| // Copyright 2008 the V8 project authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef V8_V8_DEBUG_H_ | |
| #define V8_V8_DEBUG_H_ | |
| #include "v8.h" // NOLINT(build/include) | |
| /** | |
| * ATTENTION: The debugger API exposed by this file is deprecated and will be | |
| * removed by the end of 2017. Please use the V8 inspector declared | |
| * in include/v8-inspector.h instead. | |
| */ | |
| namespace v8 { | |
| // Debug events which can occur in the V8 JavaScript engine. | |
| enum DebugEvent { | |
| Break = 1, | |
| Exception = 2, | |
| AfterCompile = 3, | |
| CompileError = 4, | |
| AsyncTaskEvent = 5, | |
| }; | |
| class V8_EXPORT Debug { | |
| public: | |
| /** | |
| * A client object passed to the v8 debugger whose ownership will be taken by | |
| * it. v8 is always responsible for deleting the object. | |
| */ | |
| class ClientData { | |
| public: | |
| virtual ~ClientData() {} | |
| }; | |
| /** | |
| * A message object passed to the debug message handler. | |
| */ | |
| class Message { | |
| public: | |
| /** | |
| * Check type of message. | |
| */ | |
| virtual bool IsEvent() const = 0; | |
| virtual bool IsResponse() const = 0; | |
| virtual DebugEvent GetEvent() const = 0; | |
| /** | |
| * Indicate whether this is a response to a continue command which will | |
| * start the VM running after this is processed. | |
| */ | |
| virtual bool WillStartRunning() const = 0; | |
| /** | |
| * Access to execution state and event data. Don't store these cross | |
| * callbacks as their content becomes invalid. These objects are from the | |
| * debugger event that started the debug message loop. | |
| */ | |
| virtual Local<Object> GetExecutionState() const = 0; | |
| virtual Local<Object> GetEventData() const = 0; | |
| /** | |
| * Get the debugger protocol JSON. | |
| */ | |
| virtual Local<String> GetJSON() const = 0; | |
| /** | |
| * Get the context active when the debug event happened. Note this is not | |
| * the current active context as the JavaScript part of the debugger is | |
| * running in its own context which is entered at this point. | |
| */ | |
| virtual Local<Context> GetEventContext() const = 0; | |
| /** | |
| * Client data passed with the corresponding request if any. This is the | |
| * client_data data value passed into Debug::SendCommand along with the | |
| * request that led to the message or NULL if the message is an event. The | |
| * debugger takes ownership of the data and will delete it even if there is | |
| * no message handler. | |
| */ | |
| virtual ClientData* GetClientData() const = 0; | |
| virtual Isolate* GetIsolate() const = 0; | |
| virtual ~Message() {} | |
| }; | |
| /** | |
| * An event details object passed to the debug event listener. | |
| */ | |
| class EventDetails { | |
| public: | |
| /** | |
| * Event type. | |
| */ | |
| virtual DebugEvent GetEvent() const = 0; | |
| /** | |
| * Access to execution state and event data of the debug event. Don't store | |
| * these cross callbacks as their content becomes invalid. | |
| */ | |
| virtual Local<Object> GetExecutionState() const = 0; | |
| virtual Local<Object> GetEventData() const = 0; | |
| /** | |
| * Get the context active when the debug event happened. Note this is not | |
| * the current active context as the JavaScript part of the debugger is | |
| * running in its own context which is entered at this point. | |
| */ | |
| virtual Local<Context> GetEventContext() const = 0; | |
| /** | |
| * Client data passed with the corresponding callback when it was | |
| * registered. | |
| */ | |
| virtual Local<Value> GetCallbackData() const = 0; | |
| /** | |
| * This is now a dummy that returns nullptr. | |
| */ | |
| virtual ClientData* GetClientData() const = 0; | |
| virtual Isolate* GetIsolate() const = 0; | |
| virtual ~EventDetails() {} | |
| }; | |
| /** | |
| * Debug event callback function. | |
| * | |
| * \param event_details object providing information about the debug event | |
| * | |
| * A EventCallback does not take possession of the event data, | |
| * and must not rely on the data persisting after the handler returns. | |
| */ | |
| typedef void (*EventCallback)(const EventDetails& event_details); | |
| /** | |
| * This is now a no-op. | |
| */ | |
| typedef void (*MessageHandler)(const Message& message); | |
