| // Protocol Buffers - Google's data interchange format |
| // Copyright 2008 Google Inc. All rights reserved. |
| // https://developers.google.com/protocol-buffers/ |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are |
| // met: |
| // |
| // * Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // * Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following disclaimer |
| // in the documentation and/or other materials provided with the |
| // distribution. |
| // * Neither the name of Google Inc. nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
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| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #ifndef GOOGLE_PROTOBUF_UTIL_CONVERTER_OBJECT_WRITER_H__ |
| #define GOOGLE_PROTOBUF_UTIL_CONVERTER_OBJECT_WRITER_H__ |
| |
| #include <google/protobuf/stubs/common.h> |
| #include <google/protobuf/stubs/stringpiece.h> |
| |
| namespace google { |
| namespace protobuf { |
| namespace util { |
| namespace converter { |
| |
| class DataPiece; |
| |
| // An ObjectWriter is an interface for writing a stream of events |
| // representing objects and collections. Implementation of this |
| // interface can be used to write an object stream to an in-memory |
| // structure, protobufs, JSON, XML, or any other output format |
| // desired. The ObjectSource interface is typically used as the |
| // source of an object stream. |
| // |
| // See JsonObjectWriter for a sample implementation of ObjectWriter |
| // and its use. |
| // |
| // Derived classes could be thread-unsafe. |
| // |
| // TODO(xinb): seems like a prime candidate to apply the RAII paradigm |
| // and get rid the need to call EndXXX(). |
| class LIBPROTOBUF_EXPORT ObjectWriter { |
| public: |
| virtual ~ObjectWriter() {} |
| |
| // Starts an object. If the name is empty, the object will not be named. |
| virtual ObjectWriter* StartObject(StringPiece name) = 0; |
| |
| // Ends an object. |
| virtual ObjectWriter* EndObject() = 0; |
| |
| // Starts a list. If the name is empty, the list will not be named. |
| virtual ObjectWriter* StartList(StringPiece name) = 0; |
| |
| // Ends a list. |
| virtual ObjectWriter* EndList() = 0; |
| |
| // Renders a boolean value. |
| virtual ObjectWriter* RenderBool(StringPiece name, bool value) = 0; |
| |
| // Renders an 32-bit integer value. |
| virtual ObjectWriter* RenderInt32(StringPiece name, int32 value) = 0; |
| |
| // Renders an 32-bit unsigned integer value. |
| virtual ObjectWriter* RenderUint32(StringPiece name, uint32 value) = 0; |
| |
| // Renders a 64-bit integer value. |
| virtual ObjectWriter* RenderInt64(StringPiece name, int64 value) = 0; |
| |
| // Renders an 64-bit unsigned integer value. |
| virtual ObjectWriter* RenderUint64(StringPiece name, uint64 value) = 0; |
| |
| // Renders a double value. |
| virtual ObjectWriter* RenderDouble(StringPiece name, double value) = 0; |
| |
| // Renders a float value. |
| virtual ObjectWriter* RenderFloat(StringPiece name, float value) = 0; |
| |
| // Renders a StringPiece value. This is for rendering strings. |
| virtual ObjectWriter* RenderString(StringPiece name, StringPiece value) = 0; |
| |
| // Renders a bytes value. |
| virtual ObjectWriter* RenderBytes(StringPiece name, StringPiece value) = 0; |
| |
| // Renders a Null value. |
| virtual ObjectWriter* RenderNull(StringPiece name) = 0; |
| |
| // Renders a DataPiece object to a ObjectWriter. |
| static void RenderDataPieceTo(const DataPiece& data, StringPiece name, |
| ObjectWriter* ow); |
| |
| // Indicates whether this ObjectWriter has completed writing the root message, |
| // usually this means writing of one complete object. Subclasses must override |
| // this behavior appropriately. |
| virtual bool done() { return false; } |
| |
| void set_use_strict_base64_decoding(bool value) { |
| use_strict_base64_decoding_ = value; |
| } |
| |
| bool use_strict_base64_decoding() const { |
| return use_strict_base64_decoding_; |
| } |
| |
| protected: |
| ObjectWriter() : use_strict_base64_decoding_(true) {} |
| |
| private: |
| // If set to true, we use the stricter version of base64 decoding for byte |
| // fields by making sure decoded version encodes back to the original string. |
| bool use_strict_base64_decoding_; |
| |
| // Do not add any data members to this class. |
| GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(ObjectWriter); |
| }; |
| |
| } // namespace converter |
| } // namespace util |
| } // namespace protobuf |
| |
| } // namespace google |
| #endif // GOOGLE_PROTOBUF_UTIL_CONVERTER_OBJECT_WRITER_H__ |