent_job_(parent_job), |
| addresses_(addresses), |
| current_address_index_(0), |
| next_state_(STATE_NONE), |
| type_(type), |
| websocket_endpoint_lock_manager_(websocket_endpoint_lock_manager) {} |
| |
| WebSocketTransportConnectSubJob::~WebSocketTransportConnectSubJob() { |
| // We don't worry about cancelling the TCP connect, since ~StreamSocket will |
| // take care of it. |
| if (next()) { |
| DCHECK_EQ(STATE_OBTAIN_LOCK_COMPLETE, next_state_); |
| // The ~Waiter destructor will remove this object from the waiting list. |
| } else if (next_state_ == STATE_TRANSPORT_CONNECT_COMPLETE) { |
| websocket_endpoint_lock_manager_->UnlockEndpoint(CurrentAddress()); |
| } |
| } |
| |
| // Start connecting. |
| int WebSocketTransportConnectSubJob::Start() { |
| DCHECK_EQ(STATE_NONE, next_state_); |
| next_state_ = STATE_OBTAIN_LOCK; |
| return DoLoop(OK); |
| } |
| |
| // Called by WebSocketEndpointLockManager when the lock becomes available. |
| void WebSocketTransportConnectSubJob::GotEndpointLock() { |
| DCHECK_EQ(STATE_OBTAIN_LOCK_COMPLETE, next_state_); |
| OnIOComplete(OK); |
| } |
| |
| LoadState WebSocketTransportConnectSubJob::GetLoadState() const { |
| switch (next_state_) { |
| case STATE_OBTAIN_LOCK: |
| case STATE_OBTAIN_LOCK_COMPLETE: |
| // TODO(ricea): Add a WebSocket-specific LOAD_STATE ? |
| return LOAD_STATE_WAITING_FOR_AVAILABLE_SOCKET; |
| case STATE_TRANSPORT_CONNECT: |
| case STATE_TRANSPORT_CONNECT_COMPLETE: |
| case STATE_DONE: |
| return LOAD_STATE_CONNECTING; |
| case STATE_NONE: |
| return LOAD_STATE_IDLE; |
| } |
| NOTREACHED(); |
| return LOAD_STATE_IDLE; |
| } |
| |
| ClientSocketFactory* WebSocketTransportConnectSubJob::client_socket_factory() |
| const { |
| return parent_job_->client_socket_factory_; |
| } |
| |
| const NetLogWithSource& WebSocketTransportConnectSubJob::net_log() const { |
| return parent_job_->net_log(); |
| } |
| |
| const IPEndPoint& WebSocketTransportConnectSubJob::CurrentAddress() const { |
| DCHECK_LT(current_address_index_, addresses_.size()); |
| return addresses_[current_address_index_]; |
| } |
| |
| void WebSocketTransportConnectSubJob::OnIOComplete(int result) { |
| int rv = DoLoop(result); |
| if (rv != ERR_IO_PENDING) |
| parent_job_->OnSubJobComplete(rv, this); // |this| deleted |
| } |
| |
| int WebSocketTransportConnectSubJob::DoLoop(int result) { |
| DCHECK_NE(next_state_, STATE_NONE); |
| |
| int rv = result; |
| do { |
| State state = next_state_; |
| next_state_ = STATE_NONE; |
| switch (state) { |
| case STATE_OBTAIN_LOCK: |
| DCHECK_EQ(OK, rv); |
| rv = DoEndpointLock(); |
| break; |
| case STATE_OBTAIN_LOCK_COMPLETE: |
| DCHECK_EQ(OK, rv); |
| rv = DoEndpointLockComplete(); |
| break; |
| case STATE_TRANSPORT_CONNECT: |
| DCHECK_EQ(OK, rv); |
| rv = DoTransportConnect(); |
| break; |
| case STATE_TRANSPORT_CONNECT_COMPLETE: |
| rv = DoTransportConnectComplete(rv); |
| break; |
| default: |
| NOTREACHED(); |
| rv = ERR_FAILED; |
| break; |
| } |
| } while (rv != ERR_IO_PENDING && next_state_ != STATE_NONE && |
| next_state_ != STATE_DONE); |
| |
| return rv; |
| } |
| |
| int WebSocketTransportConnectSubJob::DoEndpointLock() { |
| int rv = |
| websocket_endpoint_lock_manager_->LockEndpoint(CurrentAddress(), this); |
| next_state_ = STATE_OBTAIN_LOCK_COMPLETE; |
| return rv; |
| } |
| |
| int WebSocketTransportConnectSubJob::DoEndpointLockComplete() { |
| next_state_ = STATE_TRANSPORT_CONNECT; |
| return OK; |
| } |
| |
| int WebSocketTransportConnectSubJob::DoTransportConnect() { |
| // TODO(ricea): Update global g_last_connect_time and report |
| // ConnectInterval. |
| next_state_ = STATE_TRANSPORT_CONNECT_COMPLETE; |
| AddressList one_address(CurrentAddress()); |
| transport_socket_ = client_socket_factory()->CreateTransportClientSocket( |
| one_address, nullptr, net_log().net_log(), net_log().source()); |
| // This use of base::Unretained() is safe because transport_socket_ is |
| // destroyed in the destructor. |
| return transport_socket_->Connect(base::Bind( |
| &WebSocketTransportConnectSubJob::OnIOComplete, base::Unretained(this))); |
| } |
| |
| int WebSocketTransportConnectSubJob::DoTransportConnectComplete(int result) { |
| next_state_ = STATE_DONE; |
| if (result != OK) { |
| websocket_endpoint_lock_manager_->UnlockEndpoint(CurrentAddress()); |
| |
| if (current_address_index_ + 1 < addresses_.size()) { |
| // Try falling back to the next address in the list. |
| next_state_ = STATE_OBTAIN_LOCK; |
| ++current_address_index_; |
| result = OK; |
| } |
| |
| return result; |
| } |
| |
| websocket_endpoint_lock_manager_->RememberSocket(transport_socket_.get(), |
| CurrentAddress()); |
| |
| return result; |
| } |
| |
| } // namespace net |