| V8_DEPRECATED("No longer supported", static bool SetDebugEventListener( | |
| Isolate* isolate, EventCallback that, | |
| Local<Value> data = Local<Value>())); | |
| // Schedule a debugger break to happen when JavaScript code is run | |
| // in the given isolate. | |
| V8_DEPRECATED("No longer supported", | |
| static void DebugBreak(Isolate* isolate)); | |
| // Remove scheduled debugger break in given isolate if it has not | |
| // happened yet. | |
| V8_DEPRECATED("No longer supported", | |
| static void CancelDebugBreak(Isolate* isolate)); | |
| // Check if a debugger break is scheduled in the given isolate. | |
| V8_DEPRECATED("No longer supported", | |
| static bool CheckDebugBreak(Isolate* isolate)); | |
| // This is now a no-op. | |
| V8_DEPRECATED("No longer supported", | |
| static void SetMessageHandler(Isolate* isolate, | |
| MessageHandler handler)); | |
| // This is now a no-op. | |
| V8_DEPRECATED("No longer supported", | |
| static void SendCommand(Isolate* isolate, | |
| const uint16_t* command, int length, | |
| ClientData* client_data = NULL)); | |
| /** | |
| * Run a JavaScript function in the debugger. | |
| * \param fun the function to call | |
| * \param data passed as second argument to the function | |
| * With this call the debugger is entered and the function specified is called | |
| * with the execution state as the first argument. This makes it possible to | |
| * get access to information otherwise not available during normal JavaScript | |
| * execution e.g. details on stack frames. Receiver of the function call will | |
| * be the debugger context global object, however this is a subject to change. | |
| * The following example shows a JavaScript function which when passed to | |
| * v8::Debug::Call will return the current line of JavaScript execution. | |
| * | |
| * \code | |
| * function frame_source_line(exec_state) { | |
| * return exec_state.frame(0).sourceLine(); | |
| * } | |
| * \endcode | |
| */ | |
| V8_DEPRECATED("No longer supported", | |
| static MaybeLocal<Value> Call( | |
| Local<Context> context, v8::Local<v8::Function> fun, | |
| Local<Value> data = Local<Value>())); | |
| // This is now a no-op. | |
| V8_DEPRECATED("No longer supported", | |
| static void ProcessDebugMessages(Isolate* isolate)); | |
| /** | |
| * Debugger is running in its own context which is entered while debugger | |
| * messages are being dispatched. This is an explicit getter for this | |
| * debugger context. Note that the content of the debugger context is subject | |
| * to change. The Context exists only when the debugger is active, i.e. at | |
| * least one DebugEventListener or MessageHandler is set. | |
| */ | |
| V8_DEPRECATED("Use v8-inspector", | |
| static Local<Context> GetDebugContext(Isolate* isolate)); | |
| /** | |
| * While in the debug context, this method returns the top-most non-debug | |
| * context, if it exists. | |
| */ | |
| V8_DEPRECATED( | |
| "No longer supported", | |
| static MaybeLocal<Context> GetDebuggedContext(Isolate* isolate)); | |
| /** | |
| * Enable/disable LiveEdit functionality for the given Isolate | |
| * (default Isolate if not provided). V8 will abort if LiveEdit is | |
| * unexpectedly used. LiveEdit is enabled by default. | |
| */ | |
| V8_DEPRECATED("No longer supported", | |
| static void SetLiveEditEnabled(Isolate* isolate, bool enable)); | |
| /** | |
| * Returns array of internal properties specific to the value type. Result has | |
| * the following format: [<name>, <value>,...,<name>, <value>]. Result array | |
| * will be allocated in the current context. | |
| */ | |
| V8_DEPRECATED("No longer supported", | |
| static MaybeLocal<Array> GetInternalProperties( | |
| Isolate* isolate, Local<Value> value)); | |
| /** | |
| * Defines if the ES2015 tail call elimination feature is enabled or not. | |
| * The change of this flag triggers deoptimization of all functions that | |
| * contain calls at tail position. | |
| */ | |
| V8_DEPRECATED("No longer supported", | |
| static bool IsTailCallEliminationEnabled(Isolate* isolate)); | |
| V8_DEPRECATED("No longer supported", | |
| static void SetTailCallEliminationEnabled(Isolate* isolate, | |
| bool enabled)); | |
| }; | |
| } // namespace v8 | |
| #undef EXPORT | |
| #endif // V8_V8_DEBUG_H_ |