| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "media/audio/cross_process_notification.h" |
| |
| #include <errno.h> |
| #include <sys/poll.h> |
| |
| #include "base/logging.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "base/file_descriptor_posix.h" |
| |
| CrossProcessNotification::~CrossProcessNotification() {} |
| |
| CrossProcessNotification::CrossProcessNotification(IPCHandle handle_1, |
| IPCHandle handle_2) |
| : socket_(handle_1.fd) { |
| DCHECK_NE(handle_1.fd, -1); |
| DCHECK_EQ(handle_2.fd, -1); |
| DCHECK(IsValid()); |
| } |
| |
| void CrossProcessNotification::Signal() { |
| DCHECK(IsValid()); |
| char signal = 1; |
| size_t bytes = socket_.Send(&signal, sizeof(signal)); |
| DCHECK_EQ(bytes, 1U) << "errno: " << errno; |
| } |
| |
| void CrossProcessNotification::Wait() { |
| DCHECK(IsValid()); |
| char signal = 0; |
| size_t bytes = socket_.Receive(&signal, sizeof(signal)); |
| DCHECK_EQ(bytes, 1U) << "errno: " << errno; |
| DCHECK_EQ(signal, 1); |
| } |
| |
| bool CrossProcessNotification::IsValid() const { |
| return socket_.handle() != SocketClass::kInvalidHandle; |
| } |
| |
| bool CrossProcessNotification::ShareToProcess(base::ProcessHandle process, |
| IPCHandle* handle_1, |
| IPCHandle* handle_2) { |
| DCHECK(IsValid()); |
| handle_1->fd = socket_.handle(); |
| handle_1->auto_close = false; |
| handle_2->fd = -1; |
| return true; |
| } |
| |
| // static |
| bool CrossProcessNotification::InitializePair(CrossProcessNotification* a, |
| CrossProcessNotification* b) { |
| DCHECK(!a->IsValid()); |
| DCHECK(!b->IsValid()); |
| |
| bool ok = SocketClass::CreatePair(&a->socket_, &b->socket_); |
| |
| DLOG_IF(WARNING, !ok) << "failed to create socket: " << errno; |
| DCHECK(!ok || a->IsValid()); |
| DCHECK(!ok || b->IsValid()); |
| return ok; |
| } |
| |
| // static |
| int CrossProcessNotification::WaitMultiple(const Notifications& notifications, |
| size_t wait_offset) { |
| DCHECK_LT(wait_offset, notifications.size()); |
| |
| for (size_t i = 0; i < notifications.size(); ++i) { |
| DCHECK(notifications[i]->IsValid()); |
| } |
| |
| // Below, we always check the |revents| of the first socket in the array |
| // and return the index of that socket if set. This can cause sockets |
| // that come later in the array to starve when the first sockets are |
| // very busy. So to avoid the starving problem, we use the |wait_offset| |
| // variable to split up the array so that the last socket to be signaled |
| // becomes the last socket in the array and all the other sockets will have |
| // priority the next time WaitMultiple is called. |
| scoped_array<struct pollfd> sockets(new struct pollfd[notifications.size()]); |
| memset(&sockets[0], 0, notifications.size() * sizeof(sockets[0])); |
| size_t index = 0; |
| for (size_t i = wait_offset; i < notifications.size(); ++i) { |
| struct pollfd& fd = sockets[index++]; |
| fd.events = POLLIN; |
| fd.fd = notifications[i]->socket_.handle(); |
| } |
| |
| for (size_t i = 0; i < wait_offset; ++i) { |
| struct pollfd& fd = sockets[index++]; |
| fd.events = POLLIN; |
| fd.fd = notifications[i]->socket_.handle(); |
| } |
| DCHECK_EQ(index, notifications.size()); |
| |
| int err = poll(&sockets[0], notifications.size(), -1); |
| if (err != -1) { |
| for (size_t i = 0; i < notifications.size(); ++i) { |
| if (sockets[i].revents) { |
| size_t ret = (i + wait_offset) % notifications.size(); |
| DCHECK_EQ(sockets[i].fd, notifications[ret]->socket_.handle()); |
| notifications[ret]->Wait(); |
| return ret; |
| } |
| } |
| } |
| // Either poll() failed or we failed to find a single socket that was |
| // signaled. Either way continuing will result in undefined behavior. |
| LOG(FATAL) << "poll() failed: " << errno; |
| return -1; |
| } |