| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef BASE_THREADING_THREAD_CHECKER_IMPL_H_ |
| #define BASE_THREADING_THREAD_CHECKER_IMPL_H_ |
| |
| #include "base/base_export.h" |
| #include "base/synchronization/lock.h" |
| #include "base/threading/platform_thread.h" |
| |
| namespace base { |
| |
| // Real implementation of ThreadChecker, for use in debug mode, or |
| // for temporary use in release mode (e.g. to CHECK on a threading issue |
| // seen only in the wild). |
| // |
| // Note: You should almost always use the ThreadChecker class to get the |
| // right version for your build configuration. |
| class BASE_EXPORT ThreadCheckerImpl { |
| public: |
| ThreadCheckerImpl(); |
| ~ThreadCheckerImpl(); |
| |
| bool CalledOnValidThread() const; |
| |
| // Changes the thread that is checked for in CalledOnValidThread. This may |
| // be useful when an object may be created on one thread and then used |
| // exclusively on another thread. |
| void DetachFromThread(); |
| |
| private: |
| void EnsureThreadIdAssigned() const; |
| |
| #if defined(COBALT) || defined(OS_STARBOARD) |
| // Don't use a mutex since the number of mutexes is limited on some platforms. |
| mutable base::subtle::Atomic32 valid_thread_id_; |
| #else |
| mutable base::Lock lock_; |
| // This is mutable so that CalledOnValidThread can set it. |
| // It's guarded by |lock_|. |
| mutable PlatformThreadId valid_thread_id_; |
| #endif |
| }; |
| |
| } // namespace base |
| |
| #endif // BASE_THREADING_THREAD_CHECKER_IMPL_H_ |