| // Protocol Buffers - Google's data interchange format |
| // Copyright 2008 Google Inc. All rights reserved. |
| // https://developers.google.com/protocol-buffers/ |
| // |
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| // met: |
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| // notice, this list of conditions and the following disclaimer. |
| // * Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following disclaimer |
| // in the documentation and/or other materials provided with the |
| // distribution. |
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| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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| |
| #ifndef GOOGLE_PROTOBUF_STUBS_SCOPED_PTR_H_ |
| #define GOOGLE_PROTOBUF_STUBS_SCOPED_PTR_H_ |
| |
| #include <google/protobuf/stubs/port.h> |
| |
| namespace google { |
| namespace protobuf { |
| |
| // =================================================================== |
| // from google3/base/scoped_ptr.h |
| |
| namespace internal { |
| |
| // This is an implementation designed to match the anticipated future TR2 |
| // implementation of the scoped_ptr class, and its closely-related brethren, |
| // scoped_array, scoped_ptr_malloc, and make_scoped_ptr. |
| |
| template <class C> class scoped_ptr; |
| template <class C> class scoped_array; |
| |
| // A scoped_ptr<T> is like a T*, except that the destructor of scoped_ptr<T> |
| // automatically deletes the pointer it holds (if any). |
| // That is, scoped_ptr<T> owns the T object that it points to. |
| // Like a T*, a scoped_ptr<T> may hold either NULL or a pointer to a T object. |
| // |
| // The size of a scoped_ptr is small: |
| // sizeof(scoped_ptr<C>) == sizeof(C*) |
| template <class C> |
| class scoped_ptr { |
| public: |
| |
| // The element type |
| typedef C element_type; |
| |
| // Constructor. Defaults to initializing with NULL. |
| // There is no way to create an uninitialized scoped_ptr. |
| // The input parameter must be allocated with new. |
| explicit scoped_ptr(C* p = NULL) : ptr_(p) { } |
| |
| // Destructor. If there is a C object, delete it. |
| // We don't need to test ptr_ == NULL because C++ does that for us. |
| ~scoped_ptr() { |
| enum { type_must_be_complete = sizeof(C) }; |
| delete ptr_; |
| } |
| |
| // Reset. Deletes the current owned object, if any. |
| // Then takes ownership of a new object, if given. |
| // this->reset(this->get()) works. |
| void reset(C* p = NULL) { |
| if (p != ptr_) { |
| enum { type_must_be_complete = sizeof(C) }; |
| delete ptr_; |
| ptr_ = p; |
| } |
| } |
| |
| // Accessors to get the owned object. |
| // operator* and operator-> will assert() if there is no current object. |
| C& operator*() const { |
| assert(ptr_ != NULL); |
| return *ptr_; |
| } |
| C* operator->() const { |
| assert(ptr_ != NULL); |
| return ptr_; |
| } |
| C* get() const { return ptr_; } |
| |
| // Comparison operators. |
| // These return whether two scoped_ptr refer to the same object, not just to |
| // two different but equal objects. |
| bool operator==(C* p) const { return ptr_ == p; } |
| bool operator!=(C* p) const { return ptr_ != p; } |
| |
| // Swap two scoped pointers. |
| void swap(scoped_ptr& p2) { |
| C* tmp = ptr_; |
| ptr_ = p2.ptr_; |
| p2.ptr_ = tmp; |
| } |
| |
| // Release a pointer. |
| // The return value is the current pointer held by this object. |
| // If this object holds a NULL pointer, the return value is NULL. |
| // After this operation, this object will hold a NULL pointer, |
| // and will not own the object any more. |
| C* release() { |
| C* retVal = ptr_; |
| ptr_ = NULL; |
| return retVal; |
| } |
| |
| private: |
| C* ptr_; |
| |
| // Forbid comparison of scoped_ptr types. If C2 != C, it totally doesn't |
| // make sense, and if C2 == C, it still doesn't make sense because you should |
| // never have the same object owned by two different scoped_ptrs. |
| template <class C2> bool operator==(scoped_ptr<C2> const& p2) const; |
| template <class C2> bool operator!=(scoped_ptr<C2> const& p2) const; |
| |
| // Disallow evil constructors |
| scoped_ptr(const scoped_ptr&); |
| void operator=(const scoped_ptr&); |
| }; |
| |
| // scoped_array<C> is like scoped_ptr<C>, except that the caller must allocate |
| // with new [] and the destructor deletes objects with delete []. |
| // |
| // As with scoped_ptr<C>, a scoped_array<C> either points to an object |
| // or is NULL. A scoped_array<C> owns the object that it points to. |
| // |
| // Size: sizeof(scoped_array<C>) == sizeof(C*) |
| template <class C> |
| class scoped_array { |
| public: |
| |
| // The element type |
| typedef C element_type; |
| |
| // Constructor. Defaults to initializing with NULL. |
| // There is no way to create an uninitialized scoped_array. |
| // The input parameter must be allocated with new []. |
| explicit scoped_array(C* p = NULL) : array_(p) { } |
| |
| // Destructor. If there is a C object, delete it. |
| // We don't need to test ptr_ == NULL because C++ does that for us. |
| ~scoped_array() { |
| enum { type_must_be_complete = sizeof(C) }; |
| delete[] array_; |
| } |
| |
| // Reset. Deletes the current owned object, if any. |
| // Then takes ownership of a new object, if given. |
| // this->reset(this->get()) works. |
| void reset(C* p = NULL) { |
| if (p != array_) { |
| enum { type_must_be_complete = sizeof(C) }; |
| delete[] array_; |
| array_ = p; |
| } |
| } |
| |
| // Get one element of the current object. |
| // Will assert() if there is no current object, or index i is negative. |
| C& operator[](std::ptrdiff_t i) const { |
| assert(i >= 0); |
| assert(array_ != NULL); |
| return array_[i]; |
| } |
| |
| // Get a pointer to the zeroth element of the current object. |
| // If there is no current object, return NULL. |
| C* get() const { |
| return array_; |
| } |
| |
| // Comparison operators. |
| // These return whether two scoped_array refer to the same object, not just to |
| // two different but equal objects. |
| bool operator==(C* p) const { return array_ == p; } |
| bool operator!=(C* p) const { return array_ != p; } |
| |
| // Swap two scoped arrays. |
| void swap(scoped_array& p2) { |
| C* tmp = array_; |
| array_ = p2.array_; |
| p2.array_ = tmp; |
| } |
| |
| // Release an array. |
| // The return value is the current pointer held by this object. |
| // If this object holds a NULL pointer, the return value is NULL. |
| // After this operation, this object will hold a NULL pointer, |
| // and will not own the object any more. |
| C* release() { |
| C* retVal = array_; |
| array_ = NULL; |
| return retVal; |
| } |
| |
| private: |
| C* array_; |
| |
| // Forbid comparison of different scoped_array types. |
| template <class C2> bool operator==(scoped_array<C2> const& p2) const; |
| template <class C2> bool operator!=(scoped_array<C2> const& p2) const; |
| |
| // Disallow evil constructors |
| scoped_array(const scoped_array&); |
| void operator=(const scoped_array&); |
| }; |
| |
| } // namespace internal |
| |
| // We made these internal so that they would show up as such in the docs, |
| // but we don't want to stick "internal::" in front of them everywhere. |
| using internal::scoped_ptr; |
| using internal::scoped_array; |
| |
| |
| } // namespace protobuf |
| } // namespace google |
| |
| #endif // GOOGLE_PROTOBUF_STUBS_SCOPED_PTR_H_ |