| // Copyright 2015 Google Inc. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef COBALT_DEBUG_DEBUG_HUB_H_ |
| #define COBALT_DEBUG_DEBUG_HUB_H_ |
| |
| #if defined(ENABLE_DEBUG_CONSOLE) |
| |
| #include <list> |
| #include <map> |
| #include <string> |
| |
| #include "base/callback.h" |
| #include "base/memory/weak_ptr.h" |
| #include "base/message_loop.h" |
| #include "base/stl_util.h" |
| #include "base/synchronization/lock.h" |
| #include "cobalt/base/log_message_handler.h" |
| #include "cobalt/base/source_location.h" |
| #include "cobalt/debug/debugger.h" |
| #include "cobalt/script/callback_function.h" |
| #include "cobalt/script/script_value.h" |
| #include "cobalt/script/wrappable.h" |
| |
| namespace cobalt { |
| namespace debug { |
| |
| // This class implements an interface to JavaScript for debugging. |
| // The public methods of this class are expected to be exposed in DebugHub.idl. |
| // The main (and typically only) JavaScript client is the debug console. |
| // A stub implementation is used if ENABLE_DEBUG_CONSOLE is not defined. |
| // |
| // Log messages generated by the app via LOG are sent to the client |
| // via a JavaScript callback registered with SetLogMessageCallback. |
| // This typically includes console output from the main web module. |
| // |
| // The JavaScript client can examine the available list of registered console |
| // values. |
| // |
| // There is a debugger client available via the |debugger_| member that can |
| // connect to the debug server attached to the main web module. The debug |
| // console uses this to send debugging commands and receive debugging events. |
| // The debug server is accessed using the |get_debug_server_callback| |
| // parameter specified in the constructor. |
| // |
| // The JavaScript client can send arbitrary messages to an object of this class |
| // on a specific named channel using the SendCommand method. These messages are |
| // forwarded to any component of the app that registers a message handler for |
| // that channel by creating an instance of a class derived from CommandHandler. |
| |
| class DebugHub : public script::Wrappable { |
| public: |
| // Type for log message callback on JS side. |
| typedef script::CallbackFunction< |
| void(int severity, const std::string& file, int line, |
| size_t message_start, const std::string& msg)> LogMessageCallback; |
| typedef script::ScriptValue<LogMessageCallback> LogMessageCallbackArg; |
| |
| // Function signature to call when we need to query for the Hud visibility |
| // mode. |
| typedef base::Callback<int()> GetHudModeCallback; |
| |
| // Debug console visibility modes. |
| static const int kDebugConsoleOff = 0; |
| static const int kDebugConsoleHud = 1; |
| static const int kDebugConsoleOn = 2; |
| static const int kDebugConsoleNumModes = kDebugConsoleOn + 1; |
| |
| // Declare logging levels here for export to JS |
| static const int kLogInfo = logging::LOG_INFO; |
| static const int kLogWarning = logging::LOG_WARNING; |
| static const int kLogError = logging::LOG_ERROR; |
| static const int kLogErrorReport = logging::LOG_ERROR_REPORT; |
| static const int kLogFatal = logging::LOG_FATAL; |
| |
| DebugHub(const GetHudModeCallback& get_hud_mode_callback, |
| const Debugger::GetDebugServerCallback& get_debug_server_callback); |
| ~DebugHub(); |
| |
| // Gets the JavaScript debugger client interface. |
| const scoped_refptr<Debugger>& debugger() { return debugger_; } |
| |
| // Called from JS to set the log message callback. |
| // Must be called from |message_loop_|. |
| void SetLogMessageCallback(const LogMessageCallbackArg& callback); |
| |
| // Gets the collection of available CVal names as an alphabetically ordered, |
| // space-separated list. |
| std::string GetConsoleValueNames() const; |
| |
| // Gets the value of a named CVal as a pretty string. |
| std::string GetConsoleValue(const std::string& name) const; |
| |
| int GetDebugConsoleMode() const; |
| |
| // Gets the collection of registered command channels as an alphabetically |
| // ordered, space-separated list. |
| std::string GetCommandChannels() const; |
| |
| // Gets the help strings for a specified command channel. |
| std::string GetCommandChannelShortHelp(const std::string& channel) const; |
| std::string GetCommandChannelLongHelp(const std::string& channel) const; |
| |
| // Sends a command to be handled by registered handers. |
| // This lets the JavaScript debug console trigger actions in the app. |
| void SendCommand(const std::string& channel, const std::string& message); |
| |
| DEFINE_WRAPPABLE_TYPE(DebugHub); |
| |
| private: |
| // Called by LogMessageHandler for each log message. |
| // May be called from any thread. |
| bool OnLogMessage(int severity, const char* file, int line, |
| size_t message_start, const std::string& str); |
| |
| // Forwards a log message to |log_message_callback|. |
| // Must be called on |message_loop_|. |
| void OnLogMessageInternal(int severity, const char* file, int line, |
| size_t message_start, const std::string& str); |
| |
| // The message loop this object was constructed on, which should be the |
| // same as the WebModule this object is attached to. |
| MessageLoop* message_loop_; |
| |
| // A function that we can call to query the Hud visibility mode. |
| const GetHudModeCallback get_hud_mode_callback_; |
| |
| // The JavaScript callback to forward log messages to. |
| base::LogMessageHandler::CallbackId log_message_handler_callback_id_; |
| |
| // Interface to the JavaScript debugger client. |
| scoped_refptr<Debugger> debugger_; |
| |
| // Use a weak pointer when posting |OnLogMessageInternal| tasks. |
| base::WeakPtrFactory<DebugHub> weak_ptr_factory_; |
| base::WeakPtr<DebugHub> weak_ptr_; |
| |
| // Used to ensure we don't run the log message callback recursively. |
| bool is_logging_; |
| |
| scoped_ptr<LogMessageCallbackArg::Reference> log_message_callback_; |
| }; |
| |
| } // namespace debug |
| } // namespace cobalt |
| |
| #endif // ENABLE_DEBUG_CONSOLE |
| #endif // COBALT_DEBUG_DEBUG_HUB_H_ |