| /* |
| * Copyright 2017 Google Inc. All Rights Reserved. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef COBALT_LOADER_MESH_MESH_CACHE_H_ |
| #define COBALT_LOADER_MESH_MESH_CACHE_H_ |
| |
| #include <string> |
| |
| #include "cobalt/loader/loader_factory.h" |
| #include "cobalt/loader/resource_cache.h" |
| #include "cobalt/render_tree/mesh.h" |
| |
| namespace cobalt { |
| namespace loader { |
| namespace mesh { |
| |
| // |MeshResourceCacheType| provides the types and implements the functions |
| // required by |ResourceCache<MeshResourceCacheType>| |
| struct MeshResourceCacheType { |
| typedef render_tree::Mesh ResourceType; |
| |
| static uint32 GetEstimatedSizeInBytes( |
| const scoped_refptr<ResourceType>& resource) { |
| return resource->GetEstimatedSizeInBytes(); |
| } |
| }; |
| |
| typedef CachedResource<MeshResourceCacheType> CachedMesh; |
| typedef CachedResourceReferenceWithCallbacks<MeshResourceCacheType> |
| CachedMeshReferenceWithCallbacks; |
| typedef CachedMeshReferenceWithCallbacks::CachedResourceReferenceVector |
| CachedMeshReferenceVector; |
| |
| typedef ResourceCache<MeshResourceCacheType> MeshCache; |
| |
| // CreateMeshCache() provides a mechanism for creating an |MeshCache|. |
| inline static scoped_ptr<MeshCache> CreateMeshCache( |
| const std::string& name, uint32 cache_capacity, |
| loader::LoaderFactory* loader_factory) { |
| return make_scoped_ptr<MeshCache>(new MeshCache( |
| name, cache_capacity, base::Bind(&loader::LoaderFactory::CreateMeshLoader, |
| base::Unretained(loader_factory)))); |
| } |
| |
| } // namespace mesh |
| } // namespace loader |
| } // namespace cobalt |
| |
| #endif // COBALT_LOADER_MESH_MESH_CACHE_H_ |