| /* |
| * Copyright 2017 Google Inc. All Rights Reserved. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "cobalt/renderer/rasterizer/skia/hardware_mesh.h" |
| |
| #include <vector> |
| |
| namespace cobalt { |
| namespace renderer { |
| namespace rasterizer { |
| namespace skia { |
| |
| uint32 HardwareMesh::GetEstimatedSizeInBytes() const { |
| if (vertices_) { |
| return static_cast<uint32>(vertices_->size() * sizeof(vertices_->front()) + |
| sizeof(draw_mode_)); |
| } |
| return static_cast<uint32>(vbo_->GetVertexCount() * 5 * sizeof(float) + |
| sizeof(draw_mode_)); |
| } |
| |
| const VertexBufferObject* HardwareMesh::GetVBO() const { |
| DCHECK(thread_checker_.CalledOnValidThread()); |
| |
| if (!vbo_) { |
| vbo_.reset(new VertexBufferObject(vertices_.Pass(), draw_mode_)); |
| } |
| |
| return vbo_.get(); |
| } |
| |
| } // namespace skia |
| } // namespace rasterizer |
| } // namespace renderer |
| } // namespace cobalt